Author Topic: Topic for minor issues  (Read 236502 times)

SanneJ

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Re: Topic for minor issues
« Reply #975 on: February 01, 2016, 07:58:53 AM »
the alchemist in har'akir doesn't have a head.
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julienchab

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Re: Topic for minor issues
« Reply #976 on: February 03, 2016, 11:12:32 PM »
Main door of the Nordenvall Fane in Hazlan. I wasn't able to take the transition out, I had to use the little side doors. Maybe someone could check this out

Olywynn

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Re: Topic for minor issues
« Reply #977 on: February 04, 2016, 01:34:32 AM »
Main door of the Nordenvall Fane in Hazlan. I wasn't able to take the transition out, I had to use the little side doors. Maybe someone could check this out

no way out means more converts heretic

Gutshank

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Re: Topic for minor issues
« Reply #978 on: February 06, 2016, 11:12:57 PM »
Chraal are invisible
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Ryltar/ Robert Archer

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Re: Topic for minor issues
« Reply #979 on: February 06, 2016, 11:51:37 PM »
Will O Wisps can not be targeted you need to cleave on them from another target to hit for some reason

Calliope

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Re: Topic for minor issues
« Reply #980 on: February 07, 2016, 12:03:43 AM »
Will O Wisps can not be targeted you need to cleave on them from another target to hit for some reason

I was experiencing this within the last couple of weeks too.


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julienchab

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Re: Topic for minor issues
« Reply #981 on: February 07, 2016, 12:07:30 AM »
Will O Wisps can not be targeted you need to cleave on them from another target to hit for some reason

I was experiencing this within the last couple of weeks too.

I think you might be talking about Will O Deep, and it's been like this since the new hak update.

EO

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Re: Topic for minor issues
« Reply #982 on: February 08, 2016, 02:37:06 PM »
Chraal are invisible

I can see them. Can anyone confirm this?

Better Dread than Dead

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Re: Topic for minor issues
« Reply #983 on: February 08, 2016, 05:51:04 PM »
Chraal are invisible

I can see them. Can anyone confirm this?

I see them too.

Chaoshawk

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Re: Topic for minor issues
« Reply #984 on: February 08, 2016, 09:42:24 PM »
I see them. They're like 3 times bigger than they were last time I saw them.
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Ercvadasz

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Re: Topic for minor issues
« Reply #985 on: February 09, 2016, 12:37:10 AM »
Chraal are invisible

I can see them. Can anyone confirm this?

I see them too.

same i can see them too. Probably a visual bug, when an enemy model does not appear only its name is shown?
Sometimes it helps if you run out of sight and run back, it can trigger the model to appear.
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SanneJ

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Re: Topic for minor issues
« Reply #986 on: March 05, 2016, 06:52:12 PM »
I just found a smithy by clicking on random doors in Vallaki, it's called Narum's smithy. maybe it should have a marker on the mini map and a sign outside of the door.
Merrum Twind: Sticking his nose where it doesn't belong for the greater good!
Ragnhild “the Snarling” Snarrigson: (aspirant) Shield of Dvergehiem.

SanneJ

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Re: Topic for minor issues
« Reply #987 on: March 05, 2016, 07:51:20 PM »
same with anglers dive, do it does have a nice tell when you walk by.
Merrum Twind: Sticking his nose where it doesn't belong for the greater good!
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FinalHeaven

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Re: Topic for minor issues
« Reply #988 on: March 05, 2016, 07:59:12 PM »
I just found a smithy by clicking on random doors in Vallaki, it's called Narum's smithy. maybe it should have a marker on the mini map and a sign outside of the door.

Narum's is supposed to be secret, I believe.  Because he has unique methods and weapons.



julienchab

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Re: Topic for minor issues
« Reply #989 on: April 04, 2016, 10:51:29 AM »


Being a Mace 2, it doesn't apply the weapon finesse feat. Is it possible to put it as a normal mace?

julienchab

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Re: Topic for minor issues
« Reply #990 on: April 16, 2016, 09:48:06 AM »
The temperature isn't the same in all the areas of Port. In the Publique there is no rain, while it is pouring in the Marchand.

Ard

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Re: Topic for minor issues
« Reply #991 on: May 08, 2016, 05:33:14 PM »
My char was heading a situation while he was sittin.
I was losing my head  seeing this bug but it was over my head  :lol: :lol: :lol:
I made a screenshot for a head start.
I am sorry if I am biting your head off with this post.  :twisted: :twisted:
So, below is the screenshot.

http://imgur.com/xkSHOEw

SanneJ

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Re: Topic for minor issues
« Reply #992 on: May 10, 2016, 01:42:03 AM »
I have a set of silk clothing with silk lining that weighs 1.0 and silk ones with dire crocodile lining that weighs 11.0, it seems a lot of difference and might just be a typo. 
Merrum Twind: Sticking his nose where it doesn't belong for the greater good!
Ragnhild “the Snarling” Snarrigson: (aspirant) Shield of Dvergehiem.

qwertyuioppp

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Re: Topic for minor issues
« Reply #993 on: May 10, 2016, 03:07:03 AM »
'Ancient Dire' linings add ten pounds of weight to the crafted item, that one's intentional.

SanneJ

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Re: Topic for minor issues
« Reply #994 on: May 10, 2016, 04:12:57 PM »
darn, a well..
Merrum Twind: Sticking his nose where it doesn't belong for the greater good!
Ragnhild “the Snarling” Snarrigson: (aspirant) Shield of Dvergehiem.

Master Librarian

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Re: Topic for minor issues
« Reply #995 on: May 12, 2016, 07:08:17 PM »
A Toret key to the Von Zeklos/Raduta keep chapel has a nasty tendency of abruptly disappearing from the inventory within the chapel. I think it's something related to the safe rest triggers encompassing the bedroom, so everytime a character gets close to the walls, either from the inside or outside, the key vanishes from the inventory.
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Ryltar/ Robert Archer

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Re: Topic for minor issues
« Reply #996 on: May 13, 2016, 09:55:30 AM »
Alchemical Bullet Templates only create Normal Bullets from the metal made ala I tried copper last night and got normal copper bullets yet they were DC 20 not the lower normal DC for the copper bullets

Skullmonkey

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Re: Topic for minor issues
« Reply #997 on: May 13, 2016, 12:03:42 PM »
Alchemical Bullet Templates only create Normal Bullets from the metal made ala I tried copper last night and got normal copper bullets yet they were DC 20 not the lower normal DC for the copper bullets

I assume you did...but for the sake of being clear, you did also insert an alchemical essence into the anvil right?

Ryltar/ Robert Archer

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Re: Topic for minor issues
« Reply #998 on: May 13, 2016, 12:29:19 PM »
Alchemical Bullet Templates only create Normal Bullets from the metal made ala I tried copper last night and got normal copper bullets yet they were DC 20 not the lower normal DC for the copper bullets

I assume you did...but for the sake of being clear, you did also insert an alchemical essence into the anvil right?

Actually i didnt i assumed like bolts and arrow head ones you make a psedo 'form' for later a second crafting with the alchemy stuff

Skullmonkey

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Re: Topic for minor issues
« Reply #999 on: May 13, 2016, 01:19:39 PM »
Alchemical Bullet Templates only create Normal Bullets from the metal made ala I tried copper last night and got normal copper bullets yet they were DC 20 not the lower normal DC for the copper bullets

I assume you did...but for the sake of being clear, you did also insert an alchemical essence into the anvil right?

Actually i didnt i assumed like bolts and arrow head ones you make a psedo 'form' for later a second crafting with the alchemy stuff

Well that's solved then  :D