Author Topic: Summons - Imps vulnerable to fire  (Read 1526 times)

darkpriest

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Summons - Imps vulnerable to fire
« on: November 17, 2008, 02:13:01 PM »
Hmm i found this change odd...

Why the imp lost his acid and fire resistance and instead it was made vulnerable to -fire- and resistant to -cold-?? I would like to hear the reasoning behind it, because for me such a change is really odd.....as in i can't find any reason why it was done, unless someone wanted to disable a tactics, lure with an imp and toss a fireball into a group around it....

Soren / Zarathustra217

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Re: Summons - Imps vulnerable to fire
« Reply #1 on: November 17, 2008, 02:26:24 PM »
I don't believe we've touched them at all... :S

darkpriest

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Re: Summons - Imps vulnerable to fire
« Reply #2 on: November 17, 2008, 02:59:59 PM »
well i've noticed it today.. so perhaps it is only a bug resulting from something else being tweaked...

Rex

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Re: Summons - Imps vulnerable to fire
« Reply #3 on: November 17, 2008, 03:37:10 PM »
Sure you didn't pick an Ice Mephit instead?

~Rex
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darkpriest

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Re: Summons - Imps vulnerable to fire
« Reply #4 on: November 17, 2008, 04:01:17 PM »
it's red it has horns and looks like an evil outsider and it strikes with poison... hmm nope.. does not match with the ice mephit.. it's surely an imp ;)

I will check it once more ooclly


[checked once more] and it seems it still the same...
« Last Edit: November 17, 2008, 04:04:10 PM by darkpriest »

Rex

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Re: Summons - Imps vulnerable to fire
« Reply #5 on: November 17, 2008, 04:46:56 PM »
I wonder if the Ice Mephit is cruising around with the Imp Invulnerabilities.

~Rex
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darkpriest

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Re: Summons - Imps vulnerable to fire
« Reply #6 on: November 21, 2008, 07:22:19 PM »
this still remains the same. So was it intentional (and if so, why?) or will it be fixed?