Author Topic: Topic for minor issues  (Read 165215 times)

KoopaFanatic

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Re: Topic for minor issues
« Reply #25 on: August 29, 2010, 11:31:57 AM »
Currently, the Helm of Nobility flavor text has a couple typos.

It reads:
"Just as the Armour of Nobility reflects the true meaning of the word, so too does this helm. This helm adds extra protection to missile weapons.  Falling to a stray bolt or arrow is now way for a general to die...a stone from a catapult however is a different story entirely."

It should read:
"Just as the Armour of Nobility reflects the true meaning of the word, so too does this helm. This helm adds extra protection against missile weapons.  Falling to a stray bolt or arrow is no way for a general to die...  a stone from a catapult, however, is a different story entirely."

Emomina

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Re: Topic for minor issues
« Reply #26 on: September 07, 2010, 02:46:33 AM »
Green Slaads you summon have the incorrect alignment of NE. Slaads are not evil creatures, they are Chaotic Neutral, with emphasis on the Chaos.

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Re: Topic for minor issues
« Reply #27 on: September 07, 2010, 04:51:58 PM »
Fogwarden get damage and dies under the sun (day time ) , just like vampires and MPC vampires spawn

DM Tarokka

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Re: Topic for minor issues
« Reply #28 on: September 07, 2010, 04:58:37 PM »
Fogwarden get damage and dies under the sun (day time ) , just like vampires and MPC vampires spawn

Confirmed.
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LawfulJoe

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Re: Topic for minor issues
« Reply #29 on: September 23, 2010, 12:20:42 PM »
In adjusting the appearance of a dagger, using the "Next" is fine but if you use the "Previous" the price on the dagger (common Dagger, nothing fancy) jumps from 2 gold to change the appearance to over 2000. Just use the "Next" and it's all good, but it is a bug never the less.

KoopaFanatic

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Re: Topic for minor issues
« Reply #30 on: September 30, 2010, 10:33:52 PM »
Got Rumors from Comnstantin, I emptied 22 mugs and I got 4 differant rumors, I'll get the same rumor 3 tor 4 times in a row then he gives me a new one, and either he'll repeat the new rumnor he just gave me or give me the previous rumor, another 3 or more times.

22 mugs....  are you sure you didn't just black out and forget the other rumors you were getting?  ;)

NightMood

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Re: Topic for minor issues
« Reply #31 on: November 25, 2010, 08:58:57 AM »
Crafting with Monstrous Chitin and Thick Monstrous Chitin seems to be broken.  Neither previous use for these is currently functional, at least when I try with those obtained from Har'Akir scorpions.

(I'm being vague about the crafting specifics to keep recipes in character for those who have yet to learn them ;) )

herkles

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Re: Topic for minor issues
« Reply #32 on: November 25, 2010, 09:51:06 AM »
a girl in the port-a-lucine slums says "[The child sings a catch little child's song] Un, deux, trois, nous irons au bois! Quatre, cinq, six, cueillir des cerises! [The boy giggles]" problem is it is a girl singing not a boy, so shouldn't that be "The girl giggles"?

DM Tarokka

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Re: Topic for minor issues
« Reply #33 on: December 08, 2010, 11:36:32 AM »
In the great library of Port--Lucine all the books miss their text: it's just written something, on each of them, "Books are items which can be used to wrtie, blah blah". Somehow with some update they must have been erased. The titles, though, are still there.
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Dhark

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Re: Topic for minor issues
« Reply #34 on: December 08, 2010, 06:13:14 PM »
Re: above post

This is also true for every book on merchants.

herkles

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Re: Topic for minor issues
« Reply #35 on: December 09, 2010, 10:10:53 AM »
speaking of the port there is a house near the governor's hotel that lacks a door.

The Golden Road to Samarkand

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Re: Topic for minor issues
« Reply #36 on: December 14, 2010, 07:05:07 PM »
Hookahs don't spawn a placeable on-use. Search informs me this was fixed a year ago, but it doesn't seem to work right now~.


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Telkar

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Re: Topic for minor issues
« Reply #37 on: December 24, 2010, 08:16:42 PM »
Har'akir - Northern Desert - Village of Muhar - Alchemist's House

The Alchemist's Distillery in there doesn't work, always showing "Improper or lacking ingredients in crafting station."

Seems like the alchemical containers that can be bought at that location are the problem rather, since I tried distilling in Dementlieu with the same ones and they didn't work, then I bought some new containers there and they worked.
« Last Edit: December 24, 2010, 09:15:30 PM by Telkar »

Telkar

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Re: Topic for minor issues
« Reply #38 on: December 27, 2010, 08:08:59 AM »
The Hospice of Hala in Port-a-Lucine

I can't 'reach' the herbalist's cauldron there to open up its inventory.  :| ...I've tried approaching from different angles to no avail.

Dhark

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Re: Topic for minor issues
« Reply #39 on: December 27, 2010, 11:27:57 PM »
Ditto , love the look though


[note to self] Read the last message posted ! 
« Last Edit: December 27, 2010, 11:29:40 PM by Tarinyar »

DM Tarokka

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Re: Topic for minor issues
« Reply #40 on: December 28, 2010, 12:20:02 AM »
Confirming about the cauldron in the Hospice of Hala.
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BeautifulSorcery

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Re: Topic for minor issues
« Reply #41 on: December 28, 2010, 02:12:59 PM »
I saw that there was a change to the books in the update and unfortunately all the books that I had bought that did already have descriptions about what was inside now have nothing >_<

Emomina

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Re: Topic for minor issues
« Reply #42 on: December 28, 2010, 02:21:30 PM »
The cauldron at Sister Beatrice is still unreachable.

As well, the door to the Hospice Sanctuary is not lockable from the inside, so when witches are inside the sanctuary, the door will remain unlocked above.
« Last Edit: December 28, 2010, 02:33:59 PM by Emomina »

Zedrik

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Re: Topic for minor issues
« Reply #43 on: December 28, 2010, 11:54:09 PM »
I have a book "The Journal of Hans Wolfsklaue" that has reverted to a generic NWN book about the harpers or something.
Also this "Genesis of Ezra" has turned into some book on Ao with superpowers.

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Zedrik

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Re: Topic for minor issues
« Reply #44 on: January 14, 2011, 11:54:10 AM »
I have noticed a bug in a crafter shop, Warehouse district - Pavels Woodworks.

If your characters inventory is full and you try to buy a template item
from the npc "Pavel". This will cause the item to vanish from Pavels shop
(template item will vanish from the selection of items that he is selling)
and you cannot buy the same template again after some time (possibly untill server reset).
I am not sure if this happens with other crafting merchants as well, but it could be so.

This will happen with all merchants and should be known by now.
There was a big fuss over it when herbalism first came around.

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Winter83

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Re: Topic for minor issues
« Reply #45 on: January 16, 2011, 11:03:46 AM »
Option to make a campfire inside caves? It was several times when my char seeked shelter in a cave from the rain  (and it makes no sense to make a campfire in the rain), but caves as indoor areas don't give the option for makins campires.


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Zedrik

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Re: Topic for minor issues
« Reply #46 on: January 16, 2011, 09:25:46 PM »
Option to make a campfire inside caves? It was several times when my char seeked shelter in a cave from the rain  (and it makes no sense to make a campfire in the rain), but caves as indoor areas don't give the option for makins campires.


I would love for this to be done. MAny times have I been in a cave and thought... I wish I could set up a little cozy fire in here.

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Kenkaku

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Re: Topic for minor issues
« Reply #47 on: January 17, 2011, 12:01:06 PM »
I just turned in a pair of head-hunter bounties from Vallaki and was paid 1600. This struck me as kind of odd since typically they're only worth 500 a piece. Was this changed recently or is this a glitch?
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Re: Topic for minor issues
« Reply #48 on: January 17, 2011, 01:19:03 PM »
Sometimes, there's higher bounties for more notorious (powerful) bandits.

Kenkaku

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Re: Topic for minor issues
« Reply #49 on: January 17, 2011, 01:44:42 PM »
Even in the Vallaki area? I know in Port the bounties can range from a few hundred to upwards of two thousand, but i've never seen one like that around Vallaki and i've turned in at least a hundred bounties. I take it they're extremely rare, then?
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