I really can't believe this is coming up now, that rope has been there for ages
To be honest, I like it how it is. If that dungeon didn't involve needing to know where an absurd amount of hidden things were, which are some of them very well hidden, and have the search and everything to find them I might feel differently. It's not like you're just going in to a dungeon that's hard with forward being the only option, you're going in to one that, even if you can handle the monsters, you'll be stuck in if you don't know what you're doing-and sometimes even if you do.
My first experience there we handled everything very well, but despite the fact that a few of us had high search and all that, we spent about 5 hours trying to figure out the last part of it. We never did figure it out, we just dungeon logged in frustration, and had a suspicion that the dungeon was broken.
That being said! I think it's an interesting feature, and it's not the only place on the server similar to that but I won't spoil that for anyone. I wouldn't mind seeing something of the same in more places, but I never understood why my character, climbing down that rope, would decide to jump the rest of the way down instead of-I don't know, going back up to the top and securing a new one, or just not jumping. It doesn't exactly give you a choice when you enter.