Author Topic: Changelog  (Read 349861 times)

Soren / Zarathustra217

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Re: Changelog
« Reply #550 on: June 26, 2012, 07:58:17 AM »
Changelog - June 25th 2012 Version BETA 1.91v title "Metamorphosis."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:

- Converted subrace, dark power corruption and MPC systems to use proper stat modifications.

- Enabled automatic weather description upon area entry.

- Added the option to receive periodic updates on current area weather.

Soren / Zarathustra217

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Re: Changelog
« Reply #551 on: June 26, 2012, 11:07:29 AM »
Changelog - June 26th 2012 Version BETA 1.91w title "Reoriented."

Area, Item and NPC changes:

- Fixed a number of inn rooms that had issues with locking people inside.
                                                     
Scripting and System changes:

- Did a number of fixes to the new system for setting up character stats.

- Fixed some issues with certain MPC shapes.

- Did a number of performance tweaks.
                                           
- Fixed an issue with the Wall of Ra script.

Soren / Zarathustra217

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Re: Changelog
« Reply #552 on: June 28, 2012, 01:27:08 PM »
Changelog - June 28th 2012 Version BETA 1.91x title "Returned."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:

- Fixed an issue that caused spawns to no longer return to their original spawn location after combat.

- Fixed an issue with shapechanging AI.

- Did minor tweaks to melee combat range.

Soren / Zarathustra217

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Re: Changelog
« Reply #553 on: July 12, 2012, 09:03:52 AM »
Changelog - July 11th 2012 Version BETA 1.91z title "Within Reach."

Area, Item and NPC changes:

- Made improvements and fixes to Dementlieu areas.

- Fixed a number of herb nodes that were inaccessible.

- Fixed a few typos on items.

- Readded the DM tool for setting up PC factions (now called DM PC Faction Setup tool).
                                                     
Scripting and System changes:                     

- Tweaked the appearance of in game descriptions.

- Fixed a few minor issues with the XP system.

Soren / Zarathustra217

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Re: Changelog
« Reply #554 on: July 14, 2012, 05:15:36 PM »
Changelog - July 14th 2012 Version BETA 1.92 title "Trapper's Traps."

Area, Item and NPC changes:

- Added new Trap Kit and Advanced Trap Kit items (craftable).

- Fixed a few minor issues in Dementlieu.
                                                     
Scripting and System changes:                     

- Implemented trap crafting.

- Allowed casting item enhancing spells on CEP items.

- Increased the stealth penalty of casting spells while invisible from 5 to 10.

- Made creatures more likely to run toward heard noises than walking.

Soren / Zarathustra217

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Re: Changelog
« Reply #555 on: July 24, 2012, 02:55:46 PM »
Changelog - July 24th 2012 Version BETA 1.92b title "On Your Feet."

Area, Item and NPC changes:

- Fixed the elevation of the dwarven statue in the Balinoks area.
                                                     
Scripting and System changes:                     

- Made it so that potions cannot be used on enemies.

- Allowed casting most melee weapon enhancing spells on projectiles and gloves.

- Fixed an issue that made ochres, jellies and puddings behave improperly.

- Fixed an issue that made depositing of items in the bank in Port-à-Lucine no longer work.

- Did optimizations.

Soren / Zarathustra217

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Re: Changelog
« Reply #556 on: July 27, 2012, 09:05:18 AM »
Changelog - July 27th 2012 Version BETA 1.92d title "Revive."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:                     

- Fixed an issue that made day cycles not function properly.

- Fixed an issue that had herbs no longer spawn.

- Revised magic weapon and greater magic weapon to give damage bonus on equipped projectile and attack bonus on equipped weapon.

- Made fixes to the faction setup feat.

Soren / Zarathustra217

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Re: Changelog
« Reply #557 on: August 01, 2012, 12:25:36 PM »
Changelog - August 1st 2012 Version BETA 1.92e title "Voice."

Area, Item and NPC changes:

- Added the Community Council election vooting booth to the OOC - Main Hall area.

- Added several occupations to Dementlieu.

- Added camp rules sign to the Mist Camp.
                                                     
Scripting and System changes:                     

- Fixed an issue with wage payouts.

- Lowered the ability score requirements for certain occupations (courier, cargo worker).

- Fixed certain issues with traps.

Soren / Zarathustra217

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Re: Changelog
« Reply #558 on: August 08, 2012, 04:37:30 PM »
Changelog - August 8th 2012 Version BETA 1.92f title "Week."

Area, Item and NPC changes:

- Made Pavel wear slightly more appropriate clothes.
                                                     
Scripting and System changes:                     

- Did performance improvements.

- Revised the way that MPC, DP and subrace AC bonuses are applied to make it more consistent.

- Fixed an issue with subdual.

- Fixed a number of issues with the faction feat/tool.

Soren / Zarathustra217

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Re: Changelog
« Reply #559 on: August 13, 2012, 07:18:48 AM »
Changelog - August 13th 2012 Version BETA 1.92g title "Coffers."

Area, Item and NPC changes:

- Made a number of minor fixes in several areas (mainly related to daytime routines).

- Fixed the conversations for serveral NPCs to properly offer the courier occupation to those suited.

- Added golems to a dungeon in Hazlan.

- Fixed various minor bugs throughout the module.

- Removed the portal to the CC election booth.
                                                     
Scripting and System changes:

- Fixed an error in a dungeon script that would potentially cause the server to crash.

- Did fixes and adjustments to treasure generation priorities.

- Made fixes to the Faction Tool.

- Fixed an issue with creature splitting.

- Fixed an error with detect evil.

Soren / Zarathustra217

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Re: Changelog
« Reply #560 on: August 15, 2012, 02:11:03 PM »
Changelog - August 15th 2012 Version BETA 1.92h title "Colourful Conversations."

Area, Item and NPC changes:

- Added new dyeing dummies.

- Fixed the merchant in Hazlan - Artisan's store.
                                                     
Scripting and System changes:

- Added new dyeing system.

- Fixed an issue with the faction tool.

- Fixed an issue with detect evil.

Soren / Zarathustra217

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Re: Changelog
« Reply #561 on: August 20, 2012, 08:16:55 PM »
Changelog - August 20th 2012 Version BETA 1.92i title "Jump Around."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:

- Did minor improvements to fleeing.

- Fixed an issue that made placeables no longer spawn in variable population areas.

Soren / Zarathustra217

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Re: Changelog
« Reply #562 on: August 21, 2012, 04:50:38 PM »
Changelog - August 21st 2012 Version BETA 1.92j title "Tables."

Area, Item and NPC changes:

- Did various fixes and additions to Dementlieu areas.

- Made fire snakes properly drop alchemy ingredients.
                                                     
Scripting and System changes:

- Did AI performance improvements.

Soren / Zarathustra217

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Re: Changelog
« Reply #563 on: August 27, 2012, 04:15:03 PM »
Changelog - August 27th 2012 Version BETA 1.92m title "Armchair."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:

- Revised how OOC readings are managed in game. (experimental)

- Did some minor performance improvements.

Soren / Zarathustra217

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Re: Changelog
« Reply #564 on: September 06, 2012, 01:55:37 PM »
Changelog - September 6th 2012 Version BETA 1.92o title "Payout."

Area, Item and NPC changes:

- Made NPCs offering occupations in Dementlieu properly pay out wages. 

- Made crafted horseshoes no longer appear as pentagrams.

- Balanced the statistics of the Grim Reaper creature to better match some of it's abilities (be warned).
           
- Fixed an issue with the flame snake corpses looking like human bodies.

- Did numerous other minor tweaks and fixes in Dementlieu.
                                                     
Scripting and System changes:

- Did numerous fixes and tweaks to core AI.

- Fixed some issues with the system that controls overall spellcasting permissions.

Soren / Zarathustra217

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Re: Changelog
« Reply #565 on: September 13, 2012, 08:20:49 AM »
Changelog - September 13th 2012 Version BETA 1.92p title "Nectar."

Area, Item and NPC changes:

- Made Bervis the Beekeeper sell glow jars.

- Expanded the variety of treasure generated in several areas.

- Revised the value of certain treasure items (mainly paintings.)

- Made aesthetic tweaks to Dementlieu areas.
                                                     
Scripting and System changes:

- Fixed using potions on items (Elixir of Life).

- Fixed an issue with replenishing waterskins.

- Tweaked how AI picks targets slightly.

- Made slight tweaks to how area weather is applied on area entry.

Soren / Zarathustra217

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Re: Changelog
« Reply #566 on: September 14, 2012, 09:50:58 AM »
Changelog - September 14th 2012 Version BETA 1.92q title "Breeze."

Area, Item and NPC changes:

- Added DM event specific areas.

- Added a few items to the loot tables. 
                                                     
Scripting and System changes:

- Fixed an issue with how weather is updated in exterior areas.

Soren / Zarathustra217

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Re: Changelog
« Reply #567 on: September 19, 2012, 05:09:03 PM »
Changelog - September 19th 2012 Version BETA 1.92r title "Space."

Area, Item and NPC changes:

- Added DM event specific areas.

- Did minor tweaks to some areas to help alleviate pathffinding.
                                                     
Scripting and System changes:

- Did some minor AI optimizations.

Soren / Zarathustra217

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Re: Changelog
« Reply #568 on: September 24, 2012, 02:15:00 PM »
Changelog - September 24th 2012 Version BETA 1.92s title "Flow."

Area, Item and NPC changes:

- Minor.
                                                     
Scripting and System changes:

- Did general system optimizations.

- Tweaked AI animations.

- Fixed an issue that made AI wander when it shouldn't.

Soren / Zarathustra217

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Re: Changelog
« Reply #569 on: October 02, 2012, 01:31:55 PM »
Changelog - October 2nd 2012 Version BETA 1.92u title "Wires."

Area, Item and NPC changes:

- Fixed some issues with the bounty setup in Dementlieu (causing too many bounties to show up.)

- Added the Grand Opera National to Port-à-Lucine
                                                   
Scripting and System changes:

- Revised trap crafting to be a part of smithing rather than both smithing and wood working.
 
- Made it possible to both use varnishes and essences in trap kits.

Soren / Zarathustra217

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Re: Changelog
« Reply #570 on: October 08, 2012, 02:56:04 PM »
Changelog - October 8th 2012 Version BETA 1.92v title "Seeds."

Area, Item and NPC changes:

- Minor.
                                                   
Scripting and System changes:

- Fixed issue that made population spawn levels not store properly between resets.

- Did minor optimizations.

Soren / Zarathustra217

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Re: Changelog
« Reply #571 on: October 09, 2012, 10:57:29 AM »
Changelog - October 9th 2012 Version BETA 1.92w title "Brooms and Buckets."

Area, Item and NPC changes:

- Did small fixes to the opera in Port-a-Lucine.

- Fixed an issue that made a bounty in Dementlieu not spawn properly.

- Restored the Vallaki Market District to ordinary state.
                                                   
Scripting and System changes:

- Fixed issues that made AI fail to disengage in various situations.

- Did improvements to AI spellcasting.

Soren / Zarathustra217

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Re: Changelog
« Reply #572 on: October 23, 2012, 01:50:11 PM »
Changelog - October 23rd 2012 Version BETA 1.92y title "Relaxation."

Area, Item and NPC changes:

- Fixed certain broken transitions to and from the Vallaki market district.

- Tweaked the layout of the bar at the Lady's Resting Place inn to resolve a pathfinding issue. 
                                                   
Scripting and System changes:

- Implemented system for poisoning potions, drinks and food.

- Fixed a minor issue with storing population power levels.

Soren / Zarathustra217

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Re: Changelog
« Reply #573 on: November 02, 2012, 10:55:53 AM »
Changelog - November 2nd 2012 Version BETA 1.92z title "Puncture."

Area, Item and NPC changes:

- Fixed various minor issues throughout the module.
                                                   
Scripting and System changes:

- Did a few minor tweaks to crafted trap kits.

- Added crafting of spikes for trap kits.

- Fixed an exploit with the @seatme command.

- Fixed some issues with animal companion and familiar AI.

Soren / Zarathustra217

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Re: Changelog
« Reply #574 on: November 04, 2012, 01:49:12 PM »
Changelog - November 4th 2012 Version BETA 1.93 title "To My Side!"

Area, Item and NPC changes:

- Minor.
                                                   
Scripting and System changes:

- Fixed an issue that made summons, familiars and animal companions refuse to engage in combat.

- Made setting custom crafted traps use the same rules as regular NWN traps.

- Made a few for the DM @st command to properly detect the nearest with matching name.