Okay, so I've always tried to make my characters weight based on their stats to some extent. Usually the higher Con and Str they had, the heavy they were, then modified to some extent by their race. Well, I finally sat down to start writing some basic formulas and testing them with various character builds me and a few friends had and I found two that were fairly accurate. The general consensus of those I asked was that they were accurate enough to be implemented, but weren't
perfect since they're very basic formulas and not overly complicated algorithms.
Anyways, point is, It's always kind of bugged me how the corpses of PCs on the server seem to follow just a general numerical value based on gender and race without considering the character themselves. So, If it's possible, maybe we could implement a system to calculate the weight of a persons corpse based on that characters stats? I'm not entirely sure if that's possible or even plausible, but I think it would be cool and would better represent the difficulty of dragging the bloody mess that is your Tank.
The two formulas I came up with and tested are:
Constitution x10 + (Strength x5)/ Dexterity ModifierFairly simply and yielded fairly accurate numbers for human characters. Obviously, it has the problem of characters with either a negative Dex Mod or a Zero Dex Mod (since either of those wouldn't come out properly and potentially destroy the universe).
Constitution x10 + (Strength x10)/ 2 + Dexterity ModifierThis one I found would work better with all Dexterity scores and yields slightly higher weights than the first. Though, there would still be the problem of characters with lower than 8 Dex (if that's even possible).
With either one, the biggest problem I would see that could come into play would be the different races and all since Halflings obviously weigh almost nothing and Dwarves, while short, weigh a ton. To counter this, perhaps there could be a racial variable implemented? For example, Multiply the results of the general equation by .9 for Elves, 1.2 for Orcs, .4-5 for Halflings, etc.
Anyways, Thoughts? Ideas? Is it even possible?