Author Topic: God Suggestions  (Read 6019 times)

exsanguinare

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God Suggestions
« on: November 18, 2013, 04:16:46 PM »
A Song of Ice and Fire Pantheon

The Old Gods; True Neutral; Earth, Protection, Plant, Animal

The Drowned God: Neutral Evil; Slaughter, Water, Destruction

The Many-Faced One/Various Death Gods; True Neutral; Death, Repose, Trickery, Luck

R'hhlor; Lawful Neutral; Fire, Sun, Binding, Darkness, Law

Gods of Libris Mortis
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Gods of The Lords of Madness
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Bluebomber4evr

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Re: God Suggestions
« Reply #1 on: November 18, 2013, 04:25:13 PM »
The Libris Mortis and Lords of Madness deities are already listed in this thread http://www.nwnravenloft.com/forum/index.php?topic=18979.0 but are under various Settings such as Greyhawk, Forgotten Realms, or under Demon Princes. The totally non-human deities aren't listed if they don't have or allow human or demi-human worshippers (such as the mind flayer deities).

Is the information on those Game of Thrones deities from the official Game of Thrones d20 game?

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exsanguinare

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Re: God Suggestions
« Reply #2 on: November 18, 2013, 06:02:00 PM »
I am uncertain.  The RPG manual I've read doesn't make any references to religion at all.  Magic in the GRRM universe is very subtle and the capabilities of the various gods and their priests are more left up to speculation.   What I proposed above was just a suggestion based on the nature of the various religions.   The religions above are ones that have shown to have magical capabilities as opposed to ones who've never been associated with magic like The Seven or Mother Rhyone.

Draxiss

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Re: God Suggestions
« Reply #3 on: February 21, 2014, 01:36:51 PM »
Well, the draconic dieties do allow non-dragon worsippers, and I only saw Bahamut and Tiamat(they're under the Greyhawk Dieties; I'm not including them here).


Aasterninian - Chaos, Dragon, Luck, Travel, Trickery - CN
Astilabor - Dragon, Protection, Wealth - TN
Chronepsis    - Death, Dragon, Knowledge - TN
Falazure - Death, Dragon, Evil - NE
Garyx - Chaos, Destruction, Dragon, Evil, Fire - CE
Hlal - Chaos, Dragon, Good, Trickery - CG
Io - Dragon, Knowledge, Magic, Strength, Travel, Wealth - TN
Lendys - Destruction, Dragon, Law, Protection - LN
Tamara - Dragon, Good, Healing, Strength, Sun - NG
Draxiss - Survival. It's what's for dinner.

Elfric

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Re: God Suggestions
« Reply #4 on: March 01, 2014, 11:53:52 PM »
For GRRM gods and their clergy I present to you the following idea. Mind you, Wizards would not exist in martin's world due to "book magic"  appears to not work for any scholars who attempt it.


Quote
The Old Gods Worshipers: Druids, Rangers, Fighters, Barbarians, Shapeshifters
Priests: Druids, as the religion is a scares and their practices are undefined say for blood sacrifices at Weir-wood trees.
Alignment: NG, CG, LN, TN, CN, LE, NE, CE
Location of Worship: North of the Riverlands and beyond the Wall.

Quote
Faith of Seven Worshipers: Any, say for Barbarians.
Priests: Clerics with Law and Good domains, adjust for worship of a certain aspect of the Seven.
Alignments: LG, NG, CG, LN, TN
Location: Mainly Riverlands and the south, with rarely worshiped in the North and Essos.

Quote
Drowned God Worshipers: Fighters, Barbarians.
Priests: Clerics with Water and war domain
Alignment: LN, TN, CN, LE, NE, CE
Location: Restricted to the Iron Islands.

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R'hllor Worshipers: Non-Chaotic
Priests: Clerics with Fire, law, and healing domain. Sorcerers.
Alignment: Lawful, Neutral
Location: Primary in Essos, rarely found in the Seven Kingdoms.

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The Great Other Worshipers: Any, The Others
Priests: Clerics and Sorcerers focused in Necromancy
Alignment: Evil
Location: Essos, Beyond the Wall

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Mother Rhoyne Worshipers: Any
Restricted background: Orphans of the Greenblood
Priests: Clerics with Water and healing domain, or Druid
Alignment: Neutral
Location: Dorne

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Many-Faced God Worshipers: Any
Priests: Clerics with domains in Trickery and Death
Alignment: Neutral
Location: Free City of Braavos as the "Faceless God",  Qohor as "The Black Goat",  Yi Ti as "The Lion of Night". and Westeros as "The Stranger"

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Great Stallion Worshipers: Fighters and barbarians
Priests: Druids or Clerics with Animal and War domain
Alignment: LN, TN, CN, LE
location: Dothraki Sea in Essos

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Great Shepherd: None, due to the followers being peaceful
Priests: Druids or Clerics with Animal and healing domain
Alignment: True Neutral, Neutral Good
Location: Lhazareen in Essos





« Last Edit: November 11, 2014, 02:37:52 PM by Elfric »

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Bluebomber4evr

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Re: God Suggestions
« Reply #5 on: March 02, 2014, 01:47:20 PM »
Where did you get that information from, Elfric?

The only official cleric domain info I can find is for R'hllor, in Dragon #307, under the sidebar for Melisandre. She has the domains of Fire and Law.

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Elfric

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Re: God Suggestions
« Reply #6 on: March 02, 2014, 03:10:56 PM »
Quote
I present to you the following idea.

It's just an idea due to no knowledge of any ASOIAF existing. I simply took the gods in the lore and followed the people who worship, the region it's in, does is support a cleric or more pagan aspect, and what was given about the gods themselves. It's just a homebrew idea that, to me, works. Mind you I did forget about some domains which would fit in. IE Law and such. Some that I gave cleric too doesn't actually fit, but for the sake of some gods in a DnD setting that follow nature it's more of an experement "Will it blend?" kinda ordeal. I don't play clerics at all so yeah.

Mind you, you won't find much info on the gods that are not carried by the main characters in the books.
« Last Edit: March 02, 2014, 03:17:58 PM by Elfric »

"You left the campfire back in the field. The entire grass field is on fire. Smokey the Bear is on the edge of the field, on his knees, sobbing into his hands."

OITF

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Re: God Suggestions
« Reply #7 on: March 02, 2014, 04:04:27 PM »
It's worth noting that not all priests of R'hllor can command shadows, too.

Melisandre can because she's a Shadowbinder from Asshai.

But R'hllor's dogma does mention darkness quite a lot so I guess the Darkness domain might also be justified.
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Elfric

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Re: God Suggestions
« Reply #8 on: March 02, 2014, 04:13:33 PM »
It's worth noting that not all priests of R'hllor can command shadows, too.

Melisandre can because she's a Shadowbinder from Asshai.

But R'hllor's dogma does mention darkness quite a lot so I guess the Darkness domain might also be justified.
From what I recall it's more a duality for R'hllor  for being a god of fire, which is light, which produces a shadow. That shadow I -think- is where the Great Other comes into play.

"You left the campfire back in the field. The entire grass field is on fire. Smokey the Bear is on the edge of the field, on his knees, sobbing into his hands."

MAB77

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Re: God Suggestions
« Reply #9 on: August 07, 2014, 01:51:59 PM »
*Thread resurrection casting*

Even in the actual series of books, information about religions is scarce. A few of them have more proeminent roles and get a greater cover (The Seven/The Old Gods/R'hllor), but for the most part the name of foreign gods are only mentionned in passing with little information on them. Regarding the A Song of Ice and Fire religions in the official d20 RPG books. It's in the one from Green Ronin Publishing that seems to contain the most information about the religions of the setting. No official sources, except Dragon Magazine 307 for R'hllor, provide clerical domain suggestions, as priests do not normally have spells on that world. Here it is in its entirety:

Quote from: A Song of Ice & Fire RPG by Green Ronin Publishing

Faith & Religion

Most people in Westeros believe in the gods in some form, though there are several different embraced religions. Belief and superstition color the daily lives of lords and smallfolk alike and tie heavily into their customs and traditions. Children are raised on fables and stories of snarks and grumkins and more fearsome monsters, such as the Others who’ll take them away if they are bad. While most outgrow these wet nurse stories, the histories remind us that dragons flew not that long ago — what might truly live in the wild places?

The Seven
The most prevalent religion is the Andal belief in the Seven. The Seven are considered the new gods, even though the Faith was brought to Westeros 6,000 years ago. The Seven depict seven different facets of the creator, though most smallfolk think of them as seven different gods and leave theological philosophizing to the septons. The different aspects of the Seven are the Father, the Mother, the Warrior, the Smith, the Crone, the Maid, and the Stranger. Followers of the Seven normally pray to one of the first six aspects—few pray to the Stranger, for he or she is the face of death and is, thus, feared.

* The Father, or the Father Above, is called upon for wisdom in judgment, and he is also asked to judge the dead fairly. He is depicted as a bearded man and may or not be crowned, and he often carries scales.
* The Mother, or the Mother Above, is the guardian of mothers, children, and innocents alike. She is also called upon to bless pregnant women and ensure the health of their unborn children. She is often shown to be smiling and embodies the concept of mercy.
* The Warrior carries a sword and is the god of knights and soldiers. The faithful will pray that he guides their swords and lends strength to their shields.
* The Smith normally carries a hammer and is the god of creation and healing, and he is a protector of the crippled. The faithful may ask him to help fix something that is broken, guard a ship from the storm, or even lend his strength to their arms and armor before a battle.
* The wizened Crone carries a lantern to light the dark paths, and she is the goddess of wisdom and the face of fate. The faithful say she let the first raven into the world when she peered through the door of death.
* The beautiful Maid (or Maiden) is the protector of girls, young women, and lovers. She is the goddess of innocence and chastity. Young girls may pray to her for the courage to face the hardships of life and the challenges of growing up.
* The Stranger is the face of death. This god is seen as both male and female—sometimes neither. Some idols depict the Stranger as human, while others show him or her to be half-animal. The Stranger leads the newly dead from this world to the next and acts as judge, determining whether one’s spirit will be rewarded or punished in the seven hells.

The men and women who study and preach the Faith as their calling are known as godsworn—septons, if men, and septas, if women. The godsworn give up any family names when they take their vows to prove that they are equal under the eyes of the gods. The Faith is led by the Great Septon, from the Great Sept of Baelor in King’s Landing. He gives up both his family name and any given names when he is chosen, symbolizing his devotion to the gods. This practice does lead to confusion when trying to distinguish between Great Septons, so one might say “the fat one” or “the one before the fat one” to be clear. Beneath the Great Septon are the Most Devoted, who are tremendously influential in the religious—and political—life of the lords and ladies of Westeros. Septons and septas take vows, tend to be literate and learned, and often teach the children of the lords of Westeros. Godsworn are typically dedicated to all seven aspects of god, and as the aspects are split evenly between male and female (with the Stranger as both, or neither), septas tend to be seen as equal to septons in the Faith.

Some orders of the Faith dedicate themselves to a particular aspect, such as the Smith or the Warrior. Additionally, begging brothers are garbed in rough brown robes and carry the word of the Faith to the smallest villages and hamlets. Though poor (they beg for alms) and rarely educated, they have often learned prayers by rote. The Silent Sisters also play a part; garbed all in grey and under a vow of silence, they dedicate themselves to the Stranger. They veil their faces save for their eyes, for it is a curse to look upon the face of the dead. Their role is to prepare men for the grave. The faithful pray in septs or septries (monasteries), which are seven-sided and decorated with prisms—seven-faced crystals—or sevenpointed stars. Godsworn will often carry a crystal prism with them to use in ceremonies, and their religious text is called The Seven-Pointed Star.

In the time before Aegon the Conqueror, the Faith had much more power, for there were seven kings but only one Great Septon. The Targaryens did much to break the power of the Faith, though it still retains significant power (or at least the potential for power) today. Although the Faith is not a legal authority, it carries tremendous weight as a moral authority. Those who break the guest right, those who would slay their kin, and those who would commit incest are all accursed in the eyes of the Seven. The Targaryens, however, claimed they were above the gods and did as they pleased.

The Old Gods

The old gods were originally the gods of the children of the forest, though the First Men eventually adopted them when they finally made their peace with the children. The old gods are the gods of the forests, rivers, and stones and are represented by the weirwoods—trees with bark as white as bone and dark red leaves that look like a thousand bloodstained hands. The children carved faces into many of the weirwoods, and those trees are often known as heart trees. The sap of these trees is also red, and it paints the carved faces crimson. Before the peace was made, the First Men feared the weirwoods with their faces and chopped down many of them, afraid the children’s wise men—the greenseers—could spy through them. Later, when the Andals arrived, they also chopped down or burned the weirwoods they discovered. Today, the old gods are still worshipped in the North, as well as in other pockets where the blood of the First Men still runs strong. However, weirwoods are basically unknown outside of the North, where every castle still maintains a godswood with a weirwood as its heart tree. Although castles in the south may keep a godswood, few lords still believe in the old gods. The heart trees there are of a more common variety and uncarved. Those who still believe in the old gods say their vows before the heart tree—sworn vows, marriages, and prayers are all made before these ancient trees.

Other Religions
The ironborn of the Iron Islands still believe in the Drowned God, who dwells in his watery hall, and they follow his Old Ways. They also believe in the Storm God, ancient enemy and nemesis of the Drowned God. The Drowned God is the god of the waters and the raiders who sail upon it.

When the Rhoynar came to Dorne, some did not abandon their old religion. The Orphans of the Greenblood, who sail down that river in their brightly painted barges, pray to Mother Rhoyne and the old god of the Rhoynar, including the Old Man of the River, which is depicted as a huge turtle.

One of the most prominent religions to the east, followed by a few in Westeros, is that of R’hllor, the Lord of Light. His followers garb themselves in red and worship fire and light, invoking its protection against the terrors of the night. There are many other exotic gods in the east, though few are known in Westeros.

But IMHO the best readily available and accurate information about any of the religions are within the wiki pages compiled by the good people at Westeros.org. (NOTE: You may have some spoilers regarding the series if you visit that Wiki. It is not always much but they keep it up to date with the books, of course that fact that you may not have read the books yet is INEXCUSABLE, but that is a debate for the Tavern section ;) ).

The Faith of the Seven : http://awoiaf.westeros.org/index.php/Faith_of_the_Seven
The Old Gods : http://awoiaf.westeros.org/index.php/Old_Gods
R'hllor & the Great Other : http://awoiaf.westeros.org/index.php/R%27hllor
The Drowned God & the Storm God (The faith of the Ironborn) : http://awoiaf.westeros.org/index.php/Drowned_God
The gods of the Rhoynar: Mother Rhoyne http://awoiaf.westeros.org/index.php/Mother_Rhoyne, the Old Man of the River http://awoiaf.westeros.org/index.php/Old_Man_of_the_River, the Crab King http://awoiaf.westeros.org/index.php/Crab_King
The Many-Faced God: http://awoiaf.westeros.org/index.php/Many-Faced_God
The Horse God: http://awoiaf.westeros.org/index.php/Great_Stallion
The Great Shepherd (or the Lamb God): http://awoiaf.westeros.org/index.php/Great_Shepherd
The Merling King: http://awoiaf.westeros.org/index.php/Merling_King_%28god%29
The Silent God: http://awoiaf.westeros.org/index.php/Silent_God
Trios: http://awoiaf.westeros.org/index.php/Trios
The Weeping Lady of Lys: http://awoiaf.westeros.org/index.php/Weeping_Lady_of_Lys, it is unclear is she may also be the Love Goddess of Lys: http://awoiaf.westeros.org/index.php/Free_Cities#Lys

Those are the references I could find, but i am certain there are many mores in the books.
Best Regards!
MAB

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Kendric98

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Re: God Suggestions
« Reply #10 on: December 02, 2014, 04:24:13 AM »
Ok so i tried a Cleric of R'hllor with fire and law and it didn't seem to fit well with so little fire spells. Fire domain wasnt much help as it sucks bad. Im going to try sorcerer during NCW with a reboot of the character and see if it fits better, im thinking it will.

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Ranjere

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Re: God Suggestions
« Reply #11 on: December 06, 2014, 09:52:54 PM »
Did the Warhammer deities ever get done?