Plant Monsters/Plants: http://nwvault.ign.com/View.php?view=Ha ... 87&id=8212
Mage Spells/Placeables/familiars: http://nwvault.ign.com/View.php?view=Ha ... 87&id=8208
Clay/Stone Golem: http://nwvault.ign.com/View.php?view=Ha ... 91&id=7807
Scorpion Queen: http://nwvault.ign.com/View.php?view=Ha ... 90&id=8138
Worm Monsters: http://nwvault.ign.com/View.php?view=Mo ... ail&id=504
These links are incomplete so I don't know whether they're things we're adding or not.
Modified Base body: http://nwvault.ign.com/View.php?view=Mo ... 797&id=496 (This is more a base for someone to use to create a new robe or piece of clothing)
While this link is broken too, I know what it is. We won't be adding it because it's more a proof-of-concept and not a completed work. It doesn't support all races and genders or phenotypes.
Heads: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=202 (possibly just pull a select few from, such as the the female hin ones)
sorry, I don't really care for those. They're just human heads re-sized for demihumans.
Evil Creatures: http://nwvault.ign.com/View.php?view=Creatures.Detail&id=553
Anything unique to this hak was added to the CEP a long time ago, and thus we already have.
Asian Heads: http://nwvault.ign.com/View.php?view=Models.Detail&id=483
Wasn't enough time to add these this time, maybe next time.
Plants: http://nwvault.ign.com/View.php?view=Models.Detail&id=83411&id=410
They're nice, but I don't know if they're *needed*
Clothing: http://nwvault.ign.com/View.php?view=Models.Detail&id=385
We considered this, but it isn't really compatible with the custom content we already have the way it is, and the clothing only works on a few models (human male w/thin phenotype). It would require too much work to implement at this time, and the author has stated that he will no longer update his NWN1 stuff
Heads: http://nwvault.ign.com/View.php?view=hakpaks.detail&id=7683
Elf Head: http://nwvault.ign.com/View.php?view=Models.Detail&id=494
Glasses Head: http://nwvault.ign.com/View.php?view=Models.Detail&id=444
Not this time around, but they're nice. Maybe next time.
Tattoo's/Clothing/misc: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6439
Seems a little too racy/cheesecake
Gypsies: http://nwvault.ign.com/View.php?view=Models.Detail&id=485
Will be added in the next hak
Evil Armor: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8205
Looks cool, but we had other cool armor/clothing that was a priority. Maybe some other time.
Asian Clothing: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=2217
People have asked for this before, but we won't be using this because the clothes in this hak only work on humans with the thin phenotype, and the textures are rather bland.
CODI Robe/Heads: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=501
Everything in this hak is already in the CEP except for Batinthehat's samurai armor and head
Werewolves: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7897
They're cool, but they overwrite existing models
Goth/Lolita Umbrellas: http://nwvault.ign.com/View.php?view=Textures.Detail&id=150
I don't think we need any more umbrellas
Improved Creatures: http://nwvault.ign.com/View.php?view=Creatures.Detail&id=648
Most of these will be in the hak update except for the Uruk-Hai orcs (Ravenloft doesn't have orcs) and the frogs (they unfortunately do not have complete animations)
Undead: http://nwvault.ign.com/View.php?view=Creatures.Detail&id=598
We've had these in non-overriding form for 2 years
Custom Content Challenge - Pirates: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=7988 (Please add the female pirate outfit top at the very least)
Maybe next time.
Custom Content Challenge - Player Customization: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8175 (Add the claw hands by ghost please)
We already have our own claw hands, so we don't need theirs. We will be adding some of this stuff, though -- like the custom holdables by Shemsu-Heru
Custom Content Challenge - Oriental: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=199387&id=8129
Most of this stuff is being added, with the exception of a few weapons because they conflicted with existing CEP resources.