Author Topic: Dementilue Museum - Item Quests (Artifacts)  (Read 606 times)

Iconoclast

  • The Underworld
  • Dark Power
  • ******
  • Posts: 6401
Dementilue Museum - Item Quests (Artifacts)
« on: February 05, 2013, 11:56:11 AM »


This idea may or may not have been expressed already, but a search on the idea didn't turn anything up. 


With the museum collecting paintings and artifacts from other cultures, religions, and lands, seems like a perfect opportunity for an item-quest system. You'd have moral issues involved, in that some artifacts could be outright trespassing, such as the ruined temples in Har'akir.  Or, a religious artifact could cause controversy, if leaders of that church feel that the relic doesn't belong in the museum. Also, it makes sense that certain artifacts would fetch a good price with the museum.


Paragonville

  • Demiplane Escapee
  • Dark Power
  • ******
  • Posts: 1648
  • actly ezlin
Re: Dementilue Museum - Item Quests (Artifacts)
« Reply #1 on: February 05, 2013, 12:21:32 PM »
Aye, I mentioned something similar before.  I think artifacts should be brought to the University, paintings to the Museum.

An example:  Terg Writings are 1k in Barovia.  Perhaps make them 2k in Dementlieu if you haul them there? 

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 15285
  • The one and only, the one everyone wants to be!
Re: Dementilue Museum - Item Quests (Artifacts)
« Reply #2 on: February 05, 2013, 12:48:48 PM »
These are good ideas. I'd been wanting to add such quests to Joseph Fogg as well. It's really a matter of time to get these in.