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Author Topic: Changelog  (Read 402247 times)

Soren / Zarathustra217

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Re: Changelog
« Reply #275 on: July 01, 2008, 09:20:09 AM »
Changelog - June 30th 2008 Version BETA 1.63a title "Lightening the Load."

Area, Item and NPC changes:

- Made the back door to the Lady's Rest require the proper key.

- Updated the Vallaki dungeon.

- Added a few new magical items.

Scripting and System changes:

- Made the exhaustion by encumbrance system more lenient.

- Updated camouflage and mass camouflage so they no longer stack.

- Updated the Xeg-Yi script to no longer damage undead.

- Updated the Marilith to properly reward XP.

- Made PCs go out of stealth upon death/bleeding.

- Fixed an issue with modifiers for crafting going way beyond the intended.

- Fixed an exploit that allowed you to rest in places you shouldn't be able to.

- Fixed some exploits that allowed you to pick up items as ghost.

Soren / Zarathustra217

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Re: Changelog
« Reply #276 on: July 04, 2008, 12:10:14 PM »
Changelog - July 4th 2008 Version BETA 1.63b title "The Disappearance."

Area, Item and NPC changes:

- Phased out some items from stores.

Scripting and System changes:

- Fixed an issue with certain creature on death scripts.

- Fixed an issue with going into hiding not properly making creatures disengage.

- Fixed an issue with improper ability bonuses for crafting.

- Fixed some faction issues with certain spider spawns.

- Fixed an issue with shifting to certain shapes not properly setting faction.

Soren / Zarathustra217

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Re: Changelog
« Reply #277 on: July 06, 2008, 01:01:40 PM »
Changelog - July 6th 2008 Version BETA 1.63c title "Let It Be."

Area, Item and NPC changes:

- Changed the growth rates of certain populations.

- Fixed some area setups that were causing the porting to safe point system activate at improper times.

Scripting and System changes:

- Fixed some database issues, including malfunctioning persistent storage of populations.

- Removed some debug messages that were left in by mistake.

- Fixed an AI issue that were causing them to fail to disengage.

Soren / Zarathustra217

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Re: Changelog
« Reply #278 on: July 12, 2008, 07:42:44 AM »
Changelog - July 12th 2008 Version BETA 1.63d title "What Is Past."

Area, Item and NPC changes:

- Revised the setup of the New Character starting area.

- Removed certain potions still left at merchants in the game.

- Added several DM event NPCs.

Scripting and System changes:

- Tweaked AI to engage and disengage more properly.

- Fixed a bug that was causing certain populations, like the werewolves at Lake Zarovich, to improperly drop in power when going through areas.

- Revised the process of creating a new character.

- Revised AI prioritizing between targets.

- Fixed an issue with death repercussions.

Soren / Zarathustra217

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Re: Changelog
« Reply #279 on: July 22, 2008, 07:45:01 PM »
Changelog - July 22nd 2008 Version BETA 1.63e title "Pick Your Target."

Area, Item and NPC changes:

- Readded the herbalism store to the Sewer Dweller area.

Scripting and System changes:

- Fixed some issues with AI target evaluation.

- Fixed an issue that caused death repercussions to not function properly.

Soren / Zarathustra217

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Re: Changelog
« Reply #280 on: August 05, 2008, 01:32:57 PM »
Changelog - August 5th 2008 Version BETA 1.65 title "A Brave New World."

Area, Item and NPC changes:

- Tweaked the appearance of OOC areas to better set the mood.

- Made minor tweaks to several conversations.

Scripting and System changes:

- Fixed an error with AI that was causing a script error.

- Updated to NWN 1.69 and CEP 2.1.

- Fixed a tileset issue.

- Made Bioware webs no longer glow.

Soren / Zarathustra217

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Re: Changelog
« Reply #281 on: August 09, 2008, 12:58:50 PM »
Changelog - August 9th 2008 Version BETA 1.65a title "Rewritings."

Area, Item and NPC changes:

- Refurnished and redesigned several areas.

- Fixed a lot of monster appearences that were wrong or blank.

Scripting and System changes:

- Fixed an issue with hak order.

- Revised the emoting system to work more consistently and without required pressence of others.

- Made PC descriptions dynamic, matching those set with the '@' command.

Soren / Zarathustra217

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Re: Changelog
« Reply #282 on: August 10, 2008, 02:13:46 PM »
Changelog - August 10th 2008 Version BETA 1.65b title "Very Clever."

Area, Item and NPC changes:

- Did some minor polishing of reworked areas.

Scripting and System changes:

- Did some tweaks to AI.

Soren / Zarathustra217

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Re: Changelog
« Reply #283 on: August 11, 2008, 03:22:59 PM »
Changelog - August 11th 2008 Version BETA 1.65c title "Talk Is Silver, Silence Is Gold."

Area, Item and NPC changes:

- Rebalanced treasure rates in several areas.

- Revised the Market District layout to help pathfinding.

Scripting and System changes:

- Fixed an issue that was causing RP XP to sometimes not be rewarded.

- Made the Silence spell help against being heard.

- Fixed the examine feat to no longer list your own description.

- Did AI perfomance tweaks.

Soren / Zarathustra217

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Re: Changelog
« Reply #284 on: August 15, 2008, 12:29:18 PM »
Changelog - August 15th 2008 Version BETA 1.65d title "Keeping Up Appearances."

Area, Item and NPC changes:

- Fixed the appearance of many custom creatures.

- Made Matatius sell metal dyes.

Scripting and System changes:

- Removed the apply poison check.

- Corrected many improper spawn setups in the game.

Soren / Zarathustra217

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Re: Changelog
« Reply #285 on: August 20, 2008, 08:12:43 PM »
Changelog - August 20th 2008 Version BETA 1.65e title "Brutally Cut Down."

Area, Item and NPC changes:

- Cleaned out the palette significantly.

- Fixed the new transition from Northwestern Farmlands to the Western Outskirts.

- Fixed an issue with Matatious conversation that was sometimes causing him to not offer dyes.

- Fixed a few token errors in some conversations.

- Made Deganwy sell standard bows.

Scripting and System changes:

- More AI tweaks.

- Fixed an issue with the resting system.      

Soren / Zarathustra217

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Re: Changelog
« Reply #286 on: August 24, 2008, 11:47:39 AM »
Changelog - August 24th 2008 Version BETA 1.65f title "Broken Borders."

Area, Item and NPC changes:

- Implemented new Hazlan areas for evaluation (not normally accessible yet).

- Implemented flintlocks (not normally accessible either).

- Fixed an error that were causing the mink gathering quest to be unavailable.

- Fixed a few places where spawns weren't showing up.

- Polished some areas visually and to improve pathfinding.

Scripting and System changes:

- Tweaked AI target evaluation to prevent an error.

Soren / Zarathustra217

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Re: Changelog
« Reply #287 on: August 26, 2008, 10:11:18 AM »
Changelog - August 26th 2008 Version BETA 1.65g title "Submerged."

Area, Item and NPC changes:

- Replaced several auto-destroying doors with new transition doors from patch 1.69.

- Fixed the loot drops in the demonologist temple.

- Rebalanced Scrags.

- Removed the key requirement to go below the Dvergeheim mines and all references to it.

Scripting and System changes:

- Disabled PC spellcasting in OOC areas.

- Revised the treasure generation system to significantly reduce resource consumption.

Soren / Zarathustra217

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Re: Changelog
« Reply #288 on: August 30, 2008, 08:37:09 AM »
Changelog - August 30th 2008 Version BETA 1.65h title "Flikkerdiflex."

Area, Item and NPC changes:

- Rebalanced a lot of dungeons and adding loot drop on certain boss creatures.

- Replaced the generic queen spiders with a new greater dire spider spawntype.

- Removed slimes from the Catacombs in the Western Outskirts.

- Fixed the transition from Lower Catacombs East to the Burial Grounds.

Scripting and System changes:

- Corrected an issue that were causing population power dependable placeables to spawn wrong.

- Fixed an issue that was causing descriptive triggers to fire repeatedly.

Soren / Zarathustra217

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Re: Changelog
« Reply #289 on: September 02, 2008, 03:25:25 PM »
Changelog - September 2nd 2008 Version BETA 1.65i title "Expansion."

Area, Item and NPC changes:

- Added the Community Council voting booth portal to the OOC Main Hall area.

- Made more creatures appear in surrounding areas upon high population levels.

- Made more boss creatures drop loot.

- Revised Ciubar's stock in the Merchant District.

- Revised scrag subtype sizes.

- Fixed a wrong reference that was causing treasure placeables to not appear in the sewers.

Scripting and System changes:

- Minor.

Soren / Zarathustra217

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Re: Changelog
« Reply #290 on: September 04, 2008, 03:17:34 PM »
Changelog - September 4th 2008 Version BETA 1.65j title "Shadowy Trades."

Area, Item and NPC changes:

- Added new craftable resources to various places and creatures in the module.

Scripting and System changes:

- Added a handful new recipes using the new ingredients.

- Revised bashing scripts.

Soren / Zarathustra217

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Re: Changelog
« Reply #291 on: September 08, 2008, 02:09:26 PM »
Changelog - September 8th 2008 Version BETA 1.65k title "Broken Unbroken."

Area, Item and NPC changes:

- Added new crowbar item for opening locks with force.

- Revised the Shadowy Caverns area.

- Made more bosses in the variable cave areas drop loot.

- Made minor revisions to the Fane areas.

Scripting and System changes:

- Added new shadow wave effect to some areas.

- Fixed some issues with recent crafting recipe implementations.

- Fixed placeable bashing.

Soren / Zarathustra217

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Re: Changelog
« Reply #292 on: September 10, 2008, 03:58:49 PM »
Changelog - September 10th 2008 Version BETA 1.65l title "Blackout."

Area, Item and NPC changes:

- Revised monster setup in several areas.

- Did some revisions to some of the areas beneath Dvergeheim.

Scripting and System changes:

- Added new custom utter darkness feature.

- Fixed some issues with the crowbar tool.

- Tweaked the way the treasure is generated to generally provide better items.

Soren / Zarathustra217

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Re: Changelog
« Reply #293 on: September 15, 2008, 03:26:27 PM »
Changelog - September 15th 2008 Version BETA 1.65m title "The Breach."

Area, Item and NPC changes:

- Did some updates to a few areas to reflect recent events in game.

- Added a new gambling house to the slums district.

- Did a few more minor tweaks to the Alhoon dungeon.

Scripting and System changes:

- Improved NPCs' leaving at night.

- Fixed wereraven polymorph.

- Fixed some issues with the new darkness system.

- Revised some of the reviving system.

- Rebalanced spawn rates.

Soren / Zarathustra217

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Re: Changelog
« Reply #294 on: September 16, 2008, 02:18:48 PM »
Changelog - September 16th 2008 Version BETA 1.65n title "Ironing."

Area, Item and NPC changes:

- Did a few minor polishings to some areas.

Scripting and System changes:

- Fixed an issue with returning from death.

- Fixed an issue that was detecting certain subraces as corrupted.

Soren / Zarathustra217

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Re: Changelog
« Reply #295 on: September 22, 2008, 01:22:38 PM »
Changelog - September 22nd 2008 Version BETA 1.65o title "Falling."

Area, Item and NPC changes:

- Fixed the Casino key conversation.

- Improved area layout a few places that creatures got stuck.

Scripting and System changes:

- Revised falling damage in a few places to allow tumble checks.

- Tweaked weather fog system.

- Fixed errors that were causing some characters to report as corrupt when they weren't.

- Fixed the reset lever.

Soren / Zarathustra217

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Re: Changelog
« Reply #296 on: September 24, 2008, 05:29:03 PM »
Changelog - September 24th 2008 Version BETA 1.65p title "Clearing."

Area, Item and NPC changes:

- Fixed a pricing issue with certain craftable weapons.

Scripting and System changes:

- Fixed some issues with the weather system.

- Prevented an exploit with new characters.

Soren / Zarathustra217

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Re: Changelog
« Reply #297 on: September 30, 2008, 04:40:47 PM »
Changelog - September 30th 2008 Version BETA 1.66 title "Ramblings of the Drunkard."

Area, Item and NPC changes:

- Revised the Church of the Coming Dawn catacomb's population setup.

- Added new NPCs that will share information on populations at the cost of gold.

Scripting and System changes:

- Fixed the issues with verification.

Soren / Zarathustra217

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Re: Changelog
« Reply #298 on: October 02, 2008, 08:45:11 AM »
Changelog - October 2nd 2008 Version BETA 1.66a atitle "Splendor."

Area, Item and NPC changes:

- Updated growth for several populations.

- Updated treasure amounts in several areas.

Scripting and System changes:

- Tweaked placeable spawn initialization for visual effects.

- Adjusted visual fog generation.

Soren / Zarathustra217

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Re: Changelog
« Reply #299 on: October 08, 2008, 05:26:41 PM »
Changelog - October 8th 2008 Version BETA 1.66b title "Leaving Town."

Area, Item and NPC changes:

- Did some updates to the Prancing Nymph area.

- Updated a few other areas, partially to reflect recent in game events.

Scripting and System changes:

- Fixed an issue that was causing creature VFX to not trigger properly.

- Updated fire warmth weather shielding effects.