You have been taken by the Mists

Author Topic: Changelog  (Read 246752 times)

Zarathustra217

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Changelog
« Reply #75 on: July 03, 2006, 09:46:24 AM »
Changelog - July 3rd 2006 Version BETA 1.29d title "Moving Shadows."

Area, Item and NPC changes:

- Added parts of new areas in development: The Sullen Woods.

Scripting and System changes:

- Did major optimizations.

Zarathustra217

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Changelog
« Reply #76 on: July 06, 2006, 03:15:33 PM »
Changelog - July 6th 2006 Version BETA 1.29e title "Supplies."

Area, Item and NPC changes:

- Fixed a broken transition leading out of The Sullen Woods.

- Fixed a problem that made the store in the Church of Ezra unavailable.

Scripting and System changes:

- Made a new system to tidy up stores better.

- Fixed a bug that made the time period of free revival after death too short.

- Fixed an issue that resulted in always getting back full health on revival.

- Reimplemented emotes and commands.

Zarathustra217

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Changelog
« Reply #77 on: July 08, 2006, 08:52:28 PM »
Changelog - July 9th 2006 Version BETA 1.30 title "Monstrosities."

Area, Item and NPC changes:

- Added new DM event specific item and NPC.

- Added several new tools for new systems.

- Fixed the store in the Church of Ezra.

Scripting and System changes:

- Implemented new system for playable monstrous races.

- Redid the subrace system.

Zarathustra217

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Changelog
« Reply #78 on: July 10, 2006, 01:02:23 PM »
Changelog - July 10th 2006 Version BETA 1.30a title "A bite better."

Area, Item and NPC changes:

- Generally made Werewolves of different kinds more powerful.

Scripting and System changes:

- Gave player Wights and Vampires special attacks.

- Implemented player Vampire sunlight damage.

- Made player Werewolves more powerful.

Zarathustra217

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Changelog
« Reply #79 on: July 13, 2006, 10:41:37 AM »
Changelog - July 12th 2006 Version BETA 1.30b title "Clones."

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Fixed some issues with player monstrous races natural attacks.

- Added new polymorph forms for player monstrous races.

- Fixed some issues with the player monstrous races ECL.

- Added two new DM tools.

Zarathustra217

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Changelog
« Reply #80 on: July 16, 2006, 03:10:20 PM »
Changelog - July 16th 2006 Version BETA 1.30c title "Life."

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Did several improvements to the Dynamic Faction systems.

- Added several new reputation factions.

- Tweaked monstrous characters' shapes.

Zarathustra217

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Changelog
« Reply #81 on: July 17, 2006, 02:09:59 PM »
Changelog - July 17th 2006 Version BETA 1.30d title "Seasoned Hostiles."

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Made a limited anti-hacking script.

- Implemented new feature for yearly and montly varying creature populations.

Zarathustra217

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Changelog
« Reply #82 on: July 18, 2006, 12:28:45 PM »
Changelog - July 18th 2006 Version BETA 1.30e title "Listener Relinquish."

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Removed the listener system and restored the old, in extension with a new system for handling player descriptors.

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Changelog
« Reply #83 on: July 20, 2006, 09:41:05 AM »
Changelog - July 20th 2006 Version BETA 1.30f title "Newcomers."

Area, Item and NPC changes:

- Added areas for new DM events.

Scripting and System changes:

- Redid the new character initializing system to overcome recent bug.

- Improved on general AI.

- Made DM tools work by specifying variables again.

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Changelog
« Reply #84 on: July 21, 2006, 04:38:49 PM »
Changelog - July 21th 2006 Version BETA 1.30g title "Sinister Activity."

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Made major fixtures and improvements to the Dynamic Faction systems.

- Added new PC monstrous race.

- Added DM tool for setting up PC subraces.

- Fixed error with new characters not being verified right.

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Changelog
« Reply #85 on: July 27, 2006, 04:16:31 PM »
Changelog - July 27th 2006 Version BETA 1.31 title "Retribution."

Area, Item and NPC changes:

- Fixed a lot of areas and spawns' setup to make them properly function with new systems.

Scripting and System changes:

- Added new option for PlaceableSpawns to only spawn at night.

- Made healing spells damage PC undeads, and made them heal by most negative energy spells.

- Tweaked the global wind modifier.

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Changelog
« Reply #86 on: July 30, 2006, 08:01:42 AM »
Changelog - July 30th 2006 Version BETA 1.31a title "Variety."

Area, Item and NPC changes:

- Fixed a lot of creature blueprints to make them properly function with new systems.

- Added DM event NPC.

- Added new variations of a few creatures.

Scripting and System changes:

- Made new feature for Dynamic Factions to have alternative variations for each spawntype.

- Fixed a bug that made all entered player descriptions to lowercase.

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Changelog
« Reply #87 on: July 30, 2006, 09:41:52 PM »
Changelog - July 30th 2006 Version BETA 1.31b title "Into the Haze."

Area, Item and NPC changes:

- Fixed a lot of creature blueprints to make them properly function with new systems.

- Fixed a lot of spawnpoints to properly take advantage of new systems.

- Corrected a typo in a Dynamic Faction setup that was causin an error.

Scripting and System changes:

- Made a new system to control Shapeshifters.

- Tweaked the way haze is generated by the weather system.

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Changelog
« Reply #88 on: August 01, 2006, 09:14:00 AM »
Changelog - August 1st 2006 Version BETA 1.31c title "Spring."

Area, Item and NPC changes:

- Fixed some creature blueprints to make them properly function with new systems.

- Corrected a wrong setup of a DM event NPC.

Scripting and System changes:

- Tweaked the Dynamic Faction seasoning.

- Made feature to synchronise Reputation Faction throughout a Dynamic Faction.

- Fixed an bug that was causing the weather system to update too seldomly.

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Update 1.31d
« Reply #89 on: August 08, 2006, 03:57:52 AM »
Changelog - August 7th 2006 Version BETA 1.31d title "As the fog clears..."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

Scripting and System changes:

- Fixed a glitch with the Stealth system.

- Did some alterations to the weather system.

- Made a Day Only feature for placeables.

- Fixed some problems that caused creatures to not leave areas right at dusk/dawn.

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Re: Changelog
« Reply #90 on: August 08, 2006, 10:57:16 AM »
Changelog - August 8th 2006 Version BETA 1.31e title "Drought."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

Scripting and System changes:

- Did some alterations to the weather system.

- Fixed a problem that caused night only creatures to not leave areas right.

- Made experimental persistent database for Dynamic Faction power levels.

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Re: Changelog
« Reply #91 on: August 12, 2006, 11:08:19 AM »
Changelog - August 12th 2006 Version BETA 1.31f title "In the Safety of the Shadows."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

- Added an inscription for a grave.

Scripting and System changes:

- Did some cosmetic tweaks to the weather system.

- Fixed a problem with Sunlight damaging vampires even indoors.

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Re: Changelog
« Reply #92 on: August 17, 2006, 02:49:16 PM »
Changelog - August 17th 2006 Version BETA 1.31g title "Disciplined Channelings."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

- Moved the grave descriptor to another grave for better readability.

- Did some minor alterations to the Vallaki - Western Outskirts - Vistani Camp - Small Cave, to be make it more receptive to newcomers.

Scripting and System changes:

- Made a new system to freely remove self contained spells. Acces it by the resting menu.

- Made some tweaks to the Dynamic Faction system.

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Re: Changelog
« Reply #93 on: August 18, 2006, 12:06:51 PM »
Changelog - August 18th 2006 Version BETA 1.31h title "Reasonable Exhaustion."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

- Moved the grave descriptor to another grave for better readability.

- Removed items with uses per day from the treasure loot tables.

- Renamed the Church of the Morninglord to Sanctuary of the Coming Dawn.

Scripting and System changes:

- Fixed a glitch that would give unlimited uses of feats.

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Re: Changelog
« Reply #94 on: August 20, 2006, 05:05:09 PM »
Changelog - August 20th 2006 Version BETA 1.31i title "Currency."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

Scripting and System changes:

- Made thorough cache optimization.

- Updated the in-game journal.

- Changed the general gold generation amount.

- Preventing resting while polymorphed.

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Re: Changelog
« Reply #95 on: August 21, 2006, 01:30:49 PM »
Changelog - August 21th 2006 Version BETA 1.31j title "David and The Mink."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

- Made the gypsy store sell a sling and bullets.

- Currected the statistics of several undead creatures.

Scripting and System changes:

- Tweaked general AI.

- Fixed an issue with leaving non-empty inn rooms.

- Tweaked database optimizations.

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Re: Changelog
« Reply #96 on: August 23, 2006, 04:19:40 PM »
Changelog - August 23th 2006 Version BETA 1.31k title "Lightness of the Ethereal."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

Scripting and System changes:

- Tweaked general AI.

- Did some minor changes to the weather system.

- Gave a movement speed increase to ghost form.

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Re: Changelog
« Reply #97 on: August 24, 2006, 02:44:25 PM »
Changelog - August 24th 2006 Version BETA 1.31l title "Call to Arms."

Area, Item and NPC changes:

- Fixed additional NPC and creature blueprints to use new systems.

Scripting and System changes:

- Tweaked general AI and communication between creatures.

- Did some changes to how wind is generated.

- Revised the XP system challenge to reward tables.

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Re: Changelog
« Reply #98 on: August 25, 2006, 04:51:54 PM »
Changelog - August 25th 2006 Version BETA 1.31m title "Order."

Area, Item and NPC changes:

- Added bouncer to Lady's Rest.

- Fixed Rat blueprints.

- Fixed Dire Rat blueprints.

Scripting and System changes:

- Tweaked the AI.

- Fixed a problem with NPCs not entering areas at dawn right.

- Revised the XP system somewhat.

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Re: Changelog
« Reply #99 on: August 26, 2006, 06:33:58 PM »
Changelog - August 26th 2006 Version BETA 1.31n title "Close that door!"

Area, Item and NPC changes:

- Started setting up NPCs in Vallaki to use latest revision of the AI.

- Gave Gilos the Faithful proper incorporeal stats.

- Fixed a wrong setup of Ambrus the bouncer that caused him to get very confused.

Scripting and System changes:

- Tweaked the AI a bit again.

- Did some minor changes to the weather system.