I've had some thoughts on my mind, and
I think Ravenloft is one of the few Neverwinter Night's servers with any promise, a decent setting and as such this is merely my constructive criticism, I've ran servers, I've been on DM teams and I run a very successful World of Warcraft Private RP server. - Wake, which I honestly treat players as they deserve to be treated, as they treat the staff team, no one is entitled to any kind of response or professionalism, but if the player is sincere, and polite that is always returned back to them, the same goes for those that get on the bad side - they get the same kind of treatment, and they know how they are felt - some may say that is unwelcomingly, but if they do apologize and be more humble, I'd even put them onto the staff team and give them a fair shake as I'm someone who believes in giving chances when someone puts their best foot forward. - this is a server with over 100 confirmed logins every day.
Rather then any system change, or work conducted by the development team. I would rather there be a focus
on the philosophy & culture of the DM Team, and what kind of rating Ravenloft is (PG13, ETC.) One that is far more transparent to players, and a bit more liberal with handing out second chances and shaking a player's hand, as the small environment that we find ourselves in, and the limited playerbase to Neverwinter Nights, we're often going to find ourselves running into the same people, and it's better to make better. There isn't a steady stream of new players anymore, and I've had a few bad run ins, I'll be the first one to admit it, and by no means am I suggesting that case by case situations be thrown out the window, but for a willingness to forgive and forget, but I'm from a school of thought that thinks public apologies, and saying what you have done, and the DM Team being candid. (Note I didn't say professional) is a way to go, as that's how I've handled affairs with success.
1. Refocus of the DM Team to be more open, transparent. If a player wants to know the team's thoughts on them, it should be something that should be available and open to them, and on the oft hand, that player in question should be permitted a chance for redemption with the DM team with a humble apology, even public.But I think that Ravenloft sometimes is far too much of a 'hug box', which kind of leads me to my next point.
2. I would say that likely 90 percent of Ravenloft players are over the age of eighteen, by no means am I saying let's turn this into social, but I feel the restrictions on language, mature content. (I am not saying lets have public erp or even make it a thing) but adult content, and adult speech is something that should not be regulated in character. A bump up to the "R" version I think would be far more fitting.
3. Don't be afraid to go back to the core elements of a gothic horror, and what it entails, I think we lose ourselves sometimes in the level 20 fantasy box of high magic, I frankly think that magic is far too prevalent and widespread that it's meaning, and depth with it's overuse has been cheapened.
granted im a cynical guy that reads A Song of Ice and Fire over and over again, so you can tell what my tastes are.
It's great that you guys are looking into more content, I like Ravenloft, I've played here a lot and I just wanted to give my thoughts on what I've seen and what I think might make things better.