You have been taken by the Mists

Author Topic: Topic for minor issues  (Read 236537 times)

Feronius

  • Dark Power
  • ******
  • Posts: 2082
Re: Topic for minor issues
« Reply #800 on: April 22, 2015, 05:32:53 PM »
I keep getting the same error message in yellow letters, although I am not sure if it is only me or if the entire server that is receiving this error message.
Either way, I have no idea what it means, what might be causing this or if it is an already known bug. I took a screenshot for the dev team to look at.

http://i.imgur.com/u2p9fen.jpg?1

Destinysdesire

  • Vallaki Guards
  • Dark Lord
  • *****
  • Posts: 847
Re: Topic for minor issues
« Reply #801 on: April 22, 2015, 06:08:41 PM »
I am randomly getting these messages too.

Syl

  • Dark Power
  • ******
  • Posts: 2592
Re: Topic for minor issues
« Reply #802 on: April 23, 2015, 12:21:03 AM »
So..I believe this is a bug.. how ever the severity I'm not sure...




When traveling back from teser pool to Valiki at 8 AM Julie and Tsubaki came across bone bats... which is not suppose to happen since dawn was two hours ago at least..

Not sure if anyone else has seen this.. it was on the same map as the ant hill and hobbit hole.

I like to call it... Bats at dawn.

Monica O'Sullivan: Master explorer
Tsubaki Yamamoto: Shadow Thief
Roesor Cryso: A slave for the Masters.
Sokol: An Unlikely Hero

Soren / Zarathustra217

  • Lead director, main scripter, nutty geek, Community Council
  • Administrator
  • Dark Power
  • *
  • Posts: 12979
Re: Topic for minor issues
« Reply #803 on: April 23, 2015, 04:44:06 AM »
I keep getting the same error message in yellow letters, although I am not sure if it is only me or if the entire server that is receiving this error message.
Either way, I have no idea what it means, what might be causing this or if it is an already known bug. I took a screenshot for the dev team to look at.

http://i.imgur.com/u2p9fen.jpg?1

Thanks for the report. I've uploaded a hotfix that fixes this, which will be loaded the next time the server resets.

qwertyuioppp

  • Dark Power
  • ******
  • Posts: 2469
Re: Topic for minor issues
« Reply #804 on: April 25, 2015, 07:21:42 AM »
My PCs appear to have low-light vision, regardless of race, and the ability to see ghosted PCs (from a long, long distance) without True Sight, or See Invisibility. I've heard a few other people have the same issue.

Also, I'm not sure if ghosted PCs are still getting the Hide / Move Silently bonus that they used to? I don't know if I imagined it, but I was sure they got like a 40 point buff to it. I didn't get that buff the last few times I was ghosted.

Syl

  • Dark Power
  • ******
  • Posts: 2592
Re: Topic for minor issues
« Reply #805 on: April 28, 2015, 01:00:39 PM »
Not sure if it is ment to happen but last few times i was in the ML crypt and we got in a fight and no matter what it just draws everything to you again and swarm you... when did undead get a 90 to listen? hehe

Monica O'Sullivan: Master explorer
Tsubaki Yamamoto: Shadow Thief
Roesor Cryso: A slave for the Masters.
Sokol: An Unlikely Hero

functor

  • Outlander
  • **
  • Posts: 64
Re: Topic for minor issues
« Reply #806 on: April 28, 2015, 08:18:59 PM »
Not sure if it is ment to happen but last few times i was in the ML crypt and we got in a fight and no matter what it just draws everything to you again and swarm you... when did undead get a 90 to listen? hehe

Experienced roughly the same in beetle caverns north of the Outskirts.

ThePwush

  • Sigilian Outlander
  • Dark Power
  • ******
  • Posts: 1773
  • The mad Red Mink, eh, I mean, Monk ;)
Re: Topic for minor issues
« Reply #807 on: April 28, 2015, 08:51:22 PM »
Not sure if it is ment to happen but last few times i was in the ML crypt and we got in a fight and no matter what it just draws everything to you again and swarm you... when did undead get a 90 to listen? hehe

Experienced roughly the same in beetle caverns north of the Outskirts.

I've been training them :P Hehehehehe….
The "Anti-Monk". Crazy is your friend.

Rhetra'Bushion aka Rhetra, Sunshine, Petal, Spazz, "Damn, she's fast," and Her Giddiness.

-Semi-Retired-

Telkar

  • Dark Power
  • ******
  • Posts: 1693
Re: Topic for minor issues
« Reply #808 on: May 01, 2015, 12:13:36 PM »
In the area "Barovia - Village of Barovia - Eastern Outskirts":
The Barovians stay outside at night. I've witnessed this numerous times now.

Telkar

  • Dark Power
  • ******
  • Posts: 1693
Re: Topic for minor issues
« Reply #809 on: May 01, 2015, 02:27:30 PM »
In the area "Barovia - Village of Barovia - Eastern Outskirts":
The Barovians stay outside at night. I've witnessed this numerous times now.

Seems they just stay rather late, but eventually disappear around midnight I think.

Xegzy

  • New to the Mists
  • *
  • Posts: 36
Re: Topic for minor issues
« Reply #810 on: May 14, 2015, 11:07:02 PM »
in vallaki in matatius armory. i ask him to do custom work he looks into my pack. he finds a non broken beetle eletra and he asks what kind of shield i would like to have. buckler, large, or tower shield. with varying costs. none of them work.

Angryvet

  • New to the Mists
  • *
  • Posts: 19
    • C.R.Beaumont
Re: Topic for minor issues
« Reply #811 on: May 20, 2015, 06:54:29 PM »
not sure if this is just lag or what, but the exhaustion script is firing and adding exhaustion when walking. Also, it's not applying any negatives when exhausted.

<edit>
This seems to only be happening with my monk characters. Not sure if it's their speed boost when walking or what.

<edit>
Walking from valliki to tser pool, whether stealthed, searching, or walk mode = 80 fatigue, ill effects vanish after going through one trans.

https://imageshack.com/i/ip2ccEnDj
« Last Edit: May 22, 2015, 03:18:23 PM by Angryvet »

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #812 on: May 21, 2015, 11:14:29 PM »
in vallaki in matatius armory. i ask him to do custom work he looks into my pack. he finds a non broken beetle eletra and he asks what kind of shield i would like to have. buckler, large, or tower shield. with varying costs. none of them work.

Found the issue; it'll be fixed in my next update.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #813 on: May 22, 2015, 08:03:22 AM »
Innkeeper at Blue Water Inn charges 30gp twice.

Once Before Key is received, then once again.

60gp loss.

Will be fixed in my next update. Better late than never as they say. Sorry for the delay. :)

Feronius

  • Dark Power
  • ******
  • Posts: 2082
Re: Topic for minor issues
« Reply #814 on: May 22, 2015, 09:56:54 AM »
I think, but I am not entirely sure, the clerk at the Gendarmerie building still refers you to the old captains.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #815 on: May 22, 2015, 11:33:48 PM »
This herb is seemingly impossible to get



A bit late but I'll fix this.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #816 on: May 28, 2015, 07:51:52 AM »
I think, but I am not entirely sure, the clerk at the Gendarmerie building still refers you to the old captains.

Thanks. I'll have this fixed in my next update; I also updated all (or most) conversations that referred to Hélène DuSuis as Lord-Governess; she'll now be referred to as Lady-Governor.

gainreduction

  • Cool Dungeon Bro
  • Undead Master
  • ****
  • Posts: 298
Re: Topic for minor issues
« Reply #817 on: May 28, 2015, 12:23:19 PM »
Can't seem to get ANY of the bleak caps from Port A Lucine Sewers.

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #818 on: May 29, 2015, 11:27:07 AM »
Can't seem to get ANY of the bleak caps from Port A Lucine Sewers.

What do you mean?

Iluvatar / Madness

  • Ex-Community Council
  • Developers
  • Dark Power
  • *
  • Posts: 3487
  • The Madness
Re: Topic for minor issues
« Reply #819 on: May 29, 2015, 11:48:45 AM »
Can't seem to get ANY of the bleak caps from Port A Lucine Sewers.

What do you mean?

Hmm yeah I think I've been there a long time ago and forgot to report that issue afterward,

It's like if the Bleak Cap were out of range, when I clicked on it my character would walk toward it then it would just stand there in front of the bleak cap doing as if it was out range. I don't know if they all have the same bug but many of them have it.
Iluvatar
Iluvatar-2
Iluvatar NCE
Madness

EO

  • Assistant Head DM/Developer
  • Head DMs
  • Dark Power
  • ******
  • Posts: 22404
  • The one and only, the one everyone wants to be!
Re: Topic for minor issues
« Reply #820 on: May 29, 2015, 11:55:37 AM »
Hmm yeah I think I've been there a long time ago and forgot to report that issue afterward,

It's like if the Bleak Cap were out of range, when I clicked on it my character would walk toward it then it would just stand there in front of the bleak cap doing as if it was out range. I don't know if they all have the same bug but many of them have it.

Alright, I'll get that fixed. I wasn't aware of that.

DrXavierTColtrane

  • Dark Lord
  • *****
  • Posts: 737
Re: Topic for minor issues
« Reply #821 on: June 07, 2015, 12:46:17 AM »
Very minor: When you pass by the wood-working shop in the warehouse in Vallaki, you still hear hammering, even though the shop has been closed and relocated.
For everything that's lovely is
But a brief, dreamy, kind delight.

DrXavierTColtrane

  • Dark Lord
  • *****
  • Posts: 737
Re: Topic for minor issues
« Reply #822 on: June 08, 2015, 10:10:07 PM »
I put an herbalist bag of 20 wolf tail in storage at the warehouse. I was charged 10 fang and then another 200 fang, apparently for the 20 individual herbs.

I don't think it has worked this way in the past. When I stored a flask of fiery mandible beetles a few moments before, it charged only for the flask.

Time was 3 p.m. game time, 9:53 p.m. ET USA (01:53 universal time).
For everything that's lovely is
But a brief, dreamy, kind delight.

Destinysdesire

  • Vallaki Guards
  • Dark Lord
  • *****
  • Posts: 847
Re: Topic for minor issues
« Reply #823 on: June 08, 2015, 10:13:18 PM »
I put an herbalist bag of 20 wolf tail in storage at the warehouse. I was charged 10 fang and then another 200 fang, apparently for the 20 individual herbs.

I don't think it has worked this way in the past. When I stored a flask of fiery mandible beetles a few moments before, it charged only for the flask.

Time was 3 p.m. game time, 9:53 p.m. ET USA (01:53 universal time).


When I did this with Steel Ingots in a bag, I was charged for every ingot in it, so unless somethings changed, its working perfectly.

DrXavierTColtrane

  • Dark Lord
  • *****
  • Posts: 737
Re: Topic for minor issues
« Reply #824 on: June 08, 2015, 10:36:42 PM »
It has done that to me when I used a magic bag or pouch with multiple items in it (and declined to store the bag itself, if I recall correctly), but not for an herbalist bag or an alchemical flask. I scrolled back to make sure it did not do the same thing for the mandibles that I had just stored, and it had not.
For everything that's lovely is
But a brief, dreamy, kind delight.