A little more Experience from the ogres would be nice, and their loot is pretty well rubbish (at least for the ogre cave nearest the orphanage, a cave which I visit from time to time). Those things are defninitely heavy hitters; Viorica soloed that same ogre cave, and it involved a
lot of guerilla warfare: sneak in, fight, kill one of them, get swamped with every last ogre in the cave (except for the ogre mage, who courteously abstains), get nearly killed, run outside, cuss and fume about it, run all the way back to the Morninglord church, get healed, rest--waiting for up to three in-game hours if necessary, resummon the animal companion, rebuff, run back in,
possibly kill another ogre berserker, run out of healing potions and Barkskin potions after a few repetitions of this, pick off the ogre berserkers, solo the ogre chieftain, endure a nasty critical hit or two, nearly die twice,
finally kill the chieftain, sneak up on the ogre mage, kill him so swiftly and brutally that he might as well be a kobold, loot the place and walk out of the ogre cave with even
less loot than you walked in with.
And then there was that time with the Ascent to the Pass where Viorica dropped her shield and ran from three ogre berserkers after they landed a few nasty hits and I realized that a stand-up-and-fight victory just wasn't happening. Run away, have an ogre follow Viorica through the transition, run around, take sharp turns around trees and bridges and crap just to get the ogre stuck for a second and get a little lead ahead of him, shoot him with an arrow, run some more, shoot him with an arrow, run some more, tame a nearby boar as I pass, watch the boar take a few bites out of the ogre before getting flattened, watch the boar's two friends get involved, watch them bite the ogre and die too, shoot, run, throw a tanglefoot bag, cuss as the ogre ignores the tanglefoot bag completely, shoot, run, shoot, run,
finally kill the damned brute, go to Midway Haven, rest and get a "hasn't exactly been stressful" message.
Wonder how fighting a creature that forces me to resort to tactics that, in most video games, are reserved for climactic
Boss fights isn't stressful.
Ogres suck.