I read your (auto)biographies because of curiosity. As PmYourTarrasques sort of implies, I'm more likely to be curious if it's a character I recognize or have interacted with--although not only because you might say something about my character. It's more like, "you've seen the movie...now read the book."
That's the hook, anyway. But what will keep me reading is how rewarding the writing is versus the effort. Merry Munchkin takes a stand for brevity, and in most cases, the less challenge to the reader the better (which is basically another form of the formatting argument). Nevertheless, I'll read something long and florid if it's engaging.
Not
Finnegan's Wake, though
To step around from the monitor to the keyboard, I write for practice and because I enjoy it. Of course I hope to do it well and that readers will like it, but one reason to do it here anonymously is to feel less pressure to make it perfect. Most of the normal writing I do is about real-life subjects, meaning the *rules* are much more stringent than fiddling around with fantasy characters in a fantasy setting. On the other hand, the game environment means when working on things like sentence structure and diction, I don't have to simultaneously be worried about plot, characters, and setting. Those I can pull from what already happened in game.
The mixture lends itself to trying different voices and writing styles in particular. That's what's useful about it to me.
Let someone else write the biography for your character. Maybe especially a dead one! That be an interesting concept to see and I would read that.
Oh lord. The stories would likely be more fun to read, though.