I noticed that some monsters have inapropriate alignment for their nature in my opinion. I am not sure was it made on purpose or an oversight.
Barovian bandits apparently not evil. But I dont think they should be even neutral. After all they attack everyone on sight with screams like:" I ll slit your throat!". Also I think that at least some calibans in Port Lucine arent evil aswell.
Also deep forest wolves seem to be evil while worgs arent. Shouldnt it be another way around? I thought that worgs are intelligent creatures and are actually evil they let goblins to ride on them for example.
I am also quite sure that in werewolf pirate cave, the Boss ( I think his name is Jadar) isnt evil aswell, at least I couldnt harm him with Angel arm (which has bonuses only against evil creatures).