I've recently been forced into a graphical dilllema that absolutely sucks, causing things to render improperly.
With environmental mapping on, All metal bits on armor and whathaveyou appear ridiculously shiney, almost like a distorted mirror. Here's a picture of the shiney metal which i loathe. This is with Environmental Mapping on.
And here is the same picture with environmental mapping turned off.
Now, obviously, the second picture looks way better and i should go with that one. Except unfortunately, with environmental mapping turned off, all CEP weapons and shields become SEE-THROUGH. Like Casper the Friendly Ghost see through, ethereal, transparent, etc. Which is also awful and makes me avoid the CEP models too.
I just want the best of both worlds, is that too much to ask?
Any known fixes for this?