Author Topic: Miuo's Wondrous List of Ideas & Suggestions  (Read 11275 times)

Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #25 on: April 26, 2013, 10:20:37 AM »
The third head with the ponytail is pretty nice.  The other two look really cartoonish, and don't really fit the feel we're going for here.

The third one is, and the one i want most. Though the hair could use a little work not a huge fan of the hair looking so flat. It almost looks as if it at one point had a high pony tail and someone removed it to add the braid but did not fix the hairs texture. But the face is beautifully done and has no flaw.

Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #26 on: May 05, 2013, 07:38:45 PM »
Fixed the Modified body link, http://nwvault.ign.com/View.php?view=Models.Detail&id=221797&id=496

This is more a base for a dev to use for making new clothing or such.

ILLY6666

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #27 on: May 06, 2013, 01:00:35 AM »
A lot of potential here, apart from the nekkid stuff ;)
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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #28 on: May 06, 2013, 02:35:21 AM »
Isnt naked D:, its a modified base body. Something ment to be built up on, similar to the way the Pirates corset looks much more different when compared to the some of the Vanilla NWN content.

The modified body has smoothed out some of the vanilla body issues to be more streamlined and realistic. Very much look forwared to its completion and see its use in making some new clothing or robes.

ILLY6666

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #29 on: May 06, 2013, 07:13:06 AM »
Better clothing?! I'm all game :D

<- Spends 30 - 45 min at char creation on clothing (on a single outfit)
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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #30 on: May 06, 2013, 11:52:09 AM »
I very much know the feeling. Sadly at the moment there are not a ton of options. In coming haks hopefully such will change! :D

(crosses fingers for the pirate challenges corset option)

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #31 on: May 06, 2013, 03:44:39 PM »
The base model thing is not going to be added because it won't be of any use the way it is now. We don't have anyone available to make new 3d models for clothing based on it, and adding it as-is would be useless.

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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #32 on: May 06, 2013, 04:33:51 PM »
Was more a suggestion for someone to use to make something. And it is quite useless in a unused state as it basically servers as a nude mod. Which is nu allowed. Though there is some interest in it i believe there is someone working on clothing and sending in a application shortly so the future may look bright for the body.

Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #33 on: May 10, 2013, 01:23:23 PM »
Tileset Suggestions:
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8007 (for Har'akir while there are no images i can take some if needed. The tileset has three tiers for different social classes. It also allows for walkable roofs and interesting little spots and exterior appearances for shops and temples. If used, Har'akir could be given a slight face lift and the small settlement made larger for more additions to give it a bigger draw for players.)

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6631

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6992

edarsenik

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #34 on: May 10, 2013, 01:59:09 PM »
+1 to these tilesets.... they are wicked!!  must..... have..... in.... game..... [drools]

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #35 on: May 10, 2013, 02:24:10 PM »
The swamp tileset and the cypress swamp in the WorMS sets are basically what would be a good asset for Souragne, which I would totally join the dev team to make. I think its the best next add, personally. I love Voodoo based stories.


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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #36 on: May 13, 2013, 01:47:52 AM »
New Ranged Weapon Appearences (realistic): http://nwvault.ign.com/View.php?view=Models.Detail&id=505

Rural Tileset Elven/Halfling Homes: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8156

Tileset Overide: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8210 (The indoor overrides look really nice, unsure how i feel about the tent one though. The original looked better i think, but the home interior override look amazing)

Random Buildings: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8217 (Some looked nice, like the pyramid one which would fit Har'akir, but some looked to have terrible textures)

Fairy Stones: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=46783&id=8117
« Last Edit: May 13, 2013, 02:00:00 AM by Miuo »

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #37 on: May 13, 2013, 02:02:13 AM »
Tileset Suggestions:
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8007 (for Har'akir while there are no images i can take some if needed. The tileset has three tiers for different social classes. It also allows for walkable roofs and interesting little spots and exterior appearances for shops and temples. If used, Har'akir could be given a slight face lift and the small settlement made larger for more additions to give it a bigger draw for players.)
It's a nice tileset but doesn't work for Har'Akir. The only settlement in that domain is Muhar and it's not very big or fancy. I actually feel the version of Muhar in our module is very accurate and needs no further improvement.

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http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6631
The WoRMs tilesets look nice but he doesn't compile them so they are performance hogs at best and cause crashes at worst.

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http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6992
We'll be using some of the CTP tilesets in the update, but not all of them.

New Ranged Weapon Appearences (realistic): http://nwvault.ign.com/View.php?view=Models.Detail&id=505
Too much work and can be used as an override if you really want them

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Rural Tileset Elven/Halfling Homes: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8156
Not really appropriate for Ravenloft

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Tileset Overide: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8210 (The indoor overrides look really nice, unsure how i feel about the tent one though. The original looked better i think, but the home interior override look amazing)
Much like the reforged weapons, it would be a lot of work to add these and they can be done with your override folder if you really want it. In fact, I would recommend people use this as an override over that godawful NWNCQ :yuck:

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Random Buildings: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8217 (Some looked nice, like the pyramid one which would fit Har'akir, but some looked to have terrible textures)
Too cartoony for my taste, and Har'Akir doesn't have any pyramids anyway.

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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #38 on: May 13, 2013, 06:38:36 PM »
Animations: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5180

Barbaric North Snow Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7163

Gothic Estate Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5335  (Though this may be appropriate for some outlining Demu areas, or even the universality)

Gothic Estate Garden Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=4226 (Same idea as above)

Complete Rural City Tileset: (http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7494)

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #39 on: May 13, 2013, 07:10:54 PM »
Animations: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5180
I'm pretty sure these are already in the CEP but need scripting to be used.

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Barbaric North Snow Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7163
I don't see how this would be used with any of our existing areas or planned areas. It needs serious bugfixing apparently. If we were to use it at all (doubtful), it would be if it got updated for the CTP.

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Gothic Estate Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=5335  (Though this may be appropriate for some outlining Demu areas, or even the universality)

Gothic Estate Garden Tileset: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=4226 (Same idea as above)
These are going to be in the next update :D

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Complete Rural City Tileset: (http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7494)
It's really nice, but we already have something similar to this.

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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #40 on: May 13, 2013, 07:42:48 PM »
Alright, and i wish to just point out im not trying to force all these changes onto the serve just posting things i find interesting to bring to the attention of others. If they arnt useful then no harm, but then there may be one time i find something of interest that was not known about and makes all my posts that get shot down worth it ^-^.

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #41 on: May 13, 2013, 11:14:50 PM »
Sure, there's no harm. Some of the things in the next update are there because of suggestions like these.

Bear in mind if I "shoot down" a suggestion, it's only to make sure you have realistic expectations about what we can or will add to a hak.

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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #42 on: May 14, 2013, 12:35:22 PM »
Because i was told it would be difficult to pull materials from other existing haks (other server haks) iv decided to try and do such my self to ease the work load for the devs. And of course for my own selfish desire to get it done that much quicker.

This is how ever the first time iv tempted to do such.

So. . Now iv found the one elf head i was searching for, and its texture. Now im just unsure of what to do with it. . . The head currently is not a correct head file i believe in that it was designed to operate like a helm. So my question would be how do i make it into a correct useable head, and make it submitable for the hak, or future hak update? If i figure this out, I will see about doing more. But baby steps first.

Edited: Also is it possible to remove all visuals and sound effects from self contained spells like, Bulls strength, etc. Where the effect isnt anything flashy and grand?

I will hopefully in time teach my self on how to alter it and its texture to remove the piercings, earrings and change the hair style to some other possible options.
« Last Edit: May 16, 2013, 07:01:16 PM by Miuo »

Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #43 on: May 16, 2013, 06:59:22 PM »


I believe, this hak contains just the head above. You have to use a body tailor ig to see it, since toolset does not show head between specific level ranges and the one above is elf head 220

https://www.dropbox.com/s/4d0m2zblm4i7fz4/MiuoHak.hak

Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #44 on: May 20, 2013, 03:49:23 PM »
Hmm, i cant see to get the body model i downloaded to go past 199. May need to be renamed to a number that can be reached but i dunn know how. Unless i just click and rename it?

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #45 on: May 20, 2013, 03:57:36 PM »
Any heads higher than 199 will not be viewable in the toolset. You will have to devise a script to change the head to that number while the game is running.

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Miuo

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #46 on: May 20, 2013, 09:06:29 PM »
Sounds alot more complex then just renaming it to a number that is viewable XD

But how does one rename :3?

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #47 on: May 21, 2013, 03:06:15 AM »
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6530

What do you think of these throwing daggers, Blue Justice?

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #48 on: May 21, 2013, 04:35:21 PM »
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6530

What do you think of these throwing daggers, Blue Justice?
They overwrite shurikens. :-/

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Re: Miuo's Wondrous List of Ideas & Suggestions
« Reply #49 on: May 21, 2013, 04:42:15 PM »

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