Seeing as druids can only take a balanced view on the world and can only intervene when the balance is tipped too far, they cannot relentlessly fight evil the way that Paladins can, they can't mercilessly acquire wealth and material possessions like a Sorcerer, there craft doesn't lead them for a never ending thirst for knowledge like the wizards, and they don't have the versatility and freedom of choice fighters do, I think the biggest problem for Druids is finding something to actually do once they are created. Gear is probably a problem but isn't the biggest thing Druids need right now, maybe what the module needs is some sort of never ending plot they can pick up? More faction play, which is down to us, we need to band together us Druids and Rangers, but we need some evil shit to go down and some conflict with some demented apposing faction.
Actually, there are quite a many plots usually.
Some are told by players, others by dm-s. Characters, factions, MPC-s, NPC-s. You name it.
You just have to take your pick.
For instance, there is one ranger in the ML faction, a layman to the Ezrites, an associate of Mother, then there is one who sympathizes with the rebels, etc.
The story is out there, just sometimes it is not that easy to pick up, and make it continue.
Many a times it may halt for quite a while. Because player, DM they all have real lives.
About druids, i played one. They are strong on AOE spells actually, to offer archers, throwers more time to shoot off their missiles. With a bit of preparation they can allmost offer as much as a cleric. Their main problem is that their true power comes quite late. And that just like rangers they are lacking in the item section.
For instance the High cloak which is druid class restricted, basicly offers them +2 AC, but is actually more usefull to all those other guys. (UMD users.)
Clerics have a serious amount of spell slot raising items, just think on the ring that gives level 8 or 9 bonus spell slot. (cant remember which level it gives)
Or all the other nice items clerics can and find usefull. A druid has the branch of Yggradrasil and...that is it.
(allthough if further usefull items were added those i have yet to see, i have stopped playing a druid over 2 years ago.)
The thing is with a bit of boosting of the arrow section, having divine or magical damage dealing arrows, we coudl help all those zen archer druids as well.