Author Topic: Changelog  (Read 256227 times)

EO

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Changelog - September 11th 2020 Version BETA 2.23h title "Guests."
« Reply #775 on: September 11, 2020, 12:23:50 PM »
Changelog - September 11th 2020 Version BETA 2.23h title "Guests."

Area, Item and NPC changes:

- Added doorbells to shop and warehouse rentals in Vallaki and Port-à-Lucine.

- Added material properties to multiple items throughout the module to better support druids' metallic restrictions.

Scripting and System changes:

- Added more feedback to the relevel crystal: time and number of uses left.

- Made some messages (ie: reset votes, reset countdowns) more visible on the player's screen.

- Fixed an issue with the relevel crystal sometimes not reseting the time left after forced relevels.

- Fixed an issue with racial and Hallowed Witch spell-like abilities not returning the proper caster level and DC.

- Fixed a bug with disguise voiceset.

- Fixed a bug with the rental system that would occur when people used the character "@" in a placeable's description or name.

- Fixed minor bugs and issues.

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Changelog - October 4th 2020 Version BETA 2.24a title "Voodan Magic."
« Reply #776 on: October 04, 2020, 08:19:13 PM »
Changelog - October 4th 2020 Version BETA 2.24a title "Voodan Magic."

Hak update:

- Updated the module to version 8193.16.

- Added the Voodan base class. More information to be found on the forums and the Wiki. The Voodan's domains and school of magic must correspond to their loa's. You can consult the post at the forums link for the full list of supported loa.

- Added three new shapes to each Wild Shape feat, for a total of 15 new shapes.

- Added 800 new Carpenter's Portable Kit placeable recipes and expanded the conversation.

- Added new cosmetic variants for werewolf and wererat MPCs.

- Fixed issues with Savage Empathy and Vermin Trainer being non-available.

- Decreased the range of "Long" spells to be within perception range of monsters.

- Gave Deep Gnomes the Disguise Self spell-like ability.

- Clarified the Circle of Doom spells, True Seeing and Mora domain descriptions.

- Updated Disguise Self scrolls' caster level (this change is not retroactive).

Area, Item and NPC changes:

- Added materials to most armors, helmets, boots, gloves and bracers in the module.

- Updated Nant Gaerwyn's interior by replacing a room with a private meeting room and removing comatose Adrone.

- Removed placeables that revealed secret information about the setting from dungeons.

- Made minor balance adjustments to three dungeons.

- Added Large Crates and Chests to Crawler in the Drain.

- Fixed an issue with the Gaping Wound and the Governor's Hotel Ballroom keys.

- Fixed minor issues and typos.

Scripting and System changes:

- Added the option to scry for a PC corpse's location when speaking to Madam Vadoma in the Mist Camp.

- Updated the druid metal restrictions to include bracers, gloves, gauntlets, helmets and boots, in addition to armors and shields.

- Automatically restricted Ravenloft-only cleric/voodan domains to the appropriate deities (Bindings, Mist, Mora, Salvation, Scrutiny, Slaughter, and Weave).

- Added the "Moon-Death" moon phase to Har'Akir, a lunar eclipse at the end of the lunar cycle.

- Updated the Councilor's Tool to work as a feat rather than just as an item, to facilitate Councilors' work.

- Fixed crashing issues for Switch users.

- Fixed an issue that would sometimes make people lose their equiped armor when modifying appearance.

- Fixed a bug with carpentry placeables sometimes not returning ingredients when recovered.

- Fixed a bug with @customize height not working if a PC had not set it up at character creation.

- Fixed various issues with persistent VFX disappearing.

- Reenabled a plugin that would expand the list of monk weapons.

- Fixed another issue with @disguise set voiceset sometimes making people lose their voiceset.

- Fixed a bug with traps that would sometimes make them fire even if the trap setter was offline.

- Changed several weapon buffing spells to no longer work on bracers; they will still work on gloves and gauntlets.

- Fixed minor issues with the rental system.
« Last Edit: October 04, 2020, 08:24:54 PM by EO »

EO

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Changelog - October 6th 2020 Version BETA 2.24b title "Looking Ahead."
« Reply #777 on: October 06, 2020, 08:26:32 PM »
Changelog - October 6th 2020 Version BETA 2.24b title "Looking Ahead."

Hak update:

- Corrected issues with creatures' perception ranges and further reduced the range of long spells.

- Reverted crafting recipes and DCs to previous version.

Area, Item and NPC changes:

None

Scripting and System changes:

- Updated the Relevel Crystal to provide the same information when relevelling as the @relevel command.

- Fixed issues with weapon enhancement spells not targeting the right weapons when cast on a creature.

- Fixed an issue affecting fallen druids.

- Fixed an isssue that made it impossible to write on a crafted placeable.

- Fixed OCR issues with Voodan Gris-Gris and Turn Spirit.

- Fixed an issue with Madam Vadoma's scrying for corpses.

- Fixed issues with Carpenter's Portable Kits not returning ingredients correctly, or sometimes creating them elsewhere.

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Changelog - October 12th 2020 Version BETA 2.24d title "Lock & Key."
« Reply #778 on: October 12, 2020, 11:56:21 AM »
Changelog - October 12th 2020 Version BETA 2.24d title "Lock & Key."

Area, Item and NPC changes:

None

Scripting and System changes:

- Fixed an issue with rentals not issuing new keys.

- Fixed more issues with traps not firing under certain circumstances.

- Minor scripting and system fixes.

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Changelog - October 17th 2020 Version BETA 2.24e title "Makeover."
« Reply #779 on: October 17, 2020, 01:39:56 PM »
Changelog - October 17th 2020 Version BETA 2.24e title "Makeover."

Hak:

- Updated several heads to use tatoo colors for eyes/lips.

- Fixed several minor issues with human female head 190.

Area, Item and NPC changes:

- Added a limit of two rental properties per character to the rental system.

- Fixed an exploit with the Old Sewers dungeon of Dementlieu.

- Fixed an issue that made several placeables invisible with the last hak update.

- Fixed minor issues and typos.

Scripting and System changes:

- Updated the rental placeable storing system to properly store the z-axis of placeables. This may cause issues in existing rentals.

- Fixed minor issues with the carpentry system, added portraits to several placeables.

- Fixed an issue with the AC bonus from Parry not working automatically when unarmed.

- Made several optimizations to conversations scripts.

- Fixed minor issues.

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Changelog - October 25th 2020 Version BETA 2.24f title "Shadows."
« Reply #780 on: October 25, 2020, 04:28:51 PM »
Changelog - October 25th 2020 Version BETA 2.24f title "Shadows."

Hak:

- Reverted male human heads 35, 36, 37, 38 to their previous version.

- Removed duplicate placeable appearances.

Area, Item and NPC changes:

- Added roleplay areas around Vallaki.

- Added two new dungeons near Vallaki.

- Added faction armories to factions that did not have one.

- Fixed minor issues and typos.

Scripting and System changes:

- Expanded the faction armory system to include all faction items; removed these items from the faction tool and stores.

- Fixed an issue with the Voodan's Bestow Gris-Gris ability not taking the character's level into account.

- Changed the shadowdancer's summoned shadow appearance to the shadowdancer's.

- Fixed an issue with Empty Body not always working properly.

- Fixed minor issues.

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Changelog - October 28th 2020 Version BETA 2.24g title "Bookworm."
« Reply #781 on: October 28, 2020, 09:52:38 PM »
Changelog - October 28th 2020 Version BETA 2.24g title "Bookworm."

Area, Item and NPC changes:

- Added roleplay resources about the Voodan to the OOC Lounge.

- Fixed minor issues with the new dungeons.

Scripting and System changes:

- Fixed an issue with the Voodan's Bestow Gris-Gris ability not taking the character's level into account.

- Fixed minor issues.

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Changelog - October 30th 2020 Version BETA 2.24h title "Halloween."

Area, Item and NPC changes:

- Set up the module for the Play-A-New-Character event.

Scripting and System changes:

- Made AI better able to handle hostile area-of-effect spells when caster is outside view.