March 20th, 2024 - Server updated to version 2.30eMarch 19th, 2024 - Server updated to version 2.30dMarch 3rd, 2024 - Server updated to version 2.30c
I expect the problem lies with the original modelers being lazy and not tinkering the jiggle for smaller models. Thus, unfixable client-side?
Bioware are programmers, programers are geeks and often men, men and geeks love womens jiggly bits
You can open the models and change the values for the constraints, but it has to done per model. There'll be a list of "constraints" in the model node, matching each vertex. Setting all to 0 would probably be the easiest solution, since that remove any jiggleness.
erm could you point me in the right direction, I see a models.bif, is it thatone? edit, dug up nwnexplorer, looking now