You have been taken by the Mists

Author Topic: Changelog  (Read 246716 times)

Zarathustra217

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Re: Changelog
« Reply #100 on: August 28, 2006, 06:06:42 AM »
Changelog - August 28th 2006 Version BETA 1.31o title "Moving Shadows"

Area, Item and NPC changes:

- Fixed the VFX setup of shadows.

- Fixed the setup of Vallaki Guard templates to use guard AI.

- Corrected the wraith spider stats.

Scripting and System changes:

- Tweaked the AI a bit yet again.

- Fixed an issue that was causing the NPC day cycles to not work right.

- Fixed an issue that was causing the NPC animations to not trigger right.

Zarathustra217

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Re: Changelog
« Reply #101 on: August 29, 2006, 02:30:46 PM »
Changelog - August 29th 2006 Version BETA 1.32 title "Repercussions of Death"

Area, Item and NPC changes:

- Added a few DM event NPCs and areas.

Scripting and System changes:

- Revised how the death system works.

Zarathustra217

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Re: Changelog
« Reply #102 on: August 31, 2006, 12:17:58 PM »
Changelog - August 30th 2006 Version BETA 1.32a title "Restless Dead"

Area, Item and NPC changes:

- Replaced cloaks in the module with the new 1.68 cloaks

Scripting and System changes:

- Made changes to the new death system.

- Updated hak to 1.68

Zarathustra217

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Re: Changelog
« Reply #103 on: September 02, 2006, 07:20:56 AM »
Changelog - September 2nd 2006 Version BETA 1.32b title "The Return"

Area, Item and NPC changes:

- Added several new items to palette and loot tables.

Scripting and System changes:

- Prolonged the duration of etherealness when reviving.

- Did improvements to the AI, making them better at returning to their original position after combat.

- Fixed a problem when returning from the Near Ethereal if your corpse was in someone's possession.

Zarathustra217

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Re: Changelog
« Reply #104 on: September 03, 2006, 06:45:15 AM »
Changelog - September 3rd 2006 Version BETA 1.32c title "Dyes Devided"

Area, Item and NPC changes:

- Changed the merchants that sell various dyes to make them more themed.

- Added items to several merchants' stock.

Scripting and System changes:

- Corrected a number of gramatical errors in the systems.

- Revised the repercussions of death once again.

Zarathustra217

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Re: Changelog
« Reply #105 on: September 04, 2006, 12:14:16 PM »
Changelog - September 4th 2006 Version BETA 1.32d title "Enemies and Allies"

Area, Item and NPC changes:

- Fixed a problem with the Red Vardo Nelu, causing him to act as a Vallaki Guard.

- Made the doors at the Drain non-lockable.

Scripting and System changes:

- Fixed a problem with subrace bonus stats not effectively granting extra spell slots.

- Fixed a problem that made some NPCs turn hostile if you used potions in front of them.

Zarathustra217

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Re: Changelog
« Reply #106 on: September 06, 2006, 12:41:32 PM »
Changelog - September 6th 2006 Version BETA 1.32e title "Grab the fur"

Area, Item and NPC changes:

- Added minks to several areas around Vallaki and Lake Zarovich.

- Made Navarre show his store to all.

Scripting and System changes:

- Fixed an issue with restoring HP after reviving.

- Fixed a problem with the Dark Corruption setup widget.

Zarathustra217

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Re: Changelog
« Reply #107 on: September 07, 2006, 05:41:31 PM »
Changelog - September 7th 2006 Version BETA 1.32f title "Probable Variation"

Area, Item and NPC changes:

- Added minks to a few more areas.

Scripting and System changes:

- Made Probability option for NPCSpawns and PlaceableSpawns.

- Made RandomPoint option for NPCSpawns

- Made exclude season option for NPCSpawns, PlaceableSpawns and DynamicFactionSpawns.

- Made the weather a tad warmer.

- Added conversation checks for drows and duergar.

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Re: Changelog
« Reply #108 on: September 08, 2006, 08:58:07 AM »
Changelog - September 8th 2006 Version BETA 1.32g title "Missing Keys"

Area, Item and NPC changes:

- Fixed an issue with a key at the Lake Zarovich - Dark Cave.

- Fixed an issue with a key at Southeastern Farmlands - Dark Cave.

Scripting and System changes:

- Fixed a bug with guards calling for help when there was no threat.

- Fixed a bug with animals going hostile for no apparent reason.

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Re: Changelog
« Reply #109 on: September 10, 2006, 06:30:11 PM »
Changelog - September 10th 2006 Version BETA 1.32h title "Another Sanctuary"

Area, Item and NPC changes:

- Imported new areas for a temple.

Scripting and System changes:

- Fixed a bug that made you die upon reviving (!).

- Added feature for probability of DynamiFactionSpawns.

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Re: Changelog
« Reply #110 on: September 12, 2006, 08:20:47 AM »
Changelog - September 12th 2006 Version BETA 1.32i title "First Impression"

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Fixed a bug with the death system making you not automaticly equip your items and remove the corpse.

- Tweaked the weather some in hope of getting it warmer.

- Implemented new system for possibility of judging a persons stat by using the Examine Object.

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Re: Changelog
« Reply #111 on: September 13, 2006, 01:20:26 PM »
Changelog - September 13th 2006 Version BETA 1.32j title "Evidence"

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Fixed a bug with reviving not making you automaticly equip your items.

- Improved logging of certain events.

- Fixed some wrong XP feedback in certain cases.

Zarathustra217

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Re: Changelog
« Reply #112 on: September 15, 2006, 02:37:07 PM »
Changelog - September 15th 2006 Version BETA 1.32k title "A change of Weather"

Area, Item and NPC changes:

- Minor.

Scripting and System changes:

- Made it generally a bit warmer.

- Fixed some issues with weather generated wind.

- Improved logging some.

Zarathustra217

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Re: Changelog
« Reply #113 on: September 17, 2006, 08:32:00 PM »
Changelog - September 17th 2006 Version BETA 1.33 title "From Above, From Below."

Area, Item and NPC changes:

- Made the Vallaki - Nobles' District reflect recent events in-game.

- Added a new cave area.

Scripting and System changes:

- Made it generally a bit warmer.

- Fixed some issues with weather generated wind.

- Added a few new factions.


Zarathustra217

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Re: Changelog
« Reply #114 on: September 18, 2006, 01:14:48 PM »
Changelog - September 18th 2006 Version BETA 1.33a title "Child of the Wild."

Area, Item and NPC changes:

- Updated the OOC - Lounge with library of relevant knowledgde.

Scripting and System changes:

- Added new background option "Child of the Wild".

Zarathustra217

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Re: Changelog
« Reply #115 on: September 20, 2006, 09:13:14 AM »
Changelog - September 20th 2006 Version BETA 1.33b title "Sanctuary."

Area, Item and NPC changes:

- Made safe rest zones at the Morninglordian sanctuary.

- Made the OOC Lounge accessible from the OOC - New Character Area.

Scripting and System changes:

- Adjusted the weather constants a bit.

- Made the AI more consistently ignore PCs in spirit form.

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Re: Changelog
« Reply #116 on: September 21, 2006, 05:30:56 PM »
Changelog - September 21st 2006 Version BETA 1.33c title "Reliable."

Area, Item and NPC changes:

- Made Petre the Vistani's merchant conversation option a bit more transparent.

Scripting and System changes:

- Fixed a problem that would report your character as corrupt if you used possessed your familiar in certain places.

- Made weather a bit less random.

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Re: Changelog
« Reply #117 on: September 26, 2006, 10:29:53 AM »
Changelog - September 26th 2006 Version BETA 1.33d title "Reshaped."

Area, Item and NPC changes:

- Updated all NPC blueprints to use proper scripts.

- Updated all Shapechangers to use proper scripting.

- Altered the cloak sold at Petre's store to make it cheaper.

Scripting and System changes:

- Improved the Item Transfer detection scripts somewhat.

- Tweaked the weather slightly.

- Redid the way shapechangers are handled.

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Re: Changelog
« Reply #118 on: September 28, 2006, 11:35:56 AM »
Changelog - September 28th 2006 Version BETA 1.34 title "Elytra and Mandibles."

Area, Item and NPC changes:

- Added new low level area near Vallaki.

- Added new vardo at the Vistani Camp near Vallaki.

- Made several merchants able to trade and craft certain items.

- Added new sewer sections.

- Updated loot tables.

Scripting and System changes:

- Minor.

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Re: Changelog
« Reply #119 on: October 08, 2006, 04:32:47 PM »
Changelog - October 8th 2006 Version BETA 1.34a title "Power to the People."

Area, Item and NPC changes:

- Made Navarre's use a proper conversation.

- Did minor alterations to Vallaki - Northwestern Farmlands.

Scripting and System changes:

- Fixed several issues with NPC crafters.

- Implemented a basis for a system to allow more player management of their factions.

- Did some tweaks to NPC ambient animations and when they shouldn't fire.
« Last Edit: October 08, 2006, 05:04:11 PM by EO »

Zarathustra217

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Re: Changelog
« Reply #120 on: October 09, 2006, 03:40:17 PM »
Changelog - October 9th 2006 Version BETA 1.34b title "Creeps, Crooks and Calibans."

Area, Item and NPC changes:

- Made several minor fixes to the Abandoned Tunnels and The Drain areas.

- Fixed the faction of several Caliban NPCs.

Scripting and System changes:

- Fixed issues with new faction tool, hopefully now making it remotely functional.

- Fixed issues with Sewer Dweller faction.

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Re: Changelog
« Reply #121 on: October 19, 2006, 05:58:19 AM »
Changelog - October 19th 2006 Version BETA 1.34c title "Sign of Recognition."

Area, Item and NPC changes:

- Fixed the Elytra Large Shield to be unsellable.

- Removed certain items from the loot tables that shouldn't be there.

Scripting and System changes:

- Made PC like/dislike settings reflect faction marks.

- Fixed a problem with the faction tool that made promoting/denoting not work.

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Re: Changelog
« Reply #122 on: October 21, 2006, 05:49:36 PM »
Changelog - October 21st 2006 Version BETA 1.35 title "A Word of Advice."

Area, Item and NPC changes:

- Fixed a few Sewer Dweller faction setups.

- Added new areas along the northern shore of Lake Zarovich.

Scripting and System changes:

- Updated to CEP 2.0

- Added custom loadhints.

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Re: Changelog
« Reply #123 on: October 23, 2006, 09:30:45 AM »
Changelog - October 23rd 2006 Version BETA 1.35a title "The Orphanage."

Area, Item and NPC changes:

- Added new areas west of the Western Outskirts.

- Fixed some issues with new areas north of Lake Zarovich.

Scripting and System changes:

- Fixed a bug with NPC reactions toward PCs in custom factions.

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Re: Changelog
« Reply #124 on: October 25, 2006, 11:08:26 AM »
Changelog - October 25th 2006 Version BETA 1.35b title "Truce Among Kindred."

Area, Item and NPC changes:

- Fixed a lot of places where items or other was missing due to the transition to CEP 2.0.

- Fixed several minor issues with the Orphanage.

Scripting and System changes:

- Fixed a problem with stance to members of own faction if default was hostile.