I'm going to start out by complaining.
There has been a clear focus to shift higher levels to explore more outside of the Vallaki area, but as it stands, a certain dungeon near Vallaki remains, hands down, the best place for higher level alchemists to farm. Recent additions of new fire reagents have helped, and I believe I read sometime ago that creatures were being reviewed to add alchemical reagents, so progress is and has certainly been made. Yet, there are a few areas of improvement I see as being ripe for new additions of, namely, magical reagents. So, here's the constructive bit of this post-- suggestions.
New ReagentsLesser Guardian of Anubis Heart
Found on: Disciples/Acolytes of Anubis
Yield: One Glowing Magical Essence per heart
Phylactery Gem
Found on: Vassalich
Yield: One Radiant Magical Essence per two gems
Heart of the Aspect
Found on: Aspect of Chevorgov (I misspelled that. The green, glowing fiend under Lysaga Hill)
Yield: One Radiant Magical Essence per heart
Massive/Elder Ooze Glob
Found on: Massive or Elder Oozes, respectively
Yield: One Concentrated Acidic Essence per massive glob, two per elder glob
Suggested ChangesIn order to further encourage alchemists to look outside of the Vallaki area for Radiant Essences, I suggest two changes in the current system:
- Reduce Zombie Golem spawn in Alhoon Lair to one or two golems
- Make Guardians of Anubis appear on lower spawns in the Temple of Anubis
Radiant Essences are, by right, difficult to obtain. As it stands, however, their difficulty lies in the wrong place, IMO. My hope is that these changes, along with the other suggested reagents, will encourage alchemists to look in new places for their work.