Author Topic: Changelog  (Read 274144 times)

Zarathustra217

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Re: Changelog
« Reply #800 on: April 06, 2021, 03:32:17 AM »
Changelog - April 5th, 2021 Version BETA 2.25e title "Madhouse."

Area, Item and NPC changes:
 
- Added new exterior areas to Dementlieu.

- Minor balance adjustments to Village of Barovia dungeons.

- Minor bug fixes and optimizations.

Scripting and System changes:

- Overhauled the database.

- Fixed the abandoned well in the Western Outskirts.

- Fixed a bug with intrusion zones that made PCs equip items.

- Removed most restrictions on crafted placeables placement.

- Fixed a minor bug with the Deep Dwarf template.

- Made the Hide in Plain Sight cooldown apply to Shifters' kobold shape.

- Minor bug fixes.

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Changelog - April 15th, 2021 Version BETA 2.25f "Jailhouse Rock."
« Reply #801 on: April 15, 2021, 07:57:47 PM »
Changelog - April 15th, 2021 Version BETA 2.25f "Jailhouse Rock."

Area, Item and NPC changes:
 
- Fixed issues and expanded the Gendarmerie's Jail.

- Minor modifications to areas.

Scripting and System changes:

- Fixed an issue with saving throw bonuses for subraces.

- Fixed a bug that would randomly destroy items.

- Fixed bugs and an exploit with the Gate spell.

- Fixed issues with Hide in Plain Sight.

- Fixed issues with Swim like a Fish/Water Breathing not carrying over in wild shape.

- Fixed an exploit with subdual mode.

- Minor bug fixes.

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Changelog - May 13th, 2021 Version BETA 2.25g "Class."
« Reply #802 on: May 13, 2021, 07:39:54 PM »
Changelog - May 13th, 2021 Version BETA 2.25g "Class."

Hak update:

- Added War Mage as a base class.

- Overhauled the Shifter class to bring it closer to Master of Many Forms.

- Cloaks longer hide wings; adjusted NPC perception accordingly.

- Changed the appearance of the shifter's wyrmling forms.

- Added Cat's Grace to the Hexblade spell list.

- Updated the appearance of Lawgiver items.

- Fixed errors in the Katar and Musket's descriptions.

- Merged with Beamdog's newest patch.

Area, Item and NPC changes:
 
- Made adjustments to the layout of the Lady's Rest basement and unlocked it.

- Renamed the storage warehouse in Dementlieu.

- Extended the Dementlieuse coastal areas.

- Added blank canvases and books to merchants.

- Rebalanced the cost of helmets sold in Ragdar's Foundry.

- Fixed some transitions facing the wrong way.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Added commands to save and clear rental placeables (@rental help for details).

- Increased the frequency of concentration checks for Black Blades of Disaster.

- Made several feat powers carry over to Polymorph/Shapechange.

- Fixed an issue with varnishes not working on flintlocks.

- Attempted to fix an issue where random items would sometimes get destroyed.

- Energy Drain can no longer target the cleric.

- Fixed a bug that would let druids equip some metal items.

- Fixed an issue with monks being able to multiclass into some classes.

- Made it impossible to interrupt a NPC while they're doing an action.

- Fixed issues with the flame snakes' poison.

- Made characters' size persist over resets.

- Minor fixes and optimizations.

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Changelog - May 23rd, 2021 Version BETA 2.25h "Delivery Service."
« Reply #803 on: May 23, 2021, 09:44:53 AM »
Changelog - May 23rd, 2021 Version BETA 2.25h "Delivery Service."

Area, Item and NPC changes:
 
- Added delivery quests between Dementlieu and Edrigan.

- Added Warmage items to the treasuries.

- Rebalanced the cost of several items in the treasuries.

- Added a new rental to the Vallaki area.

- Decreased the placeables limit of smaller rentals.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Hexblade Curse will no longer trigger OCR checks.

- Fixed bugs with the new rental commands (@rental help for details).

- Fixed an issue with the storage warehouse in Port-à-Lucine.

- Temporarily disabled dye dummies and mirrors lighting.

- Attempted to fix an issue where random items would sometimes get destroyed.

- Minor fixes and optimizations.

EO

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Changelog - June 3rd, 2021 Version BETA 2.25i "Beguiler."
« Reply #804 on: June 03, 2021, 08:09:57 PM »
Changelog - June 3rd, 2021 Version BETA 2.25i "Beguiler."

Hak changes:

- Added new base class: Beguiler.

- Added new Warmage spells: Lesser Orbs and Orbs.

- Gave Half-Elves Skill Affinity (Influence) (+2 Influence).

- Removed Endurance from Dwarven Defender and Arcane Archer.

- Fixed a bug with Scintillating Sphere.

- Fixed minor bugs.

Area, Item and NPC changes:
 
- Updated Barovian and Dementlieuse areas to reflect in-game events.

- Added Beguiler support to scrolls and certain items.

- Resized the Mutinied Sailor's basement to fix a bug.

- Toned down the disease checks in the Dementlieuse Black Market.

- Minor fixes, optimizations and updates to areas.

Scripting and System changes:

- Fixed issues with rentals.

- Fixed an exploit with Rage.

- Fixed issues with the Voodan's spell slots.

- Fixed the Dwarven Defender's Defensive Stance.

- Fixed an issue with bartering in Ethereal Jaunt.

- Minor fixes and optimizations.

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Changelog - June 16th, 2021 Version BETA 2.25j "Thieves Beware."
« Reply #805 on: June 16, 2021, 09:21:28 PM »
Changelog - June 16th, 2021 Version BETA 2.25j "Thieves Beware."

Area, Item and NPC changes:
 
- Added Beguiler and Hexblade items to the treasuries.

- Unlocked the appearance of several monk items.

- Updated the Laws of Vallaki and Barovia.

- Updated the appearance of certain oozes' remains.

- Added a trash barrel in Ragdar's Foundry.

- Fixed minor issues with the treasuries.

- Minor optimizations and fixes.

Scripting and System changes:

- Fixed the @rental clear function.

- Fixed the Vermin Trainer feat.

- Optimized the Beguiler's Cloaked Casting ability.

- Fixed a bug with the appearance mirror.

- Minor fixes and optimizations.

EO

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Changelog - June 22nd, 2021 Version BETA 2.25k "Light."
« Reply #806 on: June 22, 2021, 09:30:39 PM »
Changelog - June 22nd, 2021 Version BETA 2.25k "Light."

Area, Item and NPC changes:
 
- Updated to reflect in-game events in Dementlieu.

- Guards can now collect wages from the Bounty & Commissions Office.

- Increased the spawn rate of night time Mist encounters.

- Added a trash barrel in the Krezk Output's tailor.

- Fixed the armor type of the Magician's Leathers.

- Minor optimizations and fixes.

Scripting and System changes:

- Added lighting to the dye dummies and appearance mirror.

- Fixed a bug with the scrying cooldown timer.

- Fixed the Hexblade's Hound of Doom.

- Fallen paladin blackguards now get Create Greater Undead at level 1.

- Optimized arcane spell failure scripts.

- Minor fixes and optimizations.

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Changelog - July 10th, 2021 Version BETA 2.25l "Gambling."
« Reply #807 on: July 10, 2021, 04:32:43 PM »
Changelog - July 10th, 2021 Version BETA 2.25l "Gambling."

Area, Item and NPC changes:
 
- Fixed the Chains of the Warmage.

- Minor optimizations and fixes.

Scripting and System changes:

- Skill and saving throw bonus from custom feats no longer count towards the cap.

- Added @quickbar commands to save/restore quickbars (@quickbar help for info).

- Added the possibility to roll multiple die simultaneously (eg. [5d6].

- Added @area hostile/unhostile to hostile/unhostile visible characters in area.

- Duration of Hawk's Vision and Cougar Vision changed to Turns/Level.

- Disabled exhaustion debug information messages.

- Added an earlier exhaustion feedback message.

- Fixed accessories triggering NPC hostility.

- Fixed an issue that made Voracious not persist over resets.

- Fixed issues with water breathing.

- Fixed issues with the Cloak of Arachnida.

- Fixed an issue with Drow saving throw bonuses.

- Fixed several exploits linked to the New Character Event.

- Minor fixes and optimizations.

EO

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Changelog - July 20th, 2021 Version BETA 2.25m "Sappy."
« Reply #808 on: July 20, 2021, 07:59:10 PM »
Changelog - July 20th, 2021 Version BETA 2.25m "Sappy."

Area, Item and NPC changes:
 
- Added Dread Treant Sap to Shadowmire Treants.

- Minor optimizations and fixes.

Scripting and System changes:

- Temporarily disabled the @quickbar commands to investigate stability issues.

- Capped the number of die that can be cast simultaneously to 50.

- Disabled a NCE function that ported people to the Mist Camp upon raise.

- Fixed an issue that sometimes resulted in negative DCs when bashing.

- Fixed an issue with Turn Spirit not counting the Voodan level.

- Minor fixes and optimizations.