Changelog - April 21st 2008 Version BETA 1.61q title "Bliss."
Area, Item and NPC changes:
- Fixed an error that was causing treasure to not spawn in certain variable population caves.
- Removed some locked doors from Elketh's lair where keys no longer spawn.
- Updated Nadja's conversation to properly ask for two Urs Alb rather than three.
- Fixed Bianca to properly use commoner AI.
- Fixed a problem with wrong creatures spawning in places.
Scripting and System changes:
- Made tweaks to the death system to improve it's consistency between resets. Also made it store corpse location more often.
- Improved NPC healer raising to be less likely to take money without actually doing the raising.
- Fixed the Pool of Blood in the Underground Ruins to only work once per area init, instead of per player.
- Removed the resist and escape grapple emote tokens, as they were redundant. All grapple checks are simply opposed roll checks.