I've noticed the spell "One with the land" has been reduced drastically (1 turn/lvl). Any reason behind this? I dont think its an uber spell... and it only makes rangers lose another useful spell for them.
Rangers have few useful spells in their small repertory, but most of them have been nerfed. Sure some spells need balance, but I think you only looked at mages when balancing spells, not caring about semi-caster classes.
Here's the Ranger Spell List:
Level 1: (1 slot at level 4 with WIS 12+, 2 slots lvl 6, 3 slots lvl 15)
Summon creature 1 (useles)
Ultravision (nice, not nerfed)
Cure light wounds (useles)
Camouflage (nice, not nerfed)
Endure elements (useles)
Entangle (useles)
Grease (useles)
Magic fang (weak compared to magic weapon)
Level 2 (1 slot at lvl 8 with WIS 14+, 2 slots at lvl 10, 3 slots at lvl 16)
Sleep (useles... what the hells is doing this spell here?....)
Hold animal (useles)
Cats grace (cool... but
NERFED)
One with the land (nice,
NERFED)
Prot vs. elements (nice, not nerfed)
Summon creature II (useles)
Level 3 (1 slot at lvl 12, 2 slots lvl 17)
Aid (not bad.. for a spell at lvl 12?)
Blade thirst (really low duration and lots of restrictions... useles)
Greater magic fang (nice,
NERFED cap at +3)
Purge invisibility (nice, but with 2 slots at lvl 17.. not much use)
Remove disease (pff)
Cure moderate wounds (lol...)
Neutralize poison (see remove disease)
Summon creature III (wow.. a dire wolf at lvl 12!!)
Level 4 (1 slot lvl 15, 2 slots lvl 18)
Polymorph (woah.. finally a really nice spell.. oops it was a nice spell
NERFED!)
Mass Camoflage (good for party play)
Freedom of movement (nice)
Cure serious wounds (erm... can be used sometimes)
Summon creature IV (crappy spider)
As you can see, rangers have few spells.. most of them are useles (compare the list with another half-caster like a palladin) and most of them have been nerfed. The changes in durations can be easily compensated in other pure casters by preparing more slots of the same spell, or the use of metamagic feats. So rangers get the worst part of the nerfs. Maybe some changes should be considered again.