Author Topic: Changelog  (Read 347767 times)

EO

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Changelog – August 8th, 2022 Version BETA 2.28c "Brass"
« Reply #850 on: August 08, 2022, 10:22:33 PM »
Changelog – August 8th, 2022 Version BETA 2.28c "Brass"

Area, Item and NPC changes:

- Added a bank to the Nordenvall Fane area.

- Removed disarm from several unarmed creatures.

- Fixed an issue with bagh-nahks templates in merchant inventories.

- Fixed minor issues.

Crafting changes:

- Added three new metals to the crafting system.

- Removed the adamantine bonus vs constructs from weapons and ammunition.

- Increased the damage output of adamantine and green steel thrown weapons and ammunition.

- Removed the fire vulnerabilities from all crafted armor linings.

- Fixed a bug that made shuriken and throwing axes of different metals stack.

- Increased the amount of Balls of Yeti Wool by one on all yetis.

- Crafted shuriken and throwing axes are now produced in stacks of 99 instead of 50.

- Corrected lingering errors on plain silk, cotton and linen armor linings.

- Corrected the extra enchantment bonus for dire rhinoceros lining.

Scripting and System changes:

- Fixed an error with night mist spawns.

- Fixed a bug that made Lightning Rage stack with Channeled Rage.

- Fixed errors that generated “too many instructions” messages.

- Fixed minor issues.

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Changelog - August 24th, 2022 Version BETA 2.28d "Common"
« Reply #851 on: August 24, 2022, 10:50:33 PM »
Changelog - August 24th, 2022 Version BETA 2.28d "Common"

Rule changes:

- PCs can no longer be from alternate versions of supported settings (eg. no Earth for Gothic Earth).

Area, Item and NPC changes:

- NPC healers now cast Restoration instead of Greater Restoration.

- Added the option to cast restoration to more healer NPCs.

- Adjusted braziers to burn paper.

- Fixed an issue with the Dancing Crane's rooms.

- Fixed minor issues with areas and creatures.

Scripting and System changes:

- Added Half-Vistani as a playable Gothic Earth subrace.

- Gothic Earth characters now know Common automatically.

- Disabled problematic pelvis and hand model appearances.

- Optimized the alternate character detection system.

- Fixed warlock invocations not replenishing when using metamagic.

- Added missing VFX's to Eldritch Blast invocations.

- Made minor adjustments to Athasian Half-Elf properties.

- Fixed the direction "yells" show up as coming from.

- Fixed an issue with Darkness being countered by spell immunities.

- Fixed a minor issue with Sleight of Hand.

- Fixed further problems with Call of the Beast.

- Fixed minor issues.

Crafting changes:

- Added support for new crafting materials to crafting containers.

- Fixed an issue with Darksteel whips.

- Fixed a bug with whip models.
« Last Edit: August 24, 2022, 10:58:47 PM by EO »

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Changelog – September 8th, 2022 Version BETA 2.28e "Misty"
« Reply #852 on: September 08, 2022, 08:04:45 PM »
Changelog – September 8th, 2022 Version BETA 2.28e "Misty"

Area, Item and NPC changes:

- Added new dungeon in The Mists.

- Added crafting support for outcast races near Vallaki.

- Fixed and optimized areas.

Scripting and System changes:

- Disabled the stacking of area of effect spells.

- Fixed issues with rental placeables moving after resets (will only apply after a rental is saved).

- Fixed a targeting problems with Scalding Gust.

- Added further "light" checks on Enervating Shadow.

- Fixed a bug that would sometimes let people circumvent the choking fog.

- Fixed an issue with the wrong RP XP message being sent when transitioning.

- Fixed several minor issues.

Crafting changes:

- Adjusted the tailoring recipes for bolts of fabric and clothings.

- Added enchanting support to war fans and cutting wheels.

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Changelog - September 11th, 2022 Version BETA 2.28f "Bountiful"
« Reply #853 on: September 11, 2022, 10:21:53 PM »
Changelog - September 11th, 2022 Version BETA 2.28f "Bountiful"

Area, Item and NPC changes:

- Fixed a bug preventing the new Mists dungeon from being reached.

Scripting and System changes:

- Extended the duration of Use Poison to 10 turns.

- Crafting containers can be used on the ground (filling/emptying).

- Save Character now saves the character's location.

- Fixed a lingering issue with Scalding Gust.

- Fixed several minor issues.

Crafting changes:

- Fixed issues with brass arrow heads and bolt tips.

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Changelog - September 22nd, 2022 Version BETA 2.28g "Fog"
« Reply #854 on: September 22, 2022, 09:24:49 PM »
Changelog - September 22nd, 2022 Version BETA 2.28g "Fog"

Area, Item and NPC changes:

- The Vistani Elixir no longer functions between dusk and dawn to pass the choking fog.

- Rebalanced/updated several dungeons, especially around the Village of Barovia.

- Moved the Red Vardo Trader lockpicks to the faction armoury.

- Added missing crafting ingredients to yeti.

- Added the ability to restore level drain to Ilie Lucaciu.

- Added a failsafe to the Red Academy gate.

- Fixed minor issues.

Scripting and System changes:

- Restored minor roleplay progression to Western Barovia for high levels.

- Implemented the effects of Nuitari to saving throws in Sithicus.

- Fixed a minor issue with the Nimble feat.

- Fixed an exploit with stacking of Divine Power and Tenser’s Transformation.

- Fixed Edlritch Chain damage.

- Mummy Wrappings can now be stored in the Seamster’s Bag.

- Fixed lingering issues with poison items.

- Fixed a bug that could trap people in OOC areas when trying to leave the Lounge.

- Fixed minor issues.

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Changelog - October 5th, 2022 Version BETA 2.28h "Touch"
« Reply #855 on: October 05, 2022, 08:04:45 PM »
Changelog - October 5th, 2022 Version BETA 2.28h "Touch"

Area, Item and NPC changes:

- Expanded access to The Masked Grove.

- Added a trash barrel to the Trading House in Vallaki.

- Fixed minor issues.

Scripting and System changes:

- Added Point Blank Shot and Weapon Finesse support to touch attack spells.

- Fixed a bug with the Vistani Elixir dispelling when resting.

- Fixed lingering issues with persistent placeables in rentals.

- Fixed a bug that would occur when emptying crafting containers.

- Fixed minor issues and implemented optimizations.

Crafting changes:

- Lowered the smithing level requirement for gilding from 30 to 20.

- Fixed a gold exploit with some crafting ingredients.

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Changelog - October 13th, 2022 Version BETA 2.28i "Naillat"
« Reply #856 on: October 13, 2022, 08:42:20 PM »
Changelog - October 13th, 2022 Version BETA 2.28i "Naillat"

Area, Item and NPC changes:

- Added a new dungeon in Dementlieu.

- Added a bookstore to the Red Academy.

- Updated the appearance of several NPCs.

- Fixed minor issues and optimized areas.

Scripting and System changes:

- Fixed issues with crafting stations and containers.

- Fixed a visual bug with the Heavy Miner's Pick.

- Fixed an issue with traps affecting ethereal characters.

- Fixed several bugs with the rental system.

- Fixed a bug that'd make the Vistani elixir free.

- Allowed for renaming enchanted leather bags.

- Fixed minor issues and implemented optimizations.

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Changelog - October 22nd, 2022 Version BETA 2.28j "Edict"
« Reply #857 on: October 23, 2022, 09:14:43 PM »
Changelog - October 23rd, 2022 Version BETA 2.28j "Edict"

Area, Item and NPC changes:

- Added the laws of Hazlan in-game.

- Made minor balance adjustments to mist creatures.

- Fixed minor issues and implemented optimizations.

Scripting and System changes:

- Fixed an issue with Devour Magic.

- Fixed more issues with rentals.

- Added preliminary support for the New Character Event.

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Changelog - October 29th, 2022 Version BETA 2.28k "Lizuca"
« Reply #858 on: October 29, 2022, 10:38:42 AM »
Changelog - October 29th, 2022 Version BETA 2.28k "Lizuca"

Area, Item and NPC changes:

- Lizuca will now leave at night during NCE.

- Fixed an issue with Port-à-Lucine's tattoo artist.

- Removed Turn Undead from huecuva's.

- Fixed typos.

Scripting and System changes:

- Fixed a bug which allowed Half-Vistani to rest during Moon Madness.

- Fixed minor issues and typos.

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Changelog – November 7th, 2022 Version BETA 2.28l "Break a leg!"
« Reply #859 on: November 07, 2022, 06:16:24 AM »
Changelog – November 7th, 2022 Version BETA 2.28l "Break a leg!"

Area, Item and NPC changes:

- Added rental support to the Hazlan theater.

- Added rental support to Théâtre de la Cathédrale.

- Fixed an issue with the Drain's door conversation.

- Fixed minor issues and typos.

Scripting and System changes:

- Fixed a Parry AC error which occurred with Plot items.

- Fixed minor issues and made optimizations.

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Changelog – November 19th, 2022 Version BETA 2.28m "Humanity"
« Reply #860 on: November 19, 2022, 09:30:10 AM »
Changelog – November 19th, 2022 Version BETA 2.28m "Humanity"

Rules:

- Implemented a poll to probe the community's stance towards the live streaming of roleplay (@survey to activate).

Area, Item and NPC changes:

- Added a new domain: Markovia.

- Revamped the Blood o' the Vine.

- Increased Radu's perception radius.

- Added a path circumventing the Lady's Rest to allow direct access to the sewers.

- Increased the spawn rate of silver in the Silver Mines.

- Updated the Vistani Elixir's system to use a potion item.

- Fixed cosmetic issues with gendarme uniforms.

- Fixed minor issues in dungeons.

- Fixed minor issues and typos.

Scripting and System changes:

- Fixed a potential exploit with the Death Knight's weapon.

- Fixed an error causing too many instructions errors.
« Last Edit: November 19, 2022, 09:50:19 AM by EO »

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Changelog - November 29th, 2022 Version BETA 2.28o "Notices"
« Reply #861 on: November 29, 2022, 09:09:56 AM »
Changelog - November 29th, 2022 Version BETA 2.28o "Notices"

Crafting:

- Implemented missing herbalism recipes for Markovian herbs.

- Removed Wyvern and Aberrant Wyvern Scales from the treasuries.

Area, Item and NPC changes:

- Added a bazaar and updated the Artisans Hall in Nordenvall Fane.

- Added noticeboards to the Port-à-Lucine terraces and Vallaki City Hall.

- Fixed an issue with the Blood o' the Vine's common room.

- Removed large bones from sea zombie inventories.

- Flipped the orientation of piranhas to face the right direction.

- Fixed minor issues and typos, and optimized areas.

Scripting and System changes:

- Implemented a new persistent dynamic noticeboard system.

- Added a window to type text when writing with a quill.

- Made Combat Casting lower the exhaustion penalty for casting in combat.

- Fixed a bug causing "Too Many Instructions" errors in Markovia.

- Fixed other minor issues and implemented optimizations.
« Last Edit: November 29, 2022, 07:56:24 PM by EO »

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Changelog – December 4th, 2022 Version BETA 2.28p "Skin"
« Reply #862 on: December 04, 2022, 01:42:41 PM »
Changelog – December 4th, 2022 Version BETA 2.28p "Skin"

Area, Item and NPC changes:

- Added item recovery quests to Markovia's Vistani and Ptekwe.

- Added crafting ingredients to more monsters.

- Adjusted the appearance of some crafting ingredients.

- Fixed minor issues and typos, and optimized areas.

Scripting and System changes:

- Fixed a bug with noticeboards which caused server crashes.

- Changed Amanuensis to use the Pick Target to select the paper to copy to.

- Restricted Athasian Dwarves and Mul head options to bald heads.

- Implemented a function letting DMs monitor rentals usage.

- Fixed an issue with the new writing interface generating [] characters.

- Fixed a bug that occurred when dismantling carpentry placeables.

- Fixed minor issues and implemented optimizations.

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Changelog - December 13th, 2022 Version BETA 2.28q "Fixes"
« Reply #863 on: December 14, 2022, 06:29:59 AM »
Changelog - December 13th, 2022 Version BETA 2.28q "Fixes"

Area, Item and NPC changes:

- Fixed minor issues and typos, and optimized areas.

Scripting and System changes:

- Fixed more bugs with noticeboards that would result in crashes.

- Fixed an exploit with Defensive Stance.

- Removed a debugging message from the Pick Target feat.

- Fixed minor issues and implemented optimizations.

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Changelog - December 21st, 2022 Version BETA 2.28r "Gangs"
« Reply #864 on: December 21, 2022, 08:27:58 AM »
Changelog - December 21st, 2022 Version BETA 2.28r "Gangs"

Area, Item and NPC changes:

- Added several areas to the Dementlieuse underworld.

- Added Quartier Ouvrier and Quartier Marchand dungeons.

- Added items to the Dark Sun new character store.

- Added paper for guards/gendarmes to faction NPCs.

- Added street names to Port-à-Lucine.

- Re-added Crossroads Wooded Area Cave's missing spawn.

- Fixed several dungeon spawn problems.

- Fixed a problem with Har'Akir pack camels.

- Fixed an issue with silver seams depleting too quickly.

- Fixed minor issues.

Scripting and System changes:

- Raised the noticeboards' notices limit from 30 to 60.

- Characters can now post up to 3 notices per noticeboard.

- Increased the cooldown to pierce disguises to 6 minutes.

- Character limit in titles raised to 64 when using the writing interface.

- Fixed more bugs affecting rentals.

- Added an AC bonus to Enervating Shadow.

- Fixed several minor issues, and optimized systems.

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Changelog - December 30th, 2022 Version BETA 2.28s "Orb"
« Reply #865 on: December 30, 2022, 01:44:11 PM »
Changelog - December 30th, 2022 Version BETA 2.28s "Orb"

Crafting:

- Revised the gold value of crafting components.

- All tailored goods now require a secondary component in their crafting.

- Added a "Spool of Sewing Threads" item to tailoring stores acting as secondary components.

- Changed braided cord recipes to require at least 2 units of basic textile (linen or wool) to make.

- Reduced the amount of cords required to make a sling to a single one.

- Added cotton and flax as possible seasonal herb spawning options in tropical areas.

Area, Item and NPC changes:

- Replaced the Marson's Cane with another item in the treasuries.

- Implemented a gold bonus for crypt raiders when turning in bounties.

- Added exit shortcuts to Markovian dungeons.

- Added search checks to secret area entrances.

- Made the Vistani Elixir self-destruct at dusk.

- Fixed issues with the Wolfsbane item.

- Added Cure Minor Wounds to bandages.

- Fixed issues in the new Dementlieuse areas.

- Added the night gate guard conversation to the gate itself.

- Fixed minor issues and made backend optimizations.

Scripting and System changes:

- Added Spell Resistance checks to Orb spells.

- Made the Toggle Faction Friend/Enemy feats function when out of uniform.

- Fixed issues with pack animals and disabled claiming them.

- Made the Nuitari effects properly dispel when leaving Sithicus.

- Fixed a problem with warlocks’ Energy Resistance prerequisites.

- Fixed an issue with Control Undead.

- Fixed an issue with the vampire's blood drain ability.
« Last Edit: December 30, 2022, 01:49:15 PM by EO »

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Changelog - January 8th, 2023 Version BETA 2.28t "New Year"
« Reply #866 on: January 08, 2023, 02:36:29 PM »
Changelog - January 8th, 2023 Version BETA 2.28t "New Year"

Crafting changes:

- Added bundles of Spools of Sewing Threads to tailoring stores.

Area, Item and NPC changes:

- Added crafting dummies to the OOC - Lounge.

- Raised the value of pelts when sold to Petre and the Markovian Vistani.

- Added noticeboards to the Drain, the Black Market, and the Warehouse District.

- Adjusted the appearance of Potent True Seeing Potions.

- Added materials and set several relic items unidentified.

- Attempted to fix NPCs opening doors in Tigan's Rest and the Guardhouse.

- Decreased the frequency of the Musée de Cire belker's messages.

- Fixed minor issues, corrected typos and made backend optimizations.

Scripting and System changes:

- Added a per-area cap of 30 carpentry placeables.

- Added support for mercantile feats to trading scripts (eg. Petre's pelts table).

- Fixed a minor issue with rentals' placeables limit feedback message.

- Fixed a bug with Freedom of Movement bypassing encumbrance.

- Fixed minor issues, corrected typos and made backend optimizations.

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Changelog - January 19th, 2023 Version BETA 2.28u "Window"
« Reply #867 on: January 18, 2023, 10:07:03 PM »
Changelog - January 19th, 2023 Version BETA 2.28u "Window"

Area, Item and NPC changes:

- Added new areas south of Port-à-Lucine bypassing the city.

- Added new mist spawns to Dementlieuse areas.

- Made minor balance adjustments to the Naillat dungeon.

- Fixed a visual issue with the Worker's Lodging rental.

- Fixed minor issues.

Scripting and System changes:

- Added a visual interface to the @customize command.

- Added a visual interface to the @description command.

- Removed the experience cap from the action server.

- Implemented a system allowing MPCs to spawn their own items.

- Fixed a lingering Freedom of Movement bug.

- Disabled the live streaming survey.

- Disabled Black Powder Avenger grenades in OOC areas.

- Fixed minor issues.
« Last Edit: January 29, 2023, 10:43:04 PM by EO »

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Changelog - January 29th, 2023 Version BETA 2.28v "Laughing"
« Reply #868 on: January 29, 2023, 10:37:21 PM »
Changelog - January 29th, 2023 Version BETA 2.28v "Laughing"

Crafting changes:

- Corrected minor errors with the DC for silver and steel alchemical bolts.

- Toned down the value of worg pelts.

Area, Item and NPC changes:

- Removed Auto Quickened Spell II from the Chains of the Warmage item.

- Added a magic staff version of the Staff of Scientific Wizardry.

- Adjusted the transition out of the Red Academy.

- Added a description to Flint and Steel.

- Fixed minor issues and typos.

Scripting and System changes:

- Added the werehyena atmospheric and monstrous player character template.

- Text in brackets ([]) will only trigger an animation when preceded by * (eg. [*bows]).

- Made Enervating Shadows always function when under the effect of darkness.

- Fine-tuned the rentals placeable limit.

- Fixed an error with the new description writing window.

- Fixed an issue with visual markers remaining when reaching the carpentry placeables limit.

- Fixed minor issue with the new MPC @spawn item function.

- Disabled grenade weapons in the OOC – Main Hall.

- Fixed a bug with LFRP that would reveal a character's name when disguised.

- Fixed a bug with Halt Undead and Freedom of Movement.

- Fixed an issue with the saving throw checks not recognizing some immunities.

- Fixed a bug with the food and beverage poisoning script.

- Fixed minor issues.

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Changelog - February 11th, 2023 Version BETA 2.28w "Elections"
« Reply #869 on: February 11, 2023, 03:00:16 PM »
Changelog - February 11th, 2023 Version BETA 2.28w "Elections"

Rules Changes:

- Added live streaming rules to the Journal (Section 7).

- Updated rules to cover templates.

Area, Item and NPC changes:

- Implemented the Community Council Elections in-game.

- Removed Auto Quickened Spell II from existing Chains of the Warmage items.

- Added a kennel to the Vallaki Citadel and dogs to the Guardhouse in the slums.

- Fixed the description of existing Flint and Steel items.

- Added a key to the backroom of Fantaisies Luciniennes.

- Fixed minor issues and typos.

Scripting and System changes:

- Added the Feytouched and Draconic Ancestry templates.

- Ended support for new Dragon Disciples.

- Added streaming commands (@streaming / @streaming list).

- Made the Examine feat indicate if someone is streaming.

- Made the Vallaki Guard horn fire only when in combat with PCs.

- Fixed several bugs with the recent changes to bracket emotes ([]).

- Fixed a damage calculation error with Orb of Force resulting in too much damage.

- Fixed lingering issues with the MPC @spawn item command.

- Made Enervating Shadows always function when under the effect of darkness.

- Fixed a bug that would duplicate corpses when going to the OOC - Lounge.

- Fixed several minor issues.

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Changelog – February 19th, 2023 Version BETA 2.28x "Blackwatch"
« Reply #870 on: February 19, 2023, 03:02:36 AM »
Changelog – February 19th, 2023 Version BETA 2.28x "Blackwatch"

Area, Item and NPC changes:

- Added a new dungeon near Edrigan in Dementlieu.

- Extended the duration of Warehouse IV in Vallaki from 1 to 3 days.

- Fixed locks in several Vallaki-based rentals.

- Fixed the description of the Tarokka Deck sold in Port-à-Lucine.

- Fixed minor issues and typos.

Scripting and System changes:

- When using @streaming, the character's name will become bright orange.

- Added a way to toggle streaming messages on/off to the rest menu.

- Added more intuitive versions of @emote; use @emote help for more details.

- Added the option to destroy notices on noticeboards.

- Fixed an issue with Word of Faith.

- Fixed lingering Vallaki guard horn issues.

- Fixed bugs with the Draconic Ancestry template.

- Fixed several minor issues and made backend optimizations.

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Changelog – March 6th, 2023 Version BETA 2.28y "Wombfreak"
« Reply #871 on: March 06, 2023, 09:55:38 PM »
Changelog – March 6th, 2023 Version BETA 2.28y "Wombfreak"

Area, Item and NPC changes:

- Added a rental to the basement of the tenements in Dementlieu.

- Added a second rental to the Worker's Lodging.

- Added a short term rental to the Club L’Artiste.

- Added a dedicated storage NPC to the Vallaki Trading House.

- Added blooded ones to the Red Academy.

- Added a playbill writable item to the Théâtre de la Cathédrale.

- Fixed an issue with night spawns going to Quartier Publique.

- Made the NPC selling coffins in Dementlieu spawn at night.

- Fixed the enchanting device in Hazlan.

- Fixed several bugs and typos.

Scripting and System changes:

- Added a new subrace: Hagspawn.

- Added a new template: Blooded One.

- Added a Ghastrian origin to the new character conversation.

- Added the @music command to change music in full area rentals (won’t persist through resets).

- Disabled the pickpocket function on familiars.

- Enabled the setting of custom portraits with the customize interface.

- Changed the introduction cutscene of Kalidnay characters to the Athasian one.

- Fixed cost discrepancy issues when modifying cloak appearances.

- Fixed an issue with the Gendarmerie store.

- Fixed several bugs and typos.

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Changelog - March 19th, 2023 Version BETA 2.28z "Omega"
« Reply #872 on: March 19, 2023, 09:19:19 AM »
Changelog - March 19th, 2023 Version BETA 2.28z "Omega"

Area, Item and NPC changes:

- Added chitin shields to the Dark Sun new character store.

- Made the AC bonus vs undead of Platinum gilding stack with White Stag lining.

- Made the AC bonus vs outsiders of Orichalcum gilding stack with Cold-Iron.

- Fixed issues with the Tenements Basement rental.

- Fixed an issue with the Port-à-Lucine Shop III rental.

- Fixed bugs in the Black Watch dungeon.

- Fixed several bugs and typos.

Scripting and System changes:

- Added disguise support to the rental system.

- Disabled color in descriptions and titles.

- Made it impossible to destroy static placeables in rentals.

- Fixed issues with Amanuensis and the writing system.

- Fixed several bugs and typos.

EO

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Changelog - June 1st, 2023 Version BETA 2.29a "35"
« Reply #873 on: June 01, 2023, 07:49:30 PM »
Changelog - June 1st, 2023 Version BETA 2.29a "35"

Hak Changes:

Spoiler: show
Class Changes & Fixes:

-Added 4 new animal companions: Lion, Mastiff, Raven, Stag.

-Added 4 new familiars: Homunculus, Krenshar, Shocker Lizard, Toad.

-Added Heal as a class skill to Beguilers and Crypt Raiders.

-Added missing Battle Caster feat to the Warlock's bonus feat list.

-Capped monk total speed (should not have a noticeable effect since effect stacking was capped).

-Fixed an issue which delayed the level at which Warlocks would get Lesser and Dark invocations.

-Added Favored Weapon (None) feat to Favored Souls to cover those whose deity has no favored weapon.

-Added Favored Enemy (ooze) to Grimetrekkers, and the list of available favored enemy feats for other classes.

-Added Create Undead as a level 5 spell to the Undeath domain.

-Fixed the Warlock's Fiendish Resistance prompting spell failure checks.

-Fixed the Warlock's Voracious Dispelling not working as an AOE.

-Added Battle Caster to the Warlock's feats list.

-Updated the appearance of shadow asp familiars.

Feat Changes:

-Added Eldritch Claws for Warlocks.

-Added bonus rogue feats: Light Sleeper and Face in the Crowd.

-Added trap feats: Trapmaster, Tactile Trapsmith

-Added touch attack spell feats: Spell Dodge, Critical Spell Strike.

-Added Disguise feats: Mimic, No Identity, Deceitful.

-Added ranged weapon feat: Dead Eye.

-Added racial feats to serve as prerequisites to fix issues with templates and subraces.

-Changed the damage type of Ki Blast from Magic to Force damage.

-Made it possible to select Expanded Aura of Courage.

-Added missing feats: War Cry (Blooded One) and Daze (Feytouched).

Spell Changes:

-Changed the damage type of Magic Missile, Isaac's Lesser and Greater Magic Storm, Orb of Force, and Rainbow Beam from Magic to Force damage.

-Changed the damage type of Disintegrate, Eldritch Blast, Horrid Wilting, Magical Backlash, Painful Slumber of the Ages, Phantasmal Killer, Radiant Assault, Sunburst, Thalassemia, Thieves' Bane, Voracious Dispelling, Weird from Magic to Untyped damage.

-Added support for visual spell targeting to all spells.

-Fixed an issue with damage effects bypassing damage resistance.

-Made it possible to stack speed spells again.

-Added missing description to Hold Portal scrolls.

-Fixed issues with some spells not targeting items properly (Magic Insight, Unholy Sword, and some others).

Miscellaneous:

- Modified Pure Black and White to add more depth.

- Added an androgynous phenotype available through the customization menu (major thanks to Favee!)

- Added 9 new persistent animations (9 animations from the Alternate Combat Pack). Those can be toggled by using @animation (type @animation help for details).

- Added 25 new player character voicesets from this pack.

- Decreased the weight of darts from 0.1 to 0.0lbs.

- Added skeletal versions of all player racial types.

- Added two new clothing options (235/236 for most equipment parts) from the CCC August 2022 pack.

- Added two new clothing options (235/236 for most equipment parts) from the CCC August 2022 pack.

- Added two new robe options (118 and 250).

- Added the scrap clothing models (models 187/188) from the CCC January 2023 pack.

- Added dozens of player-written books.

- Added several new tilesets and expansions to existing tilesets.

- Added 5 new caliban runt heads (50 to 54) to male gnomes and 6 new heads (50 to 55) to female gnomes.

- Fixed two problematic male dwarven heads (105 and 118).

- Added new tower shield model (239) (thanks to LegoRobot and Favee).

- Added new neck pieces (211 to 214) (thanks to Favee)

- Added new pauldron shoulder model (187) (thanks to Favee)

- Added new heavy flail (model 5, colors 1 to 3 for all three parts) (thanks to Favee)

- Added 8 new umbrella models from Stitch's Pack.

- Added hundreds of new placeables.

- Added six new reskinned estate couches (7680 to 7685).

- Added 450 visual effects from shadguy's VFX pack.

- Added several new creature models.

- Added new von Zarovich horse model (thanks to Strigoi).

- Added dozens of new skyboxes.

- Added several ambient sounds from the following three packs: https://neverwintervault.org/project/nwn1/audio/sound/ambient-nature-loops / https://neverwintervault.org/project/nwn1/audio/music/creepy-jungle-loop / https://neverwintervault.org/project/nwn1/audio/sound/mak-modder-audio-kit

- Fixed a lingering issue Strahd's texture. (thanks to Strigoi)

- Fixed an issue with the toxodon model.

- Fixed issues with some shoe models introduced in the last update.

- Fixed issues with the Greatsword hilt on models 231 to 234 (thanks to LegoRobot)

- Fixed transparency issues with book and helmet icons.

- Adjusted the cost of magic staffs, wands to correspond to other equipped items.

- Added a VFX to Claws of the Savage (thanks to Favee)

- Reorganized the hak structure and removed duplicate content.

Crafting Changes:

- Added new crafting ingredients providing damage resistance.

- Fixed an exploit with meteorites.

Area, Item and NPC changes:

- Added new books to bookshops and treasuries.

- Added new umbrellas to fashion shops.

- Implemented several changes resulting from the hak update.

- Rebalanced Keen and Weapon of Impact items.

- Made minor fixes to the Blightwood.

- Renamed red widow mist spawns.

- Fixed an issue with the Everfilling Canteen.

- Removed pure black/white dyes accidentally added from the OOC Lounge.

- Shortened the name of several areas to facilitate navigation.

- Fixed several bugs and typos.

Scripting and System changes:

- Updated the relevelling crystal to allow self-remakes.

- Enabled use of the @name command to rename characters in the New Character Area.

- Implemented runt calibans and half-elven Abber nomads.

- Added concealment, sneak attack, dual-wielding, exhaustion, and favored enemy support to flintlocks.

- Fixed an issue preventing people from posting notices to noticeboards.

- Fixed an issue with Eldritch Doom affecting allies.

- Made Studied Foe non-dispellable.

- Fixed issues with outcast rating calculation when a PC's size was changed.

- Fixed a bug with Hexblade Curse prompting outcast rating checks.

- Changed tareks from half-orcs to monstrous humanoids.

- Replaced True Seeing from player spirits with a bonus to Search.

- Fixed several Black Powder Avengers bugs.

- Fixed a Master of Many Forms exploit.

- Made all gold items non-corrodable.

- Fixed issues with @locate and guard horns displaying partial information.

- Expanded the @spawn item command for MPCs and DMs.

- Fixed an exploit with Markovian Broken Ones.

- Fixed an exploit using Shadow Evade.

- Fixed several bugs and typos.

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Changelog - June 5th, 2023 Version BETA 2.29b "Fixes"
« Reply #874 on: June 05, 2023, 01:06:42 PM »
Changelog - June 5th, 2023 Version BETA 2.29b "Fixes"

Crafting Changes:

- Fixed remaining issues with meteorites.

Area, Item and NPC changes:

- Fixed minor issues.

Scripting and System changes:

- Fixed a problem with outcast rating calculation.

- Added a feedback message when a character's size affects their outcast rating.

- Fixed several bugs and exploits with the relevel/remake crystal.

- Fixed an exploit with crafting dummies.

- Fixed an issue with animations.

- Fixed minor issues and made optimizations.