March 30th - Version BETA 1.22 title "Blasphemy."Area, Item and NPC changes:
- Reduced the NPC spawns in Vallaki's Noble District and the Blue Water Inn, also fixed a problem with the Innkeeper NPC not spawning in the Blue Water Inn
- Added the incorporeal variable to a great many creatures including Jezra Wagner, Mad Mary, banshees, allips, slow shadows, trillochs, radiant spirits, apparitions, shadow rats, and many more
- Added a new creature: Blaspheme
- Altered the respawn script on the coffins in the Underground Ruins on Mt. Baratak. They now respawn after 10 minutes, preventing an endless sea of vampires from spawning.
- Altered the Snow Golems and Ice Statues that spawn them in the Ice Palace on Mt. Baratak
- Added a Shrine to Ezra on the summit of Mt. Baratak
- Made some slight cosmetic alterations to the North Tower on Mt. Baratak, and made sure the doors use the "rl_doordestroy" script instead of "cr_doordestroy"
- Made some cosmetic changes to the spider cave on Mt. Baratak, and greatly reduced the raw gp amount of treasure to be found in the cocoons there.
- Added a lever puzzle to the lich tower lair to the locked room/teleport trap. You can now leave by solving the lever puzzle instead of fighting a monster for a key that may not always show up

Also removed the now unneeded key from the greater broken one champion.
- Added a stone circle to the Svalich Woods east of the Village of Barovia
- Fixed some problems with the Staff of Elketh
- Made "boss" creatures now spawn through the dynamic faction system. Many bosses are more powerful, and some now even summon minions when attacked.
- Fixed a problem with some doors in the tower in the Underground Ruins.
Scripting and System changes:
- Made treasure tables more tailored for their associated areas.