Author Topic: Folkloric style Vampires in Ravenloft  (Read 2009 times)

RrouNightmare

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Folkloric style Vampires in Ravenloft
« on: January 28, 2015, 03:33:27 PM »
I wonder if it's possible or has anyone introduced or ported the actual folkloric style of Vampires into Ravenloft like the Upyr, Striogoi, Sampiro, Moorts, and especially the Nelapsi which is regarded the 'strongest' of the vampires...


EO

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Re: Folkloric style Vampires in Ravenloft
« Reply #1 on: January 28, 2015, 03:51:11 PM »
These are not supported in Ravenloft. You can find information about the "Ravenloft" vampires in Denizens of Darkness, which introduced a plethora of new vampire "subraces".

Bluebomber4evr

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Re: Folkloric style Vampires in Ravenloft
« Reply #2 on: January 28, 2015, 03:59:25 PM »
There aren't any D&D versions of those, except for the strigoi. A 2nd edition historical reference book titled "A Mighty Fortress", detailing Europe in the early 17th century, gives the strigoi as a variant vampire with the same basic stats but cannot change into a bat/wolf/mist and only has the energy drain slam as an attack (it could not bite or drain blood). No mention of this variant was made in any other D&D product, but it could be done fairly easily. Then again, Ravenloft already has about a dozen different vampire variants as it is.

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Olywynn

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Re: Folkloric style Vampires in Ravenloft
« Reply #3 on: January 28, 2015, 04:47:50 PM »
There aren't any D&D versions of those, except for the strigoi. A 2nd edition historical reference book titled "A Mighty Fortress", detailing Europe in the early 17th century, gives the strigoi as a variant vampire with the same basic stats but cannot change into a bat/wolf/mist and only has the energy drain slam as an attack (it could not bite or drain blood). No mention of this variant was made in any other D&D product, but it could be done fairly easily. Then again, Ravenloft already has about a dozen different vampire variants as it is.

It'd be nice to see those variants portrayed in RP as they're supposed to be, at the very least.  Maybe not the abilities, though said ability variants would be pretty awesome.  Of course, it's all coding, and coding isn't simple.