Author Topic: Broken Bell Theatre  (Read 4243 times)

herkles

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Broken Bell Theatre
« on: November 07, 2009, 07:01:03 PM »
Hello, I have a question. As of now the Broken Bell theatre can not be locked from the inside. Even though we have a key to the theatre we can not lock it from the inside. Could it be possible for us to lock the door on the inside as well as the outside in the Bell itself?


herkles

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Re: Broken Bell Theatre
« Reply #1 on: November 09, 2009, 05:50:26 PM »
*bump* Is it possible for the Theatre to be locked on the inside for those who happen to have a key?


Heretic

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Re: Broken Bell Theatre
« Reply #2 on: November 09, 2009, 06:21:05 PM »
I'll take a look. :)


herkles

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Re: Broken Bell
« Reply #3 on: November 09, 2009, 08:24:46 PM »
Hmm, What other changes do others think can be done to add to improve the atmosphere of the Broken Bell Inn?


Kendric98

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Re: Broken Bell Theatre
« Reply #4 on: November 10, 2009, 12:25:23 AM »
Curtains?

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Roose

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Re: Broken Bell Theatre
« Reply #5 on: November 10, 2009, 01:39:52 AM »
It need at least one big table for when we have more than 4 people in there at a time. It does happen.. sometimes..
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Pepchko

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Re: Broken Bell Theatre
« Reply #6 on: November 10, 2009, 10:17:47 AM »
could use some lights on the second floor. its dark up there

Psyche

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Re: Broken Bell Theatre
« Reply #7 on: November 10, 2009, 10:24:55 AM »
I would've thought that's how you like it, Vince..

herkles

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Re: Broken Bell Theatre
« Reply #8 on: November 10, 2009, 12:11:43 PM »
I agree with Vincent. I believe the upstairs is supposed to be dark. but it is -hard- to see at night when you go up there, and inns should be the safe spot. Anyways. a little extra light up there would help IMO.


Pepchko

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Re: Broken Bell Theatre
« Reply #9 on: November 10, 2009, 03:18:55 PM »
well i think more light sources that can be turned on and off are always a plus.. as a MPC i have allot of fun blowing out torches and candles in mist form  :twisted:. but it has more RP value when you can turn off/turn on a light source. just has more RP value. there was even a torch in the Citadel jail, that could only be turned on if you had a torch in your hand. that to me is very kewl.

LoLJohnFerro

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Re: Broken Bell Theatre
« Reply #10 on: November 10, 2009, 08:46:50 PM »
Give vampiers an abilty to turn off candles at a distance.
And unmoving would be cool and help rp.

DM Nocturne

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Re: Broken Bell Theatre
« Reply #11 on: November 10, 2009, 10:42:14 PM »
Give vampiers an abilty to turn off candles at a distance.
And unmoving would be cool and help rp.

Would be interesting.

A command like @lightsoff which turns all usable light sources to the off state.

Kendric98

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Re: Broken Bell Theatre
« Reply #12 on: November 10, 2009, 11:20:19 PM »
Cool idea, i would be endlessly happy though if we just had a tool that created visible mist before we drop from mist form or are in the area.

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Roose

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Re: Broken Bell Theatre
« Reply #13 on: November 11, 2009, 02:12:47 AM »
Usable light fixtures upstairs in the bell! Yes! me want!
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Minstrel

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Re: Broken Bell Theatre
« Reply #14 on: November 15, 2009, 07:05:12 AM »
The theatre could use a large amount of lights, of many different colours, possibly with a control board (Could feasibly be rigged up with a lot of ropes and pulleys connected to candles). Hire a techy guy to turn the lights on and off depending on the mood of the scene.

Red for violent scenes, blue for night, green for forest scenes, yellow for midday, etc etc.

Kendric98

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Re: Broken Bell Theatre
« Reply #15 on: November 15, 2009, 11:58:53 PM »
The theatre could use a large amount of lights, of many different colours, possibly with a control board (Could feasibly be rigged up with a lot of ropes and pulleys connected to candles). Hire a techy guy to turn the lights on and off depending on the mood of the scene.

Red for violent scenes, blue for night, green for forest scenes, yellow for midday, etc etc.
this was easyly done by holding colored glass in front of the lights. Oh and +1 on more lighting upstairs its to dark.

Samson/Tatyanna Costella

LoLJohnFerro

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Re: Broken Bell Theatre
« Reply #16 on: November 16, 2009, 08:28:23 AM »
+2 to the lighting, its really dark

herkles

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Re: Broken Bell Theatre
« Reply #17 on: November 16, 2009, 12:08:08 PM »
The lighting thing would help as others have said it is really dark at night.


Kendric98

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Re: Broken Bell Theatre
« Reply #18 on: November 16, 2009, 11:42:46 PM »
Anouther thing that would make the theatre look good is hold a play in it. Any word on how long before one will happen?

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herkles

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Re: Broken Bell Theatre
« Reply #19 on: November 17, 2009, 06:22:49 AM »
Well, we should have a small event soon I need to speak to some people first IG as denisa. But the Terg invasion play seems cursed :lol: no matter what something comes up preventing a rehearsal. :P but we hope to have that play happen soon


Kendric98

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Re: Broken Bell Theatre
« Reply #20 on: November 17, 2009, 11:44:34 PM »
I would try for simpler things that requires less actors.

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LoLJohnFerro

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Re: Broken Bell Theatre
« Reply #21 on: November 18, 2009, 09:09:27 AM »
Well perhaps makes the theater a bit more open and contian more things perhaps a small nook to the side with play books the script to the play in book form for the actors to look at while they sit around waiting for rp or perhaps for the lighting have an npc the runs about up top most likly a child that changes the glass?

Minstrel

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Re: Broken Bell Theatre
« Reply #22 on: November 18, 2009, 01:21:32 PM »
this was easyly done by holding colored glass in front of the lights. Oh and +1 on more lighting upstairs its to dark.

There we go then. A special light that can be used like that in the theatre place.

herkles

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Re: Broken Bell Theatre
« Reply #23 on: December 15, 2009, 11:50:37 AM »
*bump* I am wondering if anything can be done about the suggestions for the Broken bell, especially the lightening upstairs. I also have another question, can the candelabra in the main room be the same time the of lighting downstairs near the theater?