The Core
~Barovia
-Rat-Tooth -> copper piece
-Raven-Claw -> silver piece
-Wolf-Fang -> gold piece
~Borca
-Foxglove -> cp
-Hemlock -> sp
-Nightshade -> gp
(* foreign currency is highly devalued up to a half of the real value)
~Darkon
-Assula -> cp
-Ossis -> sp
-Cranium -> gp
-Insigne -> plantinum piece
~Dementlieu.
-Bit -> cp
-Lunar -> sp
-Solar -> gp
-Corona -> pp
~Falkovnia.
-Falconeye -> cp
-Falconclaw -> sp
-Falconhead -> gp
(* 20% fee on any foreign currency)
~Forlorn
-No Currency
~Hazlan
-Bloodpenny -> cp
-Moondagger -> sp
-Soulorb -> gp
~Invidia
-Bitterbit -> cp
-Sweetpiece -> sp
-Drymark -> gp
~Kartakass
-Canticle -> cp
-Dirge -> sp
-Ballad -> gp
(* usually simply foreign coins re-stamped with a lyre on a side and some musical notes on the other)
~Keening
-None
~Lamordia
-Marten -> cp
-Sable -> sp
-Glutton -> gp
~Markovia
-None
*As stated, efforts to establish permanent settlements
on Markovia have met with failure. Even
vessels that ply the waters just off the island's
coast — usually seeking pearls amid the vast
oyster beds — have a disturbing tendency to run
aground suddenly on hidden shoals. -Ravenloft Campaign Setting*
~Mordent
-Saltpenny -> cp
-Weepstone -> sp
-Mournpiece -> gp
~Necropolis
-None
*Darkonese currency still abundantly found in Necropolis.*
~The Nocturnal Sea
-None
*Trade is conducted through barter on most islands,
but merchants in Liffe have begun to deal in the
currencies of Darkon and Nova Vaasa. -Ravenloft Campaign Setting*
~Nova Vassa
-Horseshoe -> cp
-Spur -> sp
-Bridle -> gp
~Richemulot
-Rumor -> cp
-Secret -> sp
-Scandal -> gp
~Sea of Sorrows
-None
*A smattering of obscure coins
pass through some settlements, but trade is conducted
through barter on most islands. -Ravenloft Campaign Setting*
~The Shadow Rift
-Unknown
~Sithicus
-Sword -> cp
-Crown -> sp
-Rose -> gp
~Tepest
-None
*Tepest conducts trade
through barter, though some currency from
Darkon and Nova Vaasa moves through the
domain. -Ravenloft Campaign Setting*
~Valachan
-Claw -> cp
-Cateye -> sp
-Pantherhead -> gp
~Vechor
-Wildpenny -> cp
-Wildorb -> sp
-Wildcrown -> gp
~Verbrek
-None
*Trade is conducted
through barter in Verbrek, though some Mordentish
and Richemuloise currency moves through the
domain. -Ravenloft Campaign Setiing
Clusters
~The Amber Wastes~
~Har'Akir
-None
*Trade is primarily conducted through barter in
Har'Akir, though merchants sometimes accept gold
and silver as payment. Ancient Akiri coins surface on occasion, but most
are secreted away in forgotten tombs. -Ravenloft Campaign Setting*
~Pharazia
-Blessing -> cp
-Reproach -> sp
-Penance -> gp
*Prices are not fixed in
Pharazian shops and markets, and haggling is
integral to any exchange. Equipment costs 20%
more than the listed price in the Player's
Handbook, but if the buyer succeeds in an opposed
Diplomacy check with the seller, the price is
reduced to 20% less than the listed price. -Ravenloft Campaign Setting*
~Sebua
-None
~The Frozen Reaches~
~Sanguinia
-Nip -> cp
-Chillpiece -> sp
-Frostmark -> gp
~Vorostokov
-None -> Trade conducted through barter.
~The Shadowlands~
~Avonleigh
-None
~Nidala
-Flame -> cp
-Flare -> sp
-Blaze -> gp
~Shadow Manor
-None
~The Verdurous Lands~
~Saragoss
-None
~Sri Raji
-Rice-Seed -> cp
-Lotus-Flower -> sp
-Soma-Drop -> gp
~The Wildlands
-None
~Zherisia~
~Paridon
-Pence -> cp
-Shilling -> sp
-Pound -> gp
~Timor
-None
Islands of Terror
~Bluetspur
-None
~G'Henna
-Bonefang -> cp
-Irontusk -> sp
-Stoneclaw -> gp
~Odiare
-None
*Scattered silver currency can be found in
Odiare, but the citizens have no use for hard coin
and see little value in such baubles. -Ravenloft Campaign Setting*
~Rokushima Taiyoo
-Cherry Blossom -> cp
-Water Lily -> sp
-Chrysanthemum -> gp
~Souragne
-Toothchip -> cp
-Fingerbone -> sp
-Gravestone -> gp
~~Put Tarokka's stuff into the list, and then went through my book. Not sure if I got all of them, if I missed one let me know. =]