The stats really don't make any sense, to be honest. I've cross-referenced the normal stats for a regular wolf on the server, versus one listed in the manuals, and the server-side one is akin to a war-bred battle wolf wearing a full plate, it's almost like, rather than a particularly vicious asshole of a wolf that was born in the wild. Similarly, the stats for worgs and dire wolves are all the sort of stats you'd see for a boss monster. I can kill a friggin' dire wolf with two level 2-3 characters in Baldur's Gate, even on a roleplay build, provided I play it smart and strategize, without spells, and using standard issue, non-enchanted gear. On here? I need to be buffed out the anus by a level 10-11 cleric, whilst being of the same level myself, with magic gear, to even match up to a dire wolf. Particularly when 10-15 more humanoid wolves, dire wolves and Deep Forest wolves magically appear out of nowhere, in an almost perfect circle alignment around our group. We were starting to wonder if a DM was fucking with us purposefully, it seemed that intentionally rigged.
This does not create terror or fear, it creates annoyance. I'm not afraid of the night - I'm spiteful towards it, because it cheats. I don't respect the night, because I don't stand a chance against it due to it being broken. I'd be more afraid if things were actually stacked against me in a sense that says 'you're the idiot that took his chances, pay the price'. Creatures with stats equitable to those of minor bosses aren't me 'taking a chance', it's a defaulting middle finger. But hey, when the server is saturated with so many magical wares and goods and powerbuilds that creating fear with genuine, naturally balanced statistics becomes more than a little difficult, if sometimes just pointless, I can see how the building team would find it necessary to jack up the stats to ungodly levels just to counteract this.
It's the same reason I don't feel that jacking up the difficulty of resurrection with diamonds did anything to enhance a sense of dread or fear - because all this is doing is making me all the more annoyed at the fact that the server cheated, got me killed, and now I need to inconvenience someone to part with their gold and diamonds just in order to make up for this fact, on top of my prior annoyance at 'the computer's a rotten, cheating bastard'. I'm not inclined to fear death when that death was unfairly achieved - just as I wouldn't respect, or find enjoyment, in being killed by a dude who stands on a respawn point in an FPS game, camping people with a knife; contrary to finding enjoyment in a 'damn, you got me - was a good, clean effort, though!' situation instead.