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I can look into the reactions, I probably missed a variable somewhere. I don't know what you mean by that second comment.
Quote from: Bluebomber4evr on March 03, 2015, 01:06:33 PMI can look into the reactions, I probably missed a variable somewhere. I don't know what you mean by that second comment. Yeah, the laborers are completely static; the stand in one place and maintain one animation (the greatsword-on-the-shoulder animation).
Quote from: Constantin P on March 05, 2015, 10:29:50 AMQuote from: Bluebomber4evr on March 03, 2015, 01:06:33 PMI can look into the reactions, I probably missed a variable somewhere. I don't know what you mean by that second comment. Yeah, the laborers are completely static; the stand in one place and maintain one animation (the greatsword-on-the-shoulder animation).No, I just spent some time watching them, they move about randomly, which is how I intended (not counting the wood-chopping/rock-breaking ones). It seems like sometimes it takes awhile for these animations to start firing, though -- but I've noticed this with all NPCs/monsters.
The ones outside the VoB don't go inside at night either
Quote from: McNastea on March 15, 2015, 05:26:59 PMThe ones outside the VoB don't go inside at night eitherThe variables are right for that behavior, so it must be something else causing it to happen.