Right now, herbalism is a god-send to clerics. Due to the ability scores involved, they're naturally good at it, and having a boatload of healing potions that they can actually use on other people means that they can (and do) buff themselves to kingdom come without fear of being short on healing. This is like having extra spells. Meanwhile, mages are naturally good at alchemy, but how does that help them? Very few alchemical products are things the mage will actually be using him or her self and not everyone wants to be a merchant.
Suggestion: new
feat: Attune Gem
Requires: Wizard level 5, or Sorcerer level 6, or Bard level 7
System: An arcane caster with the Attune Gem feat casts a spell on a gem. The spell must be of innate level 5 or lower, higher level spells are too powerful to be stored in gems.
The spell MUST be a spell that targets the one using the gem because when the spell is later released it targets the nearest person, i.e., the one who crushed the gem, so no attuned gems of Fireball, or even Greater Magic Weapon, but Stoneskin, Etheral Visage, Et-Cetera will work. In order to store the spell, the gem must have a base value that increases exponentially by innate lvl of the spell (see list below) The result is a gem that, when crushed, releases the arcane energies at the person who crushed the gem. Yes, usable by anyone, but only creatable by arcanists. The caster lvl of the spell released is 5 or the lowest level required to cast the spell, whichever is higher (remember, you have to have at least 5 lvls of arcane spellcaster to get the feat). For spells with multiple effects, such as Protection from Alignment, only whichever effect is cast into the gem is stored there. So for example, if you cast Protection from Evil on a gem, it can't later be used to cast Protection from Good. Also note that, unlike craft skills, you must actually
know the spell in order to create the attuned gem of that spell. You cannot create attuned gems by casting from a scroll into the gem. Your character must actually understand the spell and be able to cast it to store it's power in a gem.
In other words, casting one of the valid spells on a gem valuable enough to contain it creates a gem with the property Unique Power: Self Only, single use that releases the spell targeting the user, and named "Attuned Gem of <spell name>". These gems have a weight of 0 and a max stack of 10.
And, again, the resultant gems are usable by any one. Just crush them and voila. No chanting, no gestures, and therefore no arcane spell failure or class limitaiton. Wouldn't it be nice if someone
other than clerics were able to buff themselves up while in armour? It's not right that in the tougher areas a group with a couple clerics can do just fine without any fighters, but a group with fighters is doomed without some clerics or mages.
If implemented, this might actually open the door for some spell-swords
other than clerics!
How this compares to crafting:Requires a FEAT
Requires the creator to be able to CAST THE SPELL HIM/HER SELF
Is VERY COSTLY compared to 9 gold for a potion bottle and some herbs that can be found for free.
The number of gems you can attune in a single day is LIMITED BY THE NUMBER OF SPELLS YOU CAN CAST IN A DAY. You actually cast the spell on the gem in your inventory.
The caster level, and therefore duration in most cases, will be higher than most crafted items
The gems can only be used on yourself, not on others
Required Gem Base Values (
base value of gems, you will likely have to pay much more for them if you're not lucky enough to find them)
Innate Level 0 Spells: 15 gp
Innate Level 1 Spells: 30 gp
Innate Level 2 Spells: 60 gp
Innate Level 3 Spells: 120 gp
Innate Level 4 Spells: 240 gp
Innate Level 5 Spells: 480 gp
Eligible Spells, by Innate LevelInnate Lvl: 0, Min Gem Value: 15, Caster Lvl of released spell: 5Cure Minor Wounds,
Created by: BardLight,
Created by: Bard, Sorcerer, WizardResistance,
Created by: Bard, Sorcerer, WizardInnate Lvl: 1, Min Gem Value: 30, Caster Lvl of released spell: 5Amplify,
Created by: BardCure Light Wounds,
Created by: BardEndure Elements,
Created by: Sorcerer, WizardExpeditious Retreat,
Created by: Bard, Sorcerer, WizardIdentify,
Created by: Bard, Sorcerer, WizardMage Armor,
Created by: Bard, Sorcerer, WizardProtection From Evil (effect from Protection From Alignment Spell),
Created by: Bard, Sorcerer, WizardProtection From Good (effect from Protection From Alignment Spell),
Created by: Bard, Sorcerer, WizardShield,
Created by: Sorcerer, WizardTrue Strike,
Created by: Sorcerer, WizardInnate Lvl: 2, Min Gem Value: 60, Caster Lvl of released spell: 5Bull's Strength,
Created by: Bard, Sorcerer, WizardCat's Grace,
Created by: Bard, Sorcerer, WizardClarity,
Created by: Bard, Sorcerer, WizardCure Moderate Wounds,
Created by: BardDeath Armor,
Created by: Sorcerer, WizardEagle's Splendour,
Created by: Bard, Sorcerer, WizardEndurance,
Created by: Sorcerer, WizardFox's Cunning,
Created by: Bard, Sorcerer, WizardGhostly Visage,
Created by: Bard, Sorcerer, WizardInvisibility,
Created by: Bard, Sorcerer, WizardKnock,
Created by: Sorcerer, WizardOwl's Wisdom,
Created by: Bard, Sorcerer, WizardResist Elements,
Created by: Sorcerer, WizardSee Invisibility,
Created by: Bard, Sorcerer, WizardUltravision,
Created by: Bard, Sorcerer, WizardInnate Lvl: 3, Min Gem Value: 120, Caster Lvl of released spell: 5Clairaudience/Clairvoyance,
Created by: Bard, Sorcerer, WizardCure Serious Wounds,
Created by: BardDisplacement,
Created by: Bard, Sorcerer, WizardFind Traps,
Created by: Bard, Sorcerer, WizardHaste,
Created by: Bard, Sorcerer, WizardInvisibility Sphere,
Created by: Bard, Sorcerer, WizardMagic Circle Against Evil (Effect from Magic Circle Against Alignment),
Created by: Bard, Sorcerer, WizardMagic Circle Against Good (Effect from Magic Circle Against Alignment),
Created by: Bard, Sorcerer, WizardNeutralize Poison,
Created by: BardProtection From Elements,
Created by: Sorcerer, WizardRemove Blindness/Deafness,
Created by: Sorcerer, WizardRemove Curse,
Created by: Bard, Sorcerer, WizardRemove Disease,
Created by: BardWounding Whispers,
Created by: BardInnate Lvl: 4, Min Gem Value: 240, Caster Lvl of released spell: 7Cure Critical Wounds,
Created by: BardElemental Shield,
Created by: Sorcerer, WizardImproved Invisibility,
Created by: Bard, Sorcerer, WizardMinor Globe of Invulnerability,
Created by: Sorcerer, WizardPolymorph Self: Giant Spider Form (effect from Polymorph Self),
Created by: Sorcerer, WizardPolymorph Self: Pixie Form (effect from Polymorph Self),
Created by: Sorcerer, WizardPolymorph Self: Troll Form (effect from Polymorph Self),
Created by: Sorcerer, WizardPolymorph Self: Umber Hulk Form (effect from Polymorph Self),
Created by: Sorcerer, WizardPolymorph Self: Zombie Form (effect from Polymorph Self),
Created by: Sorcerer, WizardShadow Invisibility (effect from Shadow Conjuration).
Created by: Sorcerer, WizardShadow Mage Armor (effect from Shadow Conjuration),
Created by: Sorcerer, WizardStoneskin,
Created by: Sorcerer, WizardWar Cry,
Created by: BardInnate Lvl: 5, Min Gem Value: 480, Caster Lvl of released spell: 9Energy Buffer,
Created by: Bard, Sorcerer, WizardEthereal Visage,
Created by: Bard, Sorcerer, WizardHealing Circle,
Created by: BardLegend Lore,
Created by: Bard, Sorcerer, WizardLesser Mind Blank,
Created by: Sorcerer, WizardLesser Spell Mantle,
Created by: Sorcerer, WizardMestil's Acid Sheath,
Created by: Sorcerer, WizardShadow Ghostly Visage (effect from Greater Shadow Conjuration),
Created by: Sorcerer, WizardShadow Minor Globe of Invulnerability (effect from Greater Shadow Conjuration),
Created by: Sorcerer, WizardEligible Spells, AlphabeticalAmplify Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard
Bull's Strength Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Cat's Grace Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Clairaudience/Clairvoyance Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Clarity Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Cure Critical Wounds Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Bard
Cure Light Wounds Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard
Cure Minor Wounds Innate Lvl: 0
Min Gem Value: 15
Caster Lvl of released spell: 5
Created by: Bard
Cure Moderate Wounds Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard
Cure Serious Wounds Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard
Death Armor Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Displacement Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Eagle's Splendour Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Elemental Shield Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Endurance Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Endure Elements Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Energy Buffer Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Bard, Sorcerer, Wizard
Ethereal Visage Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Bard, Sorcerer, Wizard
Expeditious Retreat Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Find Traps Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Fox's Cunning Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Ghostly Visage Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Haste Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Healing Circle Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Bard
Identify Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Improved Invisibility Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Bard, Sorcerer, Wizard
Invisibility Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Invisibility Sphere Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Knock Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Legend Lore Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Bard, Sorcerer, Wizard
Lesser Mind Blank Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Sorcerer, Wizard
Lesser Spell Mantle Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Sorcerer, Wizard
Light Innate Lvl: 0
Min Gem Value: 15
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Mage Armor Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Magic Circle Against Evil (Effect from Magic Circle Against Alignment) Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Magic Circle Against Good (Effect from Magic Circle Against Alignment) Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Mestil's Acid Sheath Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Sorcerer, Wizard
Minor Globe of Invulnerability Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Neutralize Poison Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard
Owl's Wisdom Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Polymorph Self: Giant Spider Form (effect from Polymorph Self) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Polymorph Self: Pixie Form (effect from Polymorph Self) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Polymorph Self: Troll Form (effect from Polymorph Self) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Polymorph Self: Umber Hulk Form (effect from Polymorph Self) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Polymorph Self: Zombie Form (effect from Polymorph Self) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Protection From Elements Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Protection From Evil (effect from Protection From Alignment Spell) Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Protection From Good (effect from Protection From Alignment Spell) Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Remove Blindness/Deafness Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Remove Curse Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Remove Disease Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard
Resistance Innate Lvl: 0
Min Gem Value: 15
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Resist Elements Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
See Invisibility Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
Shadow Ghostly Visage (effect from Greater Shadow Conjuration) Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Sorcerer, Wizard
Shadow Invisibility (effect from Shadow Conjuration) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Shadow Mage Armor (effect from Shadow Conjuration) Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
Shadow Minor Globe of Invulnerability (effect from Greater Shadow Conjuration) Innate Lvl: 5
Min Gem Value: 480
Caster Lvl of released spell: 9
Created by: Sorcerer, Wizard
Shield Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Stoneskin Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Sorcerer, Wizard
True Strike Innate Lvl: 1
Min Gem Value: 30
Caster Lvl of released spell: 5
Created by: Sorcerer, Wizard
Ultravision Innate Lvl: 2
Min Gem Value: 60
Caster Lvl of released spell: 5
Created by: Bard, Sorcerer, Wizard
War Cry Innate Lvl: 4
Min Gem Value: 240
Caster Lvl of released spell: 7
Created by: Bard
Wounding Whispers Innate Lvl: 3
Min Gem Value: 120
Caster Lvl of released spell: 5
Created by: Bard