First off we are over arguing which is getting us no where.
Second, you have a excellent background creator that covers a variety of different campaigns. Even though most outlander characters are from the Forgotten Realms setting Faerun doesn't mean that everyone is or nor should they be. The issue I saw is the lacking of diversity in equipment that doesn't match the diversity of backgrounds. As is the beginning equipment seems all Forgotten Realms. Yes, the beginning shop will be quite huge if you consider all the mundane items including adding the exotic weapons. However, I don't see how a maul, a glowing wand, a mug, double bladed scimitar, or any of that is going to unbalance the server. Just don't throw in full plate or half plates or their equivalents.
Third, so what if the player has diversity. So, what if they get their hands some exotic weapon like a double bladed scimitar or a sai. They will have to learn quickly to adjust to the land in order to survive. Imagine someone from modern day LA California gets trap in the mists of Barovia. Sure he may have pistol, but he will run out of ammo and find out it becomes useless. He will have to learn new skills like using a bow in order to survive. Eventually the character will have to adjust, and maybe having some choice in equipment might help prevent some people building characters based on the loot table. Most of the time a player would create a test character to read the rules and the setting and to look around a little before making there real character.
Fourth, Feats aren't an issue. This server has more feats given to fighters than most. Also, the character actually starts at level 2 with an extra feat. It is alright if the character isn't 100% effective or efficient with what they got. They will have to learn to adjust, and that learning to adjust is part of the RP aspect.
The reason I made my character in the first place because I discovered that two bladed scimitars existed. That would be something that the character would had to begin with. You can read about Valenar, I posted a section under Setting at a glance. It just seemed un-natural to rush the store when it opens just to get something he would have from his homeland. I created several other character first to find out that this weapon existed.
All I am suggesting is to help add things that can help a person create a concept that may not follow a normal Forgotten Realms character. I think it can help with a start of some character concepts that you wouldn't normally find. A person may see the diversity when they look around and create a character from what they saw. People can get creative if they see something that sparks them.