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Author Topic: Subraces list  (Read 22643 times)

Purist

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Subraces list
« on: March 13, 2009, 04:05:50 PM »
I don't know if somebody ever went through this situation before, like, did you ever create a character, then after chosing his background you're prompted to chose his home world, then you chose X plus subrace Z, then you find out that his stats were modified. Like he is a elf then you chose a subrace, then you notice he looses dextery and gains intelligence, for a exemple. Happened with me couple times already, so I was wondering if there isnt not a list listing somewhere on the forums containing all those subraces, so one could plan ahead his stats.

Maryn

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Re: Subraces list
« Reply #1 on: March 13, 2009, 04:13:02 PM »
I dont think there is one, but it'd be nice.


Heretic

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Re: Subraces list
« Reply #2 on: March 13, 2009, 04:22:42 PM »
Hello everyone, in the past few days, I've been working on behalf of the development team on implementing most subraces from the various settings of DnD. I've done researches and all and am now wondering if I missed any, so I figured I'd bring it up to you for review. Consider that some races were intentionally ommited because they didn't work right in NwN or because they looked too foreign and aliens. Also keep in mind that only the standard races can serve as templates and that DM's won't alter appearances since most other appearances are static. So, when bringing a 'race'/'subrace' up, keep those things in mind. What might be implemented later on: various genasi, gully dwarf, giths (both types). So, without further ado, here's our current list of subraces by setting/race:

Quote
Dark Sun:

Humans:
Athasian Human

Elves:
Athasian Elf

Half-Elves:
Athasian Half-elf

Halflings:
Athasian Halfling
Rhul-Thaun

Dwarves:
Athasian Dwarf

Half-Orcs:
Mul (Half-dwarf)

Birthright:

Humans:
Anuieran
Brecht
Khinasi
Rjurik
Vos

Elves:
Sidhelien

Half-Elves:
Half-Sidhelien

Halflings:
Cerilian Halfling

Dwarves:
Karamhul

Eberron:

Humans:
Human
Aasimar
Tiefling
Xeph

Elves:
Aerenal Elf
Khorvaire Elf
Valenar Elf
Drow

Half-Elves:
Half-Elf

Halflings:
Talenta Halfling
Khorvaire Halfling
Tundra Haflling

Dwarves:
Dwarf
Toldun Nordorthak (Glacier Dwarf)
Grey Dwarf (Duergar)
Dream Dwarf

Gnomes:
Gnome
Deep Gnome
Chaos Gnome
Whisper Gnome

Half-Orcs:
Half-Orc

Forgotten Realms:

Humans:
Human
Aasimar
Tiefling

Elves:
Moon Elf
Sun Elf
Wild Elf
Wood Elf
Drow
Fey'ri
Star Elf

Half-Elves:
Half-Elf
Half-Drow

Halflings:
Lightfoot Halfling
Little Folk (Maztican Halfling)

Dwarves:
Shield Dwarf
Duergar
Gold Dwarf
Korobokuru
Arctic Dwarf
Desert Dwarf
Wild Dwarf

Gnomes:
Rock Gnome
Deep Gnome
Forest Gnome

Half-Orcs:
Half-Orc
Tanarukk

Gothic Earth:

Humans:
Human

Dragonlance:

Humans:
Human

Elves:
Kagonesti
Qualinesti
Silvanesti

Half-Elves:
Half-Elf


Gnomes:
Tinker Gnome
Mad Gnome

Halflings:
Kender

Dwarves:
Hill Dwarf
Mountain Dwarf
Dark Dwarf

Ravenloft:

Barovia:
Barovian: half-Elves/Humans/Halflings
Gundarakite: human

Sithicus:
Silvanesti (Grey Elf)

Kalidnay:
Dark Sun races (except rhul-thaun)

The Nightmare Lands:
Abber Nomads (Humans/Half-Elves)

Vorostokov:
Vos (see Birthright)

Other domains: anything else

Mystara:

Humans:
Human
Traldar (maybe)

Elves:
Ilsundal Elf
Belcadiz Elf
Wood Elf
Shadow Elf (Schattenalfen)
Shiye Elf

Half-Elves:
Half-elf

Gnomes:
Rock Gnome

Halflings:
Halfling

Half-Orcs
Half-orc

Dwarves:
Rockborn Dwarf
Moulder Dwarf
Kogolor Dwarf

Greyhawk

Humans:
Human
Lerara

Elves:
High Elf
Grey Elf
Wild Elf (Grugash)
Valley Elf
Wood Elf (Sylvan Elf)
Drow

Half-Elves:
Half-Elf

Gnomes:
Rock Gnome
Deep Gnome
Forest Gnome

Halflings:
Hairfoot Halfling (Lightfoot)
Tallfellow
Stout (Deep Halfling)

Half-Orcs
Half-orc

Dwarves:
Hill Dwarf
Mountain Dwarf
Deep Dwarf
Duergar
Derro

Planescape

Humans:
Human
Aasimar
Tiefling
Zenythri

Elves:
Planar Elf
Fey'ri

Half-Elves:
Planar Half-Elf

Gnomes:
Planar Gnome

Halflings:
Planar Halfling

Half-Orcs
Planar Half-orc
Tanarukk

Dwarves:
Planar Dwarf

Spelljammer

Humans:
Wildspace Human
Aperusa

Elves:
Wildspace Elf
Wildspace Drow

Half-Elves:
Wildspace Half-Elf

Gnomes:
Wildspace Gnome

Halflings:
Wildspace Halfling
Furchin (Polar Halfling)

Half-Orcs
Wildspace Half-orc
Scro

Dwarves:
Wildspace Dwarf
« Last Edit: October 27, 2017, 09:04:12 PM by EO »

Purist

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Re: Subraces list
« Reply #3 on: March 13, 2009, 04:50:52 PM »
I've seen that post Heretic, but what I really meant was something more informative, the subraces and their given bonuses and penalties, like for example: Wild elf + 2str -2int  and such, those might not be the real values, this was just a example. So you think this values could be inserted onto the subraces choice menu, or at least here on the forum. Otherwise players might need to dig this data around the internet.

EO

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Re: Subraces list
« Reply #4 on: March 13, 2009, 06:51:52 PM »
There is no given list of stats because that is not where the focus should be at.

When making a character, pick a subrace you know how to RP. If you are not familiar with a setting, don't play a character from there.

Purist

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Re: Subraces list
« Reply #5 on: March 13, 2009, 07:23:44 PM »
There is no given list of stats because that is not where the focus should be at.

When making a character, pick a subrace you know how to RP. If you are not familiar with a setting, don't play a character from there.

I totally agree with that, but my point is, there's a player that plays a great (example) silver dwarf, then he creates his silver dwarf, but on his mind, he mistakes the silver dwarf bonuses with the gold dwarf bonuses, when he finds that out, he's automatically forced to remake his character, which sucks(another useless character on his character selection screen).
I personally don't play subraces, I'm contented with the main races, but couple times I tried to venture in a different way, making a halfling from Greyhawk(example) then my choices were something like, Talkfolk or w/e other option it was, then when I picked one of them, I find that my stats were changed.

Lastly this kind of list wouldn't be that important to me, but it'd assist players that want to create that specific subrace, with the information there, before their eyes, they would not commit more of theses mistakes. Other than that there aren't more reasons to display the bonuses and pernalties in-game.
« Last Edit: March 13, 2009, 07:27:42 PM by LostSoul »

hugolino

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3.5 Player Race List
« Reply #6 on: April 23, 2009, 03:54:03 AM »
Master Player Race List Version 2.0 (D&D 3.5):
Originally composed by Wolfen Fenrison, Updated by AZNsupermarket, Abridged and adapted by Hugolino
http://boards1.wizards.com/showthread.php?p=10002276#post10002276

This is a master list of races available to player for first level characters as described in Chapter 2 in the Players Handbook. As such all the races presented here have a level adjustment of +0 and hit die based on character level. The races will be presented by Name, Ability score adjustments, size, base land speed, and notes on what extraordinary, supernatural, or spell-like abilities they may have, favored class(es), type and subtype if any, and lastly book and page number for reference. This was made to make referencing character races easier and now includes races that were omitted from the earlier editions. Enjoy!


Dwarves
  • Hill Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), players handbook pg.14
  • Aquatic Dwarf: +2 Con +2 Str -4 Dex -2 Cha, medium, 20 ft. (swim 20 ft)., fighter, humanoid (dwarf, aquatic), unearthed arcana pg.7
  • Arctic Dwarf: +2 Con +2 Str -4 Dex-2 Cha, medium, 20 ft., fighter, humanoid (dwarf), unearthed arcana pg.9
  • Badlands Dwarf: +2 Con -2 Cha, medium, 20 ft. fighter, humanoid (dwarf), sandstrom pg.42
  • Dark Dwarf: +2 Con -4 Cha, medium, 20 ft., rogue, humanoid (dwarf), dragonlance campaign setting pg.14
  • Deep Dwarf: +2 Con -2 Cha, medium, 20 ft., Fighter, humanoid (dwarf), monster manual pg.92
  • Desert Dwarf: -2 Dex (actually -2 Int here) +2 Con, medium, 20 ft., fighter, humanoid (dwarf), unearthed arcana pg.11
  • Dream Dwarf: -2 Dex +2 Con, medium, 20 ft., Dream sight (su), druid, humanoid (dwarf), races of stone pg.88
  • Earth Dwarf: +2 Str +2 Con -2 Dex -2 Cha, medium, 20 ft., fighter, humanoid (dwarf, earth), unearthed arcana pg.16
  • Fireblood Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf, dragonblood), dragon magic pg.7
  • Glacier Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), frostburn pg.34
  • Gold Dwarf: +2 Con -2 Dex, medium, 20 ft., fighter, humanoid (dwarf), dungeon master's guide pg.171
  • Gully Dwarf: +2 Dex +2 Con -4 Int -4 Cha, small, 20 ft., rogue, humanoid (dwarf), dragonlance campaign setting pg.15
  • Jungle Dwarf: +2 Con -2 Cha, medium, 20 ft., ranger, humanoid (dwarf), unearthed arcana pg.14
  • Korobokuru: +2 Con -2 Int, small, 20 ft., barbarian, humanoid (dwarf), oriental adventures pg.12
  • Lesser Duergar: +2 Con -4 Cha, medium, 20 ft., enlarge person 1/day (only works on Lesser Duergars), fighter, humanoid (dwarf), playerís guide to faerun pg.190
  • Mountain Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), monster manual pg.93
  • Shield Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), forgotten realms pg.13
  • Seacliff Dwarf: +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), stormwrack pg.44
  • Stonfire Dwarf: +2 Con -2 Cha, medium, 20 ft., wilder, humanoid (dwarf), expanded psionic handbook pg.6
  • Wild Dwarf: +2 Con -2 Cha, small, 20 ft., barbarian, humanoid (dwarf), races of faerun pg.23

Elves
  • High Elf: +2 Dex -2 Con, medium, 30 ft., wizard, humanoid (elf), players handbook pg.15
  • Aquatic Elf: +2 Dex -2 Int, medium, 30 ft. (swim 40 ft)., fighter, humanoid (elf, aquatic), monster manual pg.103
  • Arctic Elf: +2 Dex -2 Str, medium, 30 ft., wizard, humanoid (elf), unearthed arcana pg.9
  • Desert Elf: +2 Dex -2 Str, medium, 30 ft., wizard, humanoid (elf), unearthed arcana pg.12
  • Fire Elf: +2 Dex +2 Int -2 Con -2 Cha, medium, 30 ft., wizard, humanoid (elf), unearthed arcana pg.17
  • Forestlord Elf: +2 Dex -2 Con, medium, 30 ft., Treewalk (su), sorcerer, humanoid (elf), dragon magic pg.8
  • Gray Elf: -2 Str +2 Dex -2 Con +2 Int, medium, 30 ft., wizard, humanoid (elf), monster manual pg.104
  • Illaeli Elf: +2 Dex -2 Con, medium, 30 ft., psion, humanoid (elf), expanded psionic handbook pg.6
  • Jungle Elf: +2 Dex -2 Con, medium, 30 ft., wizard, humanoid (elf), unearthed arcana pg.14
  • Kagonesti: +2 Dex -2 Int -2 Cha, medium, 30 ft., humanoid (elf), dragonlance campaign setting pg.18
  • Lesser Drow: +2 Dex -2 Con, medium, 30 ft., (Cha 10 or better dancing lights, daze, touch of fatigue 1/day), wizard (male) and cleric (female), humanoid (elf), playerís guide to faerun pg.191
  • Moon Elf: +2 Dex -2 Con, medium, 30 ft., wizard, humanoid (elf), forgotten realms pg.13
  • Qualinesti: +2 Dex -2 Con, medium, 30 ft., humanoid (elf), dragonlance campaign setting pg.19
  • Painted Elf: +2 Dex -2 Int, medium, 30 ft., druid, humanoid (elf), sandstorm pg.42
  • Silvanesti: +2 Dex +2 Int -2 Con -2 Cha, medium, 30 ft., humanoid (elf), dragonlance campaign setting pg.20
  • Snow Elf: +2 Dex -2 Cha, medium, 30 ft., wizard, humanoid (elf), frostburn pg.34
  • Star Elf: +2 Cha -2 Con, medium, 30 ft., otherworldly touch (su), extraplanar (su), bard, humanoid (elf), unapproachable east pg.10
  • Sun Elf: +2 Int -2 Con, medium, 30 ft., wizard, humanoid (elf), forgotten realms pg.15
  • Wild Elf: +2 Dex -2 Int, medium, 30 ft., sorcerer, humanoid (elf), monster manual pg.104
  • Wood Elf: +2 Str +2 Dex -2 Con -2 Int, meduim, 30 ft., ranger, humanoid (elf), monster manual pg.104

Gnomes
  • Rock Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), players handbook pg.16
  • Air Gnome: +2 Dex -2 Str, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), unearthed arcana pg.16
  • Aquatic Gnome: -2 Str +2 Con, medium, 20 ft. (swim 20 ft)., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome, aquatic), unearthed arcana pg.7
  • Arctic Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), unearthed arcana pg.9
  • Desert Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), unearthed arcana pg.12
  • Forest Gnome: -2 Str +2 Con, Small, 20 ft., pass without trace (su), (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), monster manual pg.132
  • Ice Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, prestidigitation, ray of frost 1/day), bard, humanoid (gnome), frostburn pg.35
  • Jungle Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), unearthed arcana pg.14
  • Lesser Deep Gnome: +2 Dex -2 Str, small, 20 ft., resistance, daze, lullaby 1/day, rogue, humanoid (gnome), playerís guide to faerun pg.191
  • Mad Gnome: +2 Dex -2 Str , small, 20 ft., special, dragonlance campaign setting pg.27
  • Stonehunter Gnome: -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), ranger, humanoid (gnome, dragonblood), dragon magic pg.9
  • Tinker Gnome: +2 Dex +2 Int -2 Str -2 Wis, small, 20 ft., special, dragonlance campaign setting pg.27
  • Wavecrest Gnome: -2 Str +2 Con, small, 20 ft, speak w/animals 1/day (Cha 10 or better, dancing lights, know direction, prestidigitation), bard, humanoid(gnome), stormwrack pg.44
  • Whisper Gnome: -2 Str +2 Dex +2 Con -2 Cha, small, 30 ft., silence 1/day (Cha 10 or better ghost sound, mage hand, message 1/day), rogue, humanoid (gnome), races of stone pg.96

Half-Elves
  • Half-Elf: none, medium, 30 ft., any, humanoid (elf, human), players handbook pg.18
  • Aquatic Half-Elf: none, medium, 30 ft. (swim 15 ft.), any, humanoid (elf, human), stormwrack pg.45
  • Arctic Half-Elf: none, medium, 30 ft., any, humanoid (elf, human), unearthed arcane pg.10
  • Desert Half-Elf: none, medium, 30 ft., any, humanoid (elf, human), unearthed arcana pg.12
  • Deepwyrm Half-Drow: none, medium, detect magic 3/day, disguise self 1/day, 30 ft., any, humanoid (elf, human, dragonblood), dragon magic pg.6
  • Fire Half-Elf: none, medium, 30 ft., any, humanoid (elf, human), unearthed arcana pg.18
  • Forestlord Half-Elf: none, medium, 30 ft., Treewalk (su), sorcerer, humanoid (elf, human), dragon magic pg.8
  • Half-Drow: none, medium, 30 ft., any, humanoid (elf, human), races of faerun pg.62
  • Half-Human Elf: none, medium, 30 ft., wizard, humanoid (elf, human), dungeon masterís guide pg.171
  • Jungle Half-Elf: none, medium, 30 ft., any, humanoid (elf, human), unearthed arcana pg.14

Half-Orcs
  • Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft., barbarian, humanoid (human, orc), players handbook pg.18
  • Aquatic Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft. (swim 30 ft.), barbarian, humanoid (human, orc, aquatic), unearthed arcana pg.8
  • Arctic Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft., barbarian, humanoid (human, orc), unearthed arcana pg.8
  • Desert Half-Orc: +2 Con -2 Int, medium, 30 ft., barbarian, humanoid (human, orc), unearthed arcana pg.12
  • Frostblood Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft., barbarian, humanoid (human, orc, dragonblood), dragon magic pg.10
  • Jungle Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft., barbarian, humanoid (human, orc), unearthed arcana pg.15
  • Scablands Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft., barbarian, humanoid (human, orc), sanstorm pg.43
  • Water Half-Orc: +2 Str -2 Int -2 Cha, medium, 30 ft. (swim 30 ft.), barbarian, humanoid (human, orc), unearthed arcana pg.18

Halflings
  • Lightfoot Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), players handbook pg.20
  • Aquatic Halfling: -2 Str +2 Dex, small, 20 ft. (swim 20 ft.), rogue, humanoid (halfling, aquatic), unearthed arcana pg.8
  • Arctic Halfling: -2 Str +2 Dex, small, 20 ft., ranger, humanoid (halfling), unearthed arcana pg.10
  • Deep Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid, (halfling), monster manual pg.150
  • Desert Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), unearthed arcana pg.12
  • Ghostwise Halfling: -2 Str +2 Dex, small, 20 ft., speak without sounds (su), barbarian, humanoid (halfling), forgotten realms pg.17
  • Glimmerskin Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling, dragonblood), dragon magic pg.9
  • Jerren: +2 Dex -2 Str, small, 20 ft., rogue, humanoid (halfling) book of vile darkness pg.13
  • Jungle Halfling: -2 Str +2 Dex, small, 20 ft., barbarian, humanoid (halfling), unearthed arcana pg.15
  • Shoal Halfling: -2 Str +2 Dex, small, 20 ft. (swim 20 ft.), rogue, humanoid (halfling, aquatic),stormwrack pg.45
  • Strongheart Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), forgotten realms pg.18
  • Tallfellow Halfling: -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), monster manual pg.149
  • Tundra Halfling: -2 Str +2 Dex, Small, 20 ft., ranger, humanoid (halfling), frostburn pg.36
  • Water Halfling: -2 Str +2 Dex +2 Con, small, 20 ft. (swim 20 ft.), rogue, humanoid (halfling), unearthed arcana pg.18


Humans
  • Human: none, medium, 30 ft., any, humanoid (human), players handbook pg.12
  • Aventi: none, medium, 30 ft. (swim 30 ft.), any, humanoid (human, aquatic), stormwrack pg.34
  • Azurin: none, medium, 30 ft., soulborn, humanoid (human, incarnum), magic of incarnum pg.7
  • Deep Imaskari: +2 Int -2 Dex, medium, 30 ft., spell clutch (su), wizard, humanoid (human), underdark pg.9
  • Extaminar: -2 Str +2 Dex, medium, 30 ft., speak with animals (snakes only) at will, charm animal (snakes only) 3/day, rogue, humanoid (human), champions of ruin pg.14
  • Illumian: none, medium, 30 ft., luminous sigils (su) power sigils (su) illumian words (su), any, humnaoid (human), races of destiny pg.53
  • Mongrelfolk: +4 Con -2 Int -4 Cha, medium, 30 ft., rogue, humanoid (human), races of destiny pg.98
  • Neanderthal: +2 Str -2 Dex +2 Con -2 Int, medium, 30 ft., barbarian, humanoid (human), frostburn pg.36
  • Sea Kin: none, medium, 30 ft. (swim 30 ft.), druid, humanoid (human), races of destiny pg.100
  • Silverbrow Human: none, medium, 30 ft., feather fall 1/day with 1 additional use for every 5 hit dice (sp), any, humanoid (human, dragonblood), dragon magic pg.6
  • Underfolk: none, medium, 30 ft., any, humanoid (human), races of destiny pg.108
  • Varsharan: none, medium, 30 ft., any, humanoid (human), book of vile darkness pg.12

Kender: +2 Dex -2 Str -2 Wis, small, 20 ft., rogue, humanoid (kender), dragonlance campaign setting pg.28
« Last Edit: October 30, 2016, 06:03:19 AM by hugolino »

hugolino

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Master Plan Race List
« Reply #7 on: May 04, 2009, 03:58:44 AM »
Excerpts of Master Player Race List composed by Wolfen Fenrison
http://www.dandwiki.com/wiki/Master_List_Project_(DnD_Other)

This is a master list of races available to player for first level characters (3.5) as described in Chapter 2 in the Players Handbook. As such all the races presented here have a level adjustment of +0 and hit die based on character level. The races will be presented by name, book, and page number for reference.

===Hill Dwarf:=== +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), players handbook pg.14

====Badlands Dwarf:==== +2 Con -2 Cha, medium, 20 ft. fighter, humanoid (dwarf), sandstrom pg.42

====Dark Dwarf:==== +2 Con -4 Cha, medium, 20 ft., rogue, humanoid (dwarf), dragonlance campaign setting pg.14

====Deep Dwarf:==== +2 Con -2 Cha, medium, 20 ft., Fighter, humanoid (dwarf), monster manual pg.92

====Dream Dwarf:==== -2 Dex +2 Con, medium, 20 ft., Dream sight (su), druid, humanoid (dwarf), races of stone pg.88

====Earth Dwarf:==== +2 Str +2 Con -2 Dex -2 Cha, medium, 20 ft., fighter, humanoid (dwarf, earth), unearthed arcana pg.16

====Glacier Dwarf:==== +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), frostburn pg.34

====Gold Dwarf:==== +2 Con -2 Dex, medium, 20 ft., fighter, humanoid (dwarf), dungeon master's guide pg.171

====Gully Dwarf:==== +2 Dex +2 Con -4 Int -4 Cha, small, 20 ft., rogue, humanoid (dwarf), dragonlance campaign setting pg.15

====Korobokuru:==== +2 Con -2 Int, small, 20 ft., barbarian, humanoid (dwarf), oriental adventures pg.12

====Seacliff Dwarf:==== +2 Con -2 Cha, medium, 20 ft., fighter, humanoid (dwarf), stormwrack pg. 44

===High Elf:=== +2 Dex -2 Con, medium, 30 ft., wizard, humanoid (elf), players handbook pg.15

====Aquatic Elf:==== +2 Dex -2 Int, medium, 30 ft. swim 40 ft., fighter, humanoid (elf, aquatic), monster manual pg.103

====Aquatic Half-Elf:==== none, medium, 30 ft. (swim 50 ft.), any, humanoid (elf, human), stormwrack pg. 45

====Fire Elf:==== +2 Dex +2 Int -2 Con -2 Cha, medium, 30 ft., wizard, humanoid (elf), unearthed arcana pg.17

====Fire Half-Elf:==== none, medium, 30 ft., any, humanoid (elf, human), unearthed arcana pg.18

====Gray Elf:==== -2 Str +2 Dex -2 Con +2 Int, medium, 30 ft., wizard, humanoid (elf), monster manual pg.104

====Half-Drow:==== none, medium, 30 ft., any, humanoid (elf, human), races of faerun pg.62

====Half-Elf:==== none, medium, 30 ft., any, humanoid (elf, human), players handbook pg.18

====Painted Elf:==== +2 Dex -2 Int, medium, 30 ft., druid, humanoid (elf), sandstorm pg.42

====Snow Elf:==== +2 Dex -2 Cha, medium, 30 ft., wizard, humanoid (elf), frostburn pg.34

====Star Elf:==== +2 Cha -2 Con, medium, 30 ft., otherworldly touch (su), extraplanar (su), bard, humanoid (elf), unapproachable east pg.10

====Sun Elf:==== +2 Int -2 Con, medium, 30 ft., wizard, humanoid (elf), forgotten realms pg.15

====Wild Elf:==== +2 Dex -2 Int, medium, 30 ft., sorcerer, humanoid (elf), monster manual pg.104

====Wood Elf:==== +2 Str +2 Dex -2 Con -2 Int, meduim, 30 ft., ranger, humanoid (elf), monster manual pg.104

===Human:=== none, medium, 30 ft., any, humanoid (human), players handbook pg. 12

====Aventi:==== none, medium, 30 ft. (swim 30 ft.), any, humanoid (human, aquatic), stormwrack pg. 34

====Azurin:==== none, medium, 30 ft., soulborn, humanoid (human, incarnum), magic of incarnum pg.7

====Deep Imaskari:==== +2 Int -2 Dex, medium, 30 ft., spell clutch (su), wizard, humanoid (human), underdark pg.9

====Illumian:==== none, medium, 30 ft., luminous sigils (su) power sigils (su) illumian words (su), any, humnaoid (human), races of destiny pg.53

====Mongrelfolk:==== +4 Con -2 Int -2 Cha, medium, 30 ft., rogue, humanoid (human), races of destiny pg.98

====Neanderthal:==== +2 Str -2 Dex +2 Con -2 Int, medium, 30 ft., barbarian, humanoid (human), frostburn pg.36

====Sea Kin:==== none, medium, 30 ft. (swim 30 ft.), druid, humanoid (human), races of destiny pg.100

====Underfolk:==== none, medium, 30 ft., any, humanoid (human), races of destiny pg.108

====Varsharan:==== none, medium, 30 ft., any, humanoid (human), book of vile darkness pg.12

===Lightfoot Halfling:=== -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), players handbook pg.20

====Deep Halfling:==== -2 Str +2 Dex, small, 20 ft., rogue, humanoid, (halfling), monster manual pg.150

====Ghostwise Halfling:==== -2 Str +2 Dex, small, 20 ft., speak without sounds (su), barbarian, humanoid (halfling), forgotten realms pg.17

====Jerren:==== +2 Dex -2 Str, small, 20 ft., rogue, humanoid (halfling) book of vile darkness pg.13

====Shoal Halfling:==== -2 Str +2 Dex, small, 20 ft. (swim 20 ft.), rogue, humanoid (halfling, aquatic),stormwrack pg. 45

====Strongheart Halfling:==== -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), forgotten realms pg.18

====Tallfellow Halfling:==== -2 Str +2 Dex, small, 20 ft., rogue, humanoid (halfling), monster manual pg.149

====Tundra Halfling:==== -2 Str +2 Dex, Small, 20 ft., ranger, humanoid (halfling), frostburn pg.36

====Water Halfling:==== -2 Str +2 Dex +2 Con, small, 20 ft. (swim 20 ft.), rogue, humanoid (halfling), unearthed arcana pg.18

===Rock Gnome:=== -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), players handbook pg.16

====Air Gnome:==== +2 Dex -2 Str, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), unearthed arcana pg.16

====Forest Gnome:==== -2 Str +2 Con, Small, 20 ft., pass without trace (su) speak with animals 1/day (Cha 10 or better dancing lights, ghost sound, prestidigitation 1/day), bard, humanoid (gnome), monster manual pg.132

====Ice Gnome:==== -2 Str +2 Con, small, 20 ft., speak with animals 1/day (Cha 10 or better dancing lights, prestidigitation, ray of frost 1/day), bard, humanoid (gnome), frostburn pg.35

====Tinker Gnome:==== +2 Dex +2 Int -2 Str -2 Wis, small, 20 ft., special, dragonlance campaign setting pg.27

====Wavecrest Gnome:==== -2 Str +2 Con, small, 20 ft, speak w/animals 1/day (Cha 10 or better, dancing lights, know direction, prestidigitation), bard, humanoid(gnome), stormwrack pg. 44

====Whisper Gnome:==== -2 Str +2 Dex +2 Con -2 Cha, small, 30 ft., silence 1/day (Cha 10 or better ghost sound, mage hand, message 1/day), rogue, humanoid (gnome), races of stone pg.96

===Xeph:=== -2 Str +2 Dex, medium, 30 ft., burst (su), soulknife, humanoid (xeph, psionic), expanded psionic handbook pg.15
« Last Edit: May 04, 2009, 04:02:53 AM by hugolino »

bloodandsoil

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Re: Subraces list
« Reply #8 on: July 14, 2009, 03:12:06 PM »
Wild Elf sub-race is giving +2 Con and -2 Int

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ImAll4HPserver

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Re: Subraces list
« Reply #9 on: July 17, 2009, 08:44:51 AM »
I Vote Kenku be implemented!  <_<

hugolino

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Re: Subraces list
« Reply #10 on: July 18, 2009, 04:03:17 AM »
What in the world is a kenku?

KoopaFanatic

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Re: Subraces list
« Reply #11 on: July 18, 2009, 09:06:48 AM »
Anthropomorphic bird-people.  Basically a D&Dified rip-off of the Japanese tengu.  (Why they didn't just call them "tengu" is beyond me...  it's a folkloric creature like elves and dwarves, not something like hobbits that can turn into an IP issue...)

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Re: Subraces list
« Reply #12 on: July 29, 2009, 03:51:49 PM »
Anthropomorphic bird-people.  Basically a D&Dified rip-off of the Japanese tengu.  (Why they didn't just call them "tengu" is beyond me...  it's a folkloric creature like elves and dwarves, not something like hobbits that can turn into an IP issue...)
because there's a separate monster called a tengu :P

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Re: Subraces list
« Reply #13 on: June 15, 2012, 04:31:45 AM »
I have a mechanical question: are the favourite classes mentioned here by hugolino applied to the server? e.g. do Rock Gnomes have favourite class: Bard instead of Wizard?

[and sorry for digging up this old thread]
Nadezhda Marinescu

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Re: Subraces list
« Reply #14 on: June 20, 2012, 09:49:33 AM »
I have a mechanical question: are the favourite classes mentioned here by hugolino applied to the server? e.g. do Rock Gnomes have favourite class: Bard instead of Wizard?

[and sorry for digging up this old thread]
They are not, as far as I can tell though there is not any multi-class xp penalty at all on PotM which makes the favored class mechanic moot.

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Re: Subraces list
« Reply #15 on: August 11, 2012, 01:30:24 PM »
Has the addition of Deep Imaskari been considered, given that they look predominantly human and are a no LA race?

Figure if Drow can get warped out of the Underdark, why not Deep Imaskari eh?
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Re: Subraces list
« Reply #16 on: August 11, 2012, 02:21:04 PM »
If anything we need fewer sub races. Not to stifle anyone's creativity - but too many of these "cool subraces" seem to detract from the setting.

If anything I'd love to see regionalism play into Ravenloft. Slight support for outlanders, but better definition for all the different peoples from throughout the core and other clusters with their own unique boons and problems.

I guess the Deep Imaskari would fit in easier than the "few hundred" Fey'ri that there'd be in all of Faerun, though.

HellsPanda

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Re: Subraces list
« Reply #17 on: August 11, 2012, 02:25:46 PM »
I want the subraces cut down to the most basic, namely the handfull of basic subraces for the main races.

remove the planar ones they arent really necessary. Remove the subrace for Full orcs! [Why can we have demon orc, but not pure orc?]

If we keep any of the planar ones make it only the two most basic namely Tiefling and Aasimar

Erebus

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Re: Subraces list
« Reply #18 on: August 11, 2012, 02:46:44 PM »
Nooo! More planar subraces! Genasi! Genasi! Genasi!

BalorVale

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Re: Subraces list
« Reply #19 on: August 11, 2012, 05:09:28 PM »
I would like to see more subraces. Plain and simple. But before we work on that, I want more options or canon AMPC's and MPC's I believe those recieve priority;

Adding to the atmosphere > More Subraces.

Let's get some Foxwomen and all the other unsupported MPC's before we go into the addition of Deep Imaskiri, SpellScales, Dragonborn, Half-fiend, Half-celestial, and the-like.

Paragonville

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Re: Subraces list
« Reply #20 on: August 11, 2012, 05:12:01 PM »
Foxwomen?  Pfah.  Werecrocodiles, Werebats, Werepanthers.  The Werecrag Cat of the Balinoks!  Devouring travelers!

BalorVale

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Re: Subraces list
« Reply #21 on: August 11, 2012, 05:15:58 PM »
Foxwomen?  Pfah.  Werecrocodiles, Werebats, Werepanthers.  The Werecrag Cat of the Balinoks!  Devouring travelers!
Foxwomen are Charmers, an MPC/AMPC type rarely seen, I would love to see a few players drooling over some foxwoman as her thralls, it makes them all the more fun and dramatic to encounter. Other than the typical were-wolf attack.(Which has it's place don't get me wrong).

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Re: Subraces list
« Reply #22 on: August 11, 2012, 05:21:51 PM »
I have been an avoid supporter of increased AMPC templates - revenants, dread golems, etc.

A server I played previous had a 'Nonstandard Race Application' system in addition to its normal subraces. Similarly to our MPCs, a player could only have so many nonstandard characters. There were kobolds, half-fiends, half-celestials, a bugbear, a full-fiend, modrons, goblins etc (This is okay for a Planescape server).

Such characters were applied for on a case-by-case basis, their stats & abilities justified and the DM team voted yay or nay.

Now obviously we shouldn't have half fiends roaming around, but perhaps this could be an option. Rather than just create billions of subraces - have a nonstandard (sub)race application, and enable the DMs to make dynamic ability/skin changes (as they can now)

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Re: Subraces list
« Reply #23 on: August 11, 2012, 05:43:21 PM »
I honestly believe the current system is the best balance of all that additional subraces can add or detract from a PW setup.
I see no harm in adding more though, if a developer really wanted to. More choices of anything is a good thing to me.


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Lucadia

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Re: Subraces list
« Reply #24 on: August 11, 2012, 07:37:49 PM »
Werepanther please so i can be the first !