Does anyone know how to run single player with CEP and all the goodies of haks? I was dissapointed on my flight this weekend to see that I could not actually play single player with custom content.
I have not done it, but I has been told it can be done, with the following steps (all material that follows is from another poster on a different forum):
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Adding the CEP content to the OCs requires the following steps:
1) Copy the XP1-Chapter 1.nwm file in your NWN/nvm folder to your NWN/modules folder
2) Rename the XP1-Chapter 1.nwm file to XP1-Chapter 1.mod
3) Run the toolset and open up the Chapter1 module
4) Go to Module Properties and add the CEP haks to the custom content list in the right order
5) Select the CEP's .tlk file as the module's tlk file
6) Save the module
7) Repeat for the other .nvm files
You could try renaming them to .nvm, making a back-up of your original .nvm flies and returning the new files to the NWN/nvm folder to play them, it may or may not work.
Otherwise, access the edited OC chapters by selecting it from the Other Modules list. Ending chapter 1 will see your character imported to the CEPless chapter 2, but you can simply export your character and import it into the correct module at the end of each chapter to continue.
Three things are worth noting though.
First, no CEP content will be present in the game. You can use CEP items you import, you can use CEP appearances, but you won't find pack penguins or mercurial greatswords anywhere unless you add those in yourself.
Second, to my knowledge CEP does not add new classes or playable races. There are the Wemic and the Brownie I suppose, but those need appearance changes to work just like any other irregular race and are purely cosmetic besides.
Third, when you first create a character your options are usually limited to the standard selectables plus whatever's in your override folder. Hak pack contents aren't taken into consideration because at that point they haven't been 'unpacked' yet.