So, after seeing the new camp, I am left scratching my head. I get the visitors shouldn't be in the main camp idea, but 2 areas, (plus interiors) begin to make it more a town feel, than a camp. I preferred it as one outdoor area. The original had 3-4 circles of Vistani wagons- I thought that this was good- though un-utilized. It was my opinion, that each wagon circle should have been the departure for one realm that the Vistani Visit- One would go to Har-Akir, a different wagon, in another circle would go to port..
The visitors tent, and bench location needs to be moved further away from, but not out of sight of, the NPCs. The spam of conversation for the wagon ruins immersion- though not enough to make anyone quit spamming it. Maybe setting the wagon captain to whisper?
Over all, I dislike the mist camp- It is too much of a safe zone, let's go afk till something happens place.
I believe a check should be added to the wagon travel system, where if a PC tries to book passage on the wagon, and it is already in use, that it should check if there is just one PC in it. If so speed up the travel time for the one PC. The wagon system is suppose to be an RP enhancement, yet it's more of annoyance than anything. Especially when after waiting for the wagon to show up, only one PC pops out.