Changelog - October 4th 2020 Version BETA 2.24a title "Voodan Magic."Hak update:
- Updated the module to version 8193.16.
- Added the Voodan base class. More information to be found on the
forums and the
Wiki. The Voodan's domains and school of magic must correspond to their loa's. You can consult the post at the forums link for the full list of supported loa.
- Added three new shapes to each Wild Shape feat, for a total of 15 new shapes.
- Added 800 new Carpenter's Portable Kit placeable recipes and expanded the conversation.
- Added new cosmetic variants for werewolf and wererat MPCs.
- Fixed issues with Savage Empathy and Vermin Trainer being non-available.
- Decreased the range of "Long" spells to be within perception range of monsters.
- Gave Deep Gnomes the Disguise Self spell-like ability.
- Clarified the Circle of Doom spells, True Seeing and Mora domain descriptions.
- Updated Disguise Self scrolls' caster level (this change is not retroactive).
Area, Item and NPC changes:
- Added materials to most armors, helmets, boots, gloves and bracers in the module.
- Updated Nant Gaerwyn's interior by replacing a room with a private meeting room and removing comatose Adrone.
- Removed placeables that revealed secret information about the setting from dungeons.
- Made minor balance adjustments to three dungeons.
- Added Large Crates and Chests to Crawler in the Drain.
- Fixed an issue with the Gaping Wound and the Governor's Hotel Ballroom keys.
- Fixed minor issues and typos.
Scripting and System changes:
- Added the option to scry for a PC corpse's location when speaking to Madam Vadoma in the Mist Camp.
- Updated the druid metal restrictions to include bracers, gloves, gauntlets, helmets and boots, in addition to armors and shields.
- Automatically restricted Ravenloft-only cleric/voodan domains to the appropriate deities (Bindings, Mist, Mora, Salvation, Scrutiny, Slaughter, and Weave).
- Added the "Moon-Death" moon phase to Har'Akir, a lunar eclipse at the end of the lunar cycle.
- Updated the Councilor's Tool to work as a feat rather than just as an item, to facilitate Councilors' work.
- Fixed crashing issues for Switch users.
- Fixed an issue that would sometimes make people lose their equiped armor when modifying appearance.
- Fixed a bug with carpentry placeables sometimes not returning ingredients when recovered.
- Fixed a bug with @customize height not working if a PC had not set it up at character creation.
- Fixed various issues with persistent VFX disappearing.
- Reenabled a plugin that would expand the list of monk weapons.
- Fixed another issue with @disguise set voiceset sometimes making people lose their voiceset.
- Fixed a bug with traps that would sometimes make them fire even if the trap setter was offline.
- Changed several weapon buffing spells to no longer work on bracers; they will still work on gloves and gauntlets.
- Fixed minor issues with the rental system.