I voted slower accross the board. I don't know if I level faster or slower than normally, and really only have Rue to go by. I don't -think- I dungeoned as much as some people, but I know I saw far more DM attention on that PC and generally have a -lot- of free time to play.
While :
6 11 16 20
Current 1 week 2 months 9 months 18 months
May be the average, for me it only took about 7 months to get to 17 (Well, trivial to 17 but I stopped dungeoning for pretty much the entirety of her final month, had I have done trolls one more time, she would've been 17) . I've seen people hit level 20 rather quickly, and get from 16-20 in next to no time at all (I've seen the opposite too). With enchanting generally seen as a less desirable option now, I fear leveling will be all the quicker, since a lot of people dropped whole -levels- into enchanting (I did not) and still managed to get rather high rather quickly. I know characters made roughly right before or right after I made Rue that are 19-20 now.
That said, Har'Akir gives ridiculous amounts of XP. I have issue with Har'Akir even being a thing on this server (I'm a stickler for sticking with Core realms, esp the ones bordering Barovia directly...imagining not needing the Mist Camp really at all
!) but that's another topic entirely.
If anything, leveling from 10+ needs to slow down a lot a lot. But I think slower across the board would be great....And then I want a delevel for my character so I can enjoy it!
Other things I'm fine with:
Introducing a hard cap rather than a slow cap on leveling, to bring XP grinding to a complete halt.
Introducing a -hard- hard cap so that you physically cannot level after level 15 without a DM Approved application that shows your character has made a significant enough impact to -deserve- ascending to those levels, perhaps requiring a quest of high risk to do so.
Lowering the magic level of
items and
spells and
consumables significantly so that balance is recreated.