The Aereth setting is a meld of D&D Basic with a streamlined version of the d20 system. The DCC ruleset does not use clerical domains nor the favored weapon mechanics. To adapt the pantheon to the PotM server, clerical domains have been assigned based on a god's portfolio and description. Favored weapons correspond to the melee weapons a DCC cleric would normally be proficient with and are based on the patron deity's alignment.
Deity [gender] | Domains | Alignment |
Centvius [m] | Knowledge, Protection, Travel | TN |
Choranus [m] | Knowledge, Magic, Protection, Strength, Travel | LN |
Ildavir [f] | Animal, Earth, Plant, Protection | TN |
Ahriman [m] | Chaos, Death, Destruction, Evil | CE |
Amun Tor [m] | Air, Fire, Knowledge, Magic | TN |
Auzarr [f] | Knowledge, Magic, Travel | TN |
Daenthar [m] | Earth, Good, Law, Protection | LG |
Ireth [f] | Air, Animal, Earth, Good, Knowledge, Magic | CG |
Madrah [m] | Air, Earth, Magic, Travel | TN |
Olidyra [f] | Luck, Plant, Trickery, Travel | TN (g) |
Ormazd [m] | Good, Law, Sun | LG |
Poderon [m] | Animal, Earth, Good, Trickery | NG |
Zhühn [m] | Destruction, Evil, Magic, Trickery | CE |
Delvyr [m] | Good, Knowledge, Sun | NG |
Denithae [f] | Earth, Plant, Protection | TN |
Elyr [f] | Good, Healing, Luck | CG |
Fenwar [m] | Air, Fire, Sun | TN |
Gil'Mâridth [f] | Dream, Evil, Trickery | CE |
Gorhan [m] | Good, Healing, Strength, War | LG |
Hidden Lord [m] | Darkness, Evil, Knowledge, Trickery | CE |
Justicia [f] | Good, Healing, Law, Protection | LG |
Klazath [m] | Destruction, Evil, Law, Strength | LE |
Lasheeva [f] | Death, Destruction, Evil | NE |
Myna [f] | Chaos, Luck, Trickery | CN |
Neshti [f] | Chaos, Good, Luck, Trickery | CG |
Ôæ [m] | Dream, Good, Protection | NG |
Pelagia [f] | Protection, Travel, Water | TN |
Rathul [m] | Chaos, Knowledge, Trickery | CN |
Shul [m] | Air, Knowledge, Law | LN |
Soleth [m] | Healing, Law, Protection, Repose | LN |
Tororthun [f] | Earth, Evil | N/CE |
Ulesh [m] | Good, Knowledge, Law, Protection | LG |
Valdreth [m] | Law, Magic, Protection | LN |
Variag [m] | Air, Strength, War, Water | TN |
Wyshalar [f] | Protection, Travel, Trickery | CN |
Xeluth [m] | Destruction, Evil, Strength, War | NE |
Yvyn [f] | Evil, Trickery, War | NE |
Ahpuchac [m] | Earth, Protection, Repose | TN |
Anahuara [f] | Good, Healing, Magic, Repose | NG |
Ankharet [f] | Destruction, Evil, Knowledge, Trickery | NE |
Aristemis [f] | Good, Knowledge, War | NG |
Axaluatl [m] | Evil, Death, Law | LE |
Bargúl [f] | Death, Law, Undeath | LE |
Bobugbubilz [m] | Chaos, Evil, Water | CE |
Cadixtat [m] | Chaos, Destruction | CE |
Calchoti [f] | Good, Healing, Plant, Water | CG |
Chondri [m] | Good, Strength, Water | NG |
Coatlimict [m] | Death, Evil, War | NE |
Cynhuara [f] | Good, Healing, Magic | LG |
Elas [f] | Evil, Trickery, Water | NE |
Gadraak [m] | Chaos, Evil, Strength, War | CE |
Huamext [m] | Earth, Good, Protection | NG |
Ilhuicatl [m] | Good, Protection, Travel, Water | NG |
Ilquot [m] | Protection, War, Water | CN |
Kagnar [m] | Destruction, Evil, Strength | CE |
Lagos [m] | Chaos, Destruction, Evil, Strength | CE |
Malotoch [f] | Air, Chaos, Death, Evil | CE |
Molgrem [m] | Evil, Destruction, Law, War | LE |
Narrimunâth [m] | Death, Destruction, Evil | LE |
Nimlurun [m] | Death, Destruction, Evil | CEj |
Septych [m] | Evil, Law, Trickery | LE |
Sothulth [m] | Chaos, Destruction, Knowledge, Trickery | CN (e) |
Teleus [m] | Good, Law, War | LG |
Thalass [m] | Animal, Protection, Water | TN |
Tlachinozal [m] | Earth, Evil, Fire | LE |
Thormyr [m] | Healing, Law, Protection, Strength | LN (g) |
Traitor [m] | Chaos, Healing, Trickery | CE |
Urath [m] | Chaos, Destruction, Evil | CE |