Author Topic: White Gi  (Read 2390 times)

peluscious

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White Gi
« on: August 14, 2010, 12:56:50 AM »
I was very disappointed that the White Gi can't have its appearance changed as other armors. (Except for changing robes)
I wonder if that is intentional. It would be very nice if it could be changed. My Monk isn't a Karateka or Kung fu fighter.
So, if its intentional, shouldn't i use it at all?

DM Tarokka

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Re: White Gi
« Reply #1 on: August 14, 2010, 01:08:42 AM »
I've always changed the White Gi in the past...
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Bluebomber4evr

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Re: White Gi
« Reply #2 on: August 14, 2010, 01:15:46 AM »
Sorry, it's intentional. Some items can't have their appearance changed.

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Re: White Gi
« Reply #3 on: August 14, 2010, 01:18:02 AM »
I changed the White Gi chang had when he had one, Is this something new?


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Re: White Gi
« Reply #4 on: August 14, 2010, 02:50:35 AM »
It was added about 2 months ago

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DM Tarokka

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Re: White Gi
« Reply #5 on: August 14, 2010, 04:01:09 AM »
This explains why another player who was trying to adjust a justacourp didn't manage: I guess it falls in the same category of items?
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tzaeru

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Re: White Gi
« Reply #6 on: August 14, 2010, 05:42:18 AM »
This explains why another player who was trying to adjust a justacourp didn't manage: I guess it falls in the same category of items?

Didn't use to. Thankfully I was able to mod it.

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Re: White Gi
« Reply #7 on: August 14, 2010, 11:47:42 AM »
I've always found it silly that you could take a magical set of clothes and change its appearance into something radically different-looking and expect it to have the same properties afterwards. Not to mention, some people have, um, "peculiar" choices when they change them, too.

So yeah, certain items cannot be changed. You can't make a Miko Dress look like a suit, or dye a Black Cloak neon green. This only pertains to magic items found in loot. Crafted items and generic clothing bought in stores can be altered to your heart's delight.

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Telkar

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Re: White Gi
« Reply #8 on: August 14, 2010, 12:20:22 PM »
Curious...so people can change these clothing into silly robe options, but not the other silly options?

I don't find much point in it if people can change the clothing radically still, just within a smaller scope. It shouldn't matter how they're changed after all, just that they're changed, and it doesn't make sense for such magical clothing.

I'd understand if the robe changes were disabled as well though, making these clothing totally unchangeable.

peluscious

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Re: White Gi
« Reply #9 on: August 14, 2010, 12:23:46 PM »
I guess the rationale is that robes are something you put on top of the magical clothing/armor.
What is forbidden is to change the actual clothing/armor (like removing/adding sleeves and so on).

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Re: White Gi
« Reply #10 on: August 14, 2010, 12:33:30 PM »
correct, adding a robe doesn't change the rest of the item.

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Telkar

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Re: White Gi
« Reply #11 on: August 14, 2010, 12:35:55 PM »
Ah right...makes sense.

Gorasin

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Re: White Gi
« Reply #12 on: August 14, 2010, 12:54:38 PM »
It seems to only work on items that have the new material description. The older versions I am not sure if they can be freely altered. That may make the older versions more valuable.
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Nemien Callishan

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Re: White Gi
« Reply #13 on: August 14, 2010, 02:10:56 PM »
This explains why another player who was trying to adjust a justacourp didn't manage: I guess it falls in the same category of items?

Nemien was able to make hers look pretty before this rumoured change (when she got it it was some horrible black coat and trousers - I've no idea what it looked like to begin with). The description gave the impression it wasa robe. Not a cloak. So she made it look like one.

Quote
I've always found it silly that you could take a magical set of clothes and change its appearance into something radically different-looking and expect it to have the same properties afterwards. Not to mention, some people have, um, "peculiar" choices when they change them, too.

I agree. Personaly I think we should be able to change appearances before making things but afterwards we should sue them as is. However that could provide some awkward moments but stuff doesn't just magicaly change shape when someone else gets it.
« Last Edit: August 14, 2010, 02:13:21 PM by Nemien Callishan »

Inviktus

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Re: White Gi
« Reply #14 on: August 14, 2010, 02:34:18 PM »
One issue I have with this is the "shoeless" clothing.  No matter what the clothing looks like we should be able to add shoes to it.

I'm not sure if this is fixable the best way, which would be to have boot slots work like cloaks do. Failing that, at least the foot area needs to be unlocked.

Given how cold Barovia is it feels weird to be stuck walking around apparently shoeless.  Especially since I know I'm wearing cold protecting boots!



peluscious

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Re: White Gi
« Reply #15 on: August 14, 2010, 02:38:03 PM »
One issue I have with this is the "shoeless" clothing.  No matter what the clothing looks like we should be able to add shoes to it.

I'm not sure if this is fixable the best way, which would be to have boot slots work like cloaks do. Failing that, at least the foot area needs to be unlocked.

Given how cold Barovia is it feels weird to be stuck walking around apparently shoeless.  Especially since I know I'm wearing cold protecting boots!
Precisely what i wanted to change.

peluscious

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Re: White Gi
« Reply #16 on: August 15, 2010, 06:03:39 AM »
And gloves, since all monks wear gloves (as far as i know).

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Re: White Gi
« Reply #17 on: August 30, 2010, 07:57:45 AM »
You could probably track down a DM and have them knock that item up in the toolset with the shoes and gloves you would like added, with the same propertys and not be changable after its handed over to you? I know people are allways trying to avoid pestering dms for things like this but if we have had the crafting limited I think its fair to make these requests.

peluscious

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Re: White Gi
« Reply #18 on: August 30, 2010, 11:13:54 AM »
I tought about that, but i'd rather keep shoeless if i have to waste a DM's time with something that unimportant. I prefer to let them run plots and pester PC's with random encounters.

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Re: White Gi
« Reply #19 on: August 30, 2010, 11:56:34 AM »
Allowing minor changes is a nice idea (gloves, boots, maybe the Neck and Belt slot)