Question is, should it cause 'a lot of ooc frustration and anger' ? I mean, if there was a guarantee of items being with every spawn then how would that be any different than your common MMO, isn't there a reasonable expectation that you can not reliably count on what you find? Its only items afterall, most of which get sold to NPCs for gold in the end, its not the end of the world. Its not nearly as common as these threads make them sound, its just the frustration in the moment.
I am willing to bet my entire character vault that it was most likely not a rogue at all that did whatever this thread came abouts by.
There are about as much "rogues" that can successfully pass all stealth checks as we have digits on our hands. The modus operandi of ninja looting involves invisibility and lots of running, and is probably one of the reasons that invisibility is the new ability to get its resourcefulness attacked with a system of checks.
If you obliterate a spawn and take the loot, what part of your sensibilities are being any more kind to a fellow player than a ninja looter?
- Dungeoneer= destroys the spawn and causes the wait for the spawn to grow start back at step one. Most places this is over a day of being untouched, i.e not likely on our server.
- Invisibility looter= keeps the spawn exactly where it is, in fact within 15 minutes of the place being devoid of any PCs the chests will repopulate their loot at the present spawn loot table.
You find yourself in a dungeon that a 'rogue' has so egregiously ruined (most like an invisible character with likely not one stealth feat mind you) and you need only wait 15 minutes for maximum uber loot monster pwning fun. Game on. Less whining about things without the whole perspective, and more grin and bear it. Great things dont happen to your character because you will it. Its endeavor, and luck. You didn't have the luck this time but you will again in future, count on it.