Voted against... I just can't help but shake the feeling that this doesn't really add the sort of fear that the sever setting is looking for. We are RP heavy here, and these spells should still be working ICly as killing you, or very very very nearly killing you without some aid. That should be terrifying from an RP perspective already. I do like the courtesy that the current system gives us, instead of relying on something as mechanically cold as saving rolls.
Fear should come from our creativity, imagination and story telling that we bring to the server and is present there already, rather than through a technical thing like this, I think.
While I'm fine with the insta death spells being.. you know.. insta death. And at higher levels and enchanted gear upping your saves true, but i cannot help but get the feeling that I can see people abusing this in some cases just as a easy solution to get rid of someone. it would be like just turning someone into a statue. THey can't do anything about that so they are basicly dead as well. But this is about insta death spells. and people keep bring up, "Bring the fear"... and well quite frankly while instea death does come with the fear of.. Oh F*** i just got oneshooted by a highlevel mage, if it was someone new to the server and the evil cult wants a sacrifice.... well they can easily just be invis.. and next thing the player knows... Poof... they are dead on the ground and they have no clue WTF just happened and or why wiht little to no RP behind such a thing. Or.. it could be as simple as... Oh I don't like you.. FInger of death....can be rather abused in a few senarios.
If you all want bring the fear up then AMp up your attempt to imply fear. there are many creative ways you can do this if you think outside your box. I have thought of a few great plans for evil toons that i played... they didn't happen for reasons not needing to explain. but NONE of them involved a FoD or Wail or death spell be necromancy or illusion. so i'm a bit, indiffrent about this.
Its rather sad though to see people all saying bring them back.. ONLY to up the "fear"... I'm just as scared of a FoD or anything else that can kill me... hells when I see the boss in the fire cave in hazlan cast weird i always go "Oh...Fu-" and run like a panzy in another direction. and even everytime i see a mummy cast destruction..I bite my nails going " DOn't die don't die.. PLEASE MAKE THE SAVE!!!!"... and we wont get starded on Malthor and hellball and Greater Rune...
My point is you shouldn't have to rely on a spell to up the fear for RP of the spell... and okay if you want them to not get up from being hit with those spells.. then have it so those spells drop them to a -8 or -9... thats possible right? and the chance of them coming back are dropped even more.. SO i'm unsure on how to vote either way on this one.