And what's your point? Death attack is countered by Freedom of Movement and Dominate Monster is countered by Protection from Alignment or Mind Blank.
There is a limited amount of spells? There's only one Death Attack, and seven spells with different DC's and checks:
Hold Person (Mind)
Hold Monster (Mind)
Dominate Person (Mind)
Dominate Monster (Mind)
Flesh to Stone (Fortitude)
Bigby's Forceful Hand (Reflex now, used to be STR)
Bigby's Grasping Hand (SR-Based)
A spell-caster has more potential at being a better paralyzer than an Assassin. The only difference is that the assassin only has one paralyze and access to stealth, unless you're playing a multiclassed mage with rogue, ranger, or SD levels, AND the fact that a mage has seven choices of paralyze and can choose them based on saying "The target has a crappy will-save, I'll use one of the four will-based paralyzers; this target has a low fortitude, I'll use flesh to stone to paralyze him."
I'm not asking to nerf a mage, since they've already had their spells nerfed enough, but the point of my comparison was to state that an assassin is weak as hell in measurement of power until they're high level, and even then, compared to a caster's paralyze spells, is not that epic.
Yes... it and the caster also have a crappier hit dice, AB, Skill points (excet, maybe, mages), reflex and fortitude saves, the spell slots are gone until you rest and... basically... just that.
Seconding what was said: this is not a thread of class x class. AND: spells ae supposed to be ass kicking. One thing is you sttabing (dunno) someone's kidney and tis person be rendered paralyzed because of the pain. Othe is you bending one's will by sheer willpower.
People love comparing spells with classes. This people should try to experience what is playing with a caster, a fighter and a supporter (rogue, etc). Eache one has it's weaknesses. Try buff to fight a group of vampires just to see a vampire priest dispell you and (surprise!) you are now encumbered and can't even run to safety.
Two quotes for the price of One. It lets me address this issue since any time a Caster is mentioned, the Pro Caster people immeadiatly go on the defensive. Here is a DISTINCT, advantage, that the Caster have, over any Sneak with DA.
The Sneaks, if they are hunting you, Put you on hostile when they start Hunting.
The Caster, PREP themselves before any Hostiling Occurs (Every Buff and Protection spell in the book), Quickslot the needed Barrage of Spells (Multiple Hold Persons etc etc etc), Set up Position (Protected by layers of Buffs invisibilities etc etc etc), Wait for the right moment, again while still prepared beyond anything a sneak can do, And NOT having to already have said target on Hostile, Then, Click Hostile, Spam Paralyzing Spells, when one finally Sticks, Follw up with Mega Spell Buffed Bullrush. All in the spam of less then 20 seconds of hostile time. EVEN, if you hear this in action, you as the target can't do squat without being accused of meta gaming, even though you know it's coming.
At least the sneaks, have to sneak and hunt. It may take Hours, it may not, It may take days, it may never come, but you at least are Hostiled for that time, and then all the shadows and folks in hoods and dark corners are actually scary. Leave the DA alone, it's one of the few things a sneak can aspire to.
~Rex