Author Topic: Topic for minor issues  (Read 237423 times)

Bluebomber4evr

  • Head DM, Developer and Ravenloft Trivia Guru/Community Council
  • Administrator
  • Dark Power
  • *
  • Posts: 20622
    • http://www.nwnravenloft.com
Re: Topic for minor issues
« Reply #625 on: December 06, 2013, 12:47:34 PM »
That must be an issue with the food script. That magic item uses the same script that the various food items use, so the script must have instructions to destroy whatever item is using it. I'll ask Soren to look into it after his finals are over.

Bluebomber4evr: The Justice, not you, since 2002

RedwizardD

  • Scrollord
  • Dark Power
  • ******
  • Posts: 1001
  • Avoid Attention - Critical Failure
Re: Topic for minor issues
« Reply #626 on: December 16, 2013, 01:17:48 AM »
The Vistani near vallaki turned hostile when fighting animals (mink/deer) within sight of the camp. Specificly, the Vistani began casting defensive spells when an alt attacked a mink. The dog then ran over and attacked, prompting the entire camp to become hostile.

monsinyana

  • Dark Power
  • ******
  • Posts: 1063
  • Dead Post Necromancer
    • Battlelords of the Twenty-Third Century®
Re: Topic for minor issues
« Reply #627 on: December 16, 2013, 03:50:34 AM »
The Vistani near vallaki turned hostile when fighting animals (mink/deer) within sight of the camp. Specificly, the Vistani began casting defensive spells when an alt attacked a mink. The dog then ran over and attacked, prompting the entire camp to become hostile.

something similar happened to one of my characters once. i was on the beekeeper board and killed a mink next to the horse which immediatly went hostle and chased me. i was almost trampled to death before dm stopped it

xD

i took it as a life lesson to not kill things near neutral creatures or NPCs
Loremaster Clydessa G.F. Swift, Toril - Deceased
Sister Anne - Hallowed Witch of Hala, Mordentshire
Frothy! - Devout drunk of Wenta the Alewife, Oerth

Ercvadasz

  • Dark Power
  • ******
  • Posts: 1109
Re: Topic for minor issues
« Reply #628 on: December 22, 2013, 09:29:45 PM »
It seems that those dungeons in where a looted item is placed, will bug and will thereafter not respawn.
Example: take longsword from risen bones, place it on the ground and the crypts will bug thereafter and will not reset nor grow spawn untill server reset. (And perhaps untill ALL such items are removed from the crypts)
It seems it happens to other dungeons as well.
Currently playing:
Rudrig von Rachenthall - the travelling merchant

Miuo

  • Discord: Miuo
  • Dark Power
  • ******
  • Posts: 2131
Re: Topic for minor issues
« Reply #629 on: December 25, 2013, 06:13:10 PM »
Not. . .sure if this a fluke, or a bug. But are there supposed to be Garda outside Vallaki guarding the gate :3?

HoshaZilo

  • Undead Master
  • ****
  • Posts: 333
Re: Topic for minor issues
« Reply #630 on: December 26, 2013, 09:37:16 AM »
Not. . .sure if this a fluke, or a bug. But are there supposed to be Garda outside Vallaki guarding the gate :3?

I assume you mean at night?

Miuo

  • Discord: Miuo
  • Dark Power
  • ******
  • Posts: 2131
Re: Topic for minor issues
« Reply #631 on: December 26, 2013, 10:25:23 AM »
Oops, yes at night. Noticed it a few times now. Usually when one is dead and  their corpse is left out the other seems to get stuck and just stands out there  well past dark. I haven't exactly stood next to them and waited to see if they stayed out the entire night, every night. Or if they eventually went in. [Char tends to try avoiding the garda as much as possible] Just thought id mention it though.

vlaadfolth

  • Outlander
  • **
  • Posts: 90
Re: Topic for minor issues
« Reply #632 on: December 26, 2013, 03:14:11 PM »
they were dead and turned to stone
What did the sadist say to the masochist when he asked the sadist to hurt him?  The sadist said "No".

Miuo

  • Discord: Miuo
  • Dark Power
  • ******
  • Posts: 2131
Re: Topic for minor issues
« Reply #633 on: December 26, 2013, 03:21:09 PM »
Well, iv yet to see two dead. Usually just one by the gate. With the other alive across from them just chilling there. XD Just made me go "oh hell" and sent me running the other way before i could be seen. XD

HoshaZilo

  • Undead Master
  • ****
  • Posts: 333
Re: Topic for minor issues
« Reply #634 on: December 26, 2013, 04:03:21 PM »
I've noticed the same, I assume it's a pathing issue due to the new fortifications put there.

Perkele

  • JCD
  • Dark Lord
  • *****
  • Posts: 514
  • bionicman
Re: Topic for minor issues
« Reply #635 on: December 26, 2013, 04:10:31 PM »
I've had to get them out of there with my garda on several occasions. One of them gets stuck down there and can't get up.

It's the guy on the well side of the wall. Might want to take a look at the pathing for that NPC?
Gimme the GEP gun.

greeneggs

  • Dark Lord
  • *****
  • Posts: 718
Re: Topic for minor issues
« Reply #636 on: December 27, 2013, 02:09:40 PM »
On Vijaya Maharaj she is corpse bugged and cannot be raised.  When I try to go into the corpse, she starts holding her own corpse in ghost form. 

Been told I need a DM to fix it for me.  Thanks !  :)

swbf2lord

  • Guest
Re: Topic for minor issues
« Reply #637 on: December 29, 2013, 02:44:15 PM »
Has Dirge's spell duration been altered?


It isn't lasting the full round/level duration it should.
« Last Edit: December 29, 2013, 02:46:57 PM by swbf2lord »

RedwizardD

  • Scrollord
  • Dark Power
  • ******
  • Posts: 1001
  • Avoid Attention - Critical Failure
Re: Topic for minor issues
« Reply #638 on: January 04, 2014, 08:39:31 PM »
Could the timing on some of the night creatures be looked into? There was an Aberrant Wererat around at hour 14 in the Vallaki Slums. A bunch of guards and peasants were dead nearby.

Arael

  • Undead Slayer
  • ***
  • Posts: 151
Re: Topic for minor issues
« Reply #639 on: January 05, 2014, 04:48:35 AM »
When they are in aggro they don't disappear. I have noticed it.

dutchy

  • Dark Power
  • ******
  • Posts: 4952
  • Potm's own forum troll
Re: Topic for minor issues
« Reply #640 on: January 05, 2014, 02:52:12 PM »
Also noticed that when you craft in my case smithing and melting. My melting attempt gets cut off when another script such as the time script. Cuts off the smelt script.

....time waits for no one I dub that "bug"
Tagdar Stonebeard- the lone statue
Mihas Mandruleanu- He is the law
Gurdan- priest of the allfather, and current head of the silverhand trading company

dutchy

  • Dark Power
  • ******
  • Posts: 4952
  • Potm's own forum troll
Re: Topic for minor issues
« Reply #641 on: January 06, 2014, 09:06:37 PM »
another one.

rotting hills barovia, that creepy house.

all chests cannot be crowbarred.

also the loot does not represent the level of danger, in other words it's not worth the effort.

cause dc 41 to lockpick and get zapped by a strong to dealdy electrical trap to get 5gp some wooden cup and some other useless item is not what i call reward.

 :D
Tagdar Stonebeard- the lone statue
Mihas Mandruleanu- He is the law
Gurdan- priest of the allfather, and current head of the silverhand trading company

Ellana Twiggy

  • Guest
Re: Topic for minor issues
« Reply #642 on: January 06, 2014, 10:28:10 PM »
Logged in and my enchanted gargoyle boots vanished from sudhri. Just wondering if something was changed and why they poofed.

Avatar6666

  • Dark Power
  • ******
  • Posts: 1404
Re: Topic for minor issues
« Reply #643 on: January 09, 2014, 01:04:00 PM »
Seems no matter where I rest, I keep getting ported back to Tser Pool.

Account: Ivar_noneck
Forum Account Avatar6666
Character name chandra Wetten.

This has happen 4 times in a row now. I am not sure what is causing such. I rested at the ladies inn, the Elven villeage, the morning lordian temple and the drain and ever time I log back in it ports me back to Tser pool. Help please.


“In brightest day, in blackest night,
No evil shall escape my sight
Let those who worship evil’s might,
Beware my power… Green Lantern’s light!”

swbf2lord

  • Guest
Re: Topic for minor issues
« Reply #644 on: January 09, 2014, 02:31:13 PM »
Seems no matter where I rest, I keep getting ported back to Tser Pool.

Account: Ivar_noneck
Forum Account Avatar6666
Character name chandra Wetten.

This has happen 4 times in a row now. I am not sure what is causing such. I rested at the ladies inn, the Elven villeage, the morning lordian temple and the drain and ever time I log back in it ports me back to Tser pool. Help please.

I've noticed this myself.

Reaver

  • Undead Slayer
  • ***
  • Posts: 178
Re: Topic for minor issues
« Reply #645 on: January 09, 2014, 06:03:10 PM »
Seems no matter where I rest, I keep getting ported back to Tser Pool.

Account: Ivar_noneck
Forum Account Avatar6666
Character name chandra Wetten.

This has happen 4 times in a row now. I am not sure what is causing such. I rested at the ladies inn, the Elven villeage, the morning lordian temple and the drain and ever time I log back in it ports me back to Tser pool. Help please.

I can third this is an issue with my MPC, but it oddly doesn't happen on my normal PCs

LivingWasteland

  • Dark Lord
  • *****
  • Posts: 680
  • LOOT B4 LUV - TIEFLING LYFE
Re: Topic for minor issues
« Reply #646 on: January 09, 2014, 08:26:02 PM »
Me as well for the above issue.

Little Lotte

  • Dark Power
  • ******
  • Posts: 2824
Re: Topic for minor issues
« Reply #647 on: January 09, 2014, 10:06:27 PM »
Old Anchor Inn- Top Floor. Looks like the floor is a bit crooked! lol


Heretic

  • Dungeon Master &
  • Dark Power
  • ******
  • Posts: 16907
Re: Topic for minor issues
« Reply #648 on: January 09, 2014, 10:22:01 PM »
Gahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

Dread

  • Dark Power
  • ******
  • Posts: 9137
Re: Topic for minor issues
« Reply #649 on: January 09, 2014, 11:47:34 PM »
that was the sound of Heretic having broken in case you weren't aware