Author Topic: Positive system experience  (Read 11795 times)

harlock

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Positive system experience
« on: February 28, 2011, 10:12:41 AM »
Making this thread to thank those that work their @ss off to balance server and make it more realistic. Also cause i realized that last month we have a patch every 3 or so days.

For now i want to thank those that worked on monster's AI. Yesterday i noticed that some enemies, if not all, are using hide, when i was hunting hook horrors. Was just one in front of me so i rushed for it's head and suddenly i got surrounded by seven more large and greater hook horrors, same happened with juju zombies.
Things like that makes dungeoning more difficult, gives meaning to CRs and spot skill that was used only when dm was there. Also gives meaning to elf's feat that can spot and search automatically
« Last Edit: March 01, 2011, 04:09:24 AM by Zarathustra217 »

Threefold

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Re: Possitive system experience
« Reply #1 on: February 28, 2011, 11:30:20 AM »
Pretty much every @ system. Love all those things. Writing, Markers, description changes, etc etc.

The faction systems, which are to RP what dungeons are to adventuring.

The bounties...

The mist travel...

Blurghg. So much stuff.

Dhark

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Re: Possitive system experience
« Reply #2 on: February 28, 2011, 01:25:54 PM »
My pirate dies at the week end & after a failed raise dead, up rose his zombie , wearing his hat !  8)   Yeah I know simple things please simple minds

Kenkaku

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Re: Possitive system experience
« Reply #3 on: February 28, 2011, 01:29:39 PM »
My pirate dies at the week end & after a failed raise dead, up rose his zombie , wearing his hat !  8)   Yeah I know simple things please simple minds

Pirate-hat wearing zombehs... So many things wrong and right about that. I expect a certain DM to be spawning Pirate Zombehs before the days end >.>


btw, +1 for the epic crafting skills. Simple, fairly easy and highly logical. Just one more recipe to go...
I am but a blade, A simple tool of destruction.


Illy-Dan

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Re: Possitive system experience
« Reply #4 on: February 28, 2011, 02:09:00 PM »
The Mark system & Monster AI are both amazing, honestly I've never seen an AI on NWN behave so fluidly.  Just as Three pointed out, charging a Skelly-bob only to have 20 of his mates pop out of Hide is both awesome and terrifying in equal measure (happened in level 2 Crypts yesterday).

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Zarathustra217

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Re: Possitive system experience
« Reply #5 on: March 01, 2011, 04:08:36 AM »
Thanks for the praise all, definitely worth stickying! (in my entirely unbiased opinion at least)

DM Nocturne

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Re: Positive system experience
« Reply #6 on: March 01, 2011, 05:01:15 AM »
I'd like to sing happy songs about the whole MPC system. Although it has had its share of bugs and challenges, the opportunity this server provides to people like myself is great, to really express myself and have jolly times with others.

So thanks to EO, Zarathustra, and whoever else I am not aware of that worked on it.

The Nightman Cometh

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Re: Positive system experience
« Reply #7 on: March 04, 2011, 10:09:55 PM »
The weather system and seasonal changes.  With the changes in the season and lack of the ferry, or the herbs that change and add dynamics to what would otherwise be a boring and static chore of gathering them.   This is something that I have never seen done better on any NWN server.  It gives the environment an impact on RP and a true feeling of immersion.  That is one of the many things I absolutely adore about the server.

DM Tarokka

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Re: Positive system experience
« Reply #8 on: March 04, 2011, 10:43:07 PM »
Something I have really appreciated in time, apart all the things told so far, is the fastness our developers fix major and minor bugs. When something takes longer to be fixed, be sure it is something really nasty. There is 0 laziness in our developing staff :)
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Sidhel

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Re: Positive system experience
« Reply #9 on: March 04, 2011, 10:49:56 PM »
Something I have really appreciated in time, apart all the things told so far, is the fastness our developers fix major and minor bugs. When something takes longer to be fixed, be sure it is something really nasty. There is 0 laziness in our developing staff :)

Agreed times Infinity

I'm amazingly impressed how fast the developers work to fix problems and change systems.
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Re: Positive system experience
« Reply #10 on: March 05, 2011, 12:14:43 AM »
AI, Community, Winsauce.

Illy-Dan

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Re: Positive system experience
« Reply #11 on: March 07, 2011, 11:10:04 AM »
o) The way in which the mists outside the Vampire Crypts shift and move when a character casts within them.

o) The way bandits will actually come looking for me in I rest in their cave.

o) The Mark system....again. :D

o) Monsters in Hide.

o) Monsters calling for their mates.

o) AMPCs

o) MPCs

o) Barovia.

o) The Red Vardo.

o) An active server economy.

o) Non-magical arms & armour that is useful.

o) The crafting system.

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HellsPanda

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Re: Positive system experience
« Reply #12 on: March 07, 2011, 11:12:09 AM »
the OCR system, and spells effect on the OCR

Illy-Dan

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Re: Positive system experience
« Reply #13 on: March 07, 2011, 11:49:22 AM »
I forgot two earlier:

o) Ghouls running on all fours.

o) The way werewolves fall onto one hand, struggle to get up, prior to collapsing.

Both of these look awesome.

"Enemies, as well as lovers, come to resemble each other over a period of time."
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Kenkaku

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Re: Positive system experience
« Reply #14 on: March 07, 2011, 12:38:32 PM »
Running into a room with four Skeleton Warriors. One with Sword/Board, One with a Greatsword, One with a Dire Mace and the last going fisty-cuffs.  8) Epic.
I am but a blade, A simple tool of destruction.


kyoung2200

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Re: Positive system experience
« Reply #15 on: May 04, 2011, 01:40:50 AM »
You guys put a lot of work into this server, and it shows, as all of these extra elements really bring the server to life, and give us this atmosphere.  So, when you all undoubtedly get scouted and hired on to make the next big RPG, make sure we get to beta test it? ;)
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Taty

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Re: Positive system experience
« Reply #16 on: May 09, 2011, 02:30:37 PM »
Nice job on the changes to armour crafting ! the matching left to right , or vice versa is very handy.

~Taty~

DM Tarokka

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Re: Positive system experience
« Reply #17 on: February 23, 2012, 01:01:18 AM »
Always sincerly amazed at how fast some things are implemented, and after a very few tweaks, working pretty correctly; and how the idea of the general balance is always kept in mind. Saying this from DM perspective but also from that of the player client on which often I have a go.
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Amon-Si

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Re: Positive system experience
« Reply #18 on: February 23, 2012, 01:03:18 AM »
Always sincerly amazed at how fast some things are implemented, and after a very few tweaks, working pretty correctly; and how the idea of the general balance is always kept in mind. Saying this from DM perspective but also from that of the player client on which often I have a go.

+... at least 7million, and I've been here a long, -long- time :)

monsinyana

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Re: Positive system experience
« Reply #19 on: March 11, 2012, 08:49:19 PM »
Yeah seriously.. the whole team from DMs to codes really goes all out.

Youre all very patient and very professional as well.
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Feronius

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Re: Positive system experience
« Reply #20 on: June 21, 2012, 04:25:15 AM »
Yeah, just want to give a general thumbs up in this thread for the constant updates to the server. Amazing how dedicated you guys are.
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monsinyana

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Re: Positive system experience
« Reply #21 on: July 26, 2012, 09:07:24 PM »
The latest update allowing melee spells to apply to gloves and projectiles is just genius

thanks so much for that!
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Feronius

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Re: Positive system experience
« Reply #22 on: August 17, 2012, 01:26:28 PM »
That new dye system has received enough praise by now, I want to say I really liked the system implemented before that, the weather messages?
It's really an amazing subtle way to display the weather and great to enhance your RP with, wear a hat if there's no wind on a hot day, lowering your hood if it's storming, etc.
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LackofCertainty

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Re: Positive system experience
« Reply #23 on: August 30, 2012, 08:52:00 PM »
The latest update allowing melee spells to apply to gloves and projectiles is just genius

thanks so much for that!

So much this.  :mrgreen:

Ryltar/ Robert Archer

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Re: Positive system experience
« Reply #24 on: August 30, 2012, 09:13:45 PM »
The latest update allowing melee spells to apply to gloves and projectiles is just genius

thanks so much for that!

So much this.  :mrgreen:

Agreed!