Author Topic: Skills - Possible hard coded skill limit?  (Read 3149 times)

failed.bard

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Skills - Possible hard coded skill limit?
« on: September 30, 2008, 12:51:24 PM »
  I was just testing with Wilhelm, and with the combination of spells, and items, he should be able to get his lore to a base of 88, but it maxes out at 75.  Is there a hard coded limit to the skills, or is there simply a limit to how far from the base skill level it can be buffed up?

  It's not really worth me putting anymore points into it when he levels again, and especially not in throwing a skill focus into it, if the skill will never go up from what it's already able to reach.  Would it be possible for a DM or Dev to test this to see which it is?


Edit:

Nevermind.  I quickly tested it in single player and got the lore to 127.  It's a limit to the buff, not the final number.
« Last Edit: September 30, 2008, 12:56:00 PM by failed.bard »

JipK

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Re: Skills - Possible hard coded skill limit?
« Reply #1 on: September 30, 2008, 01:12:48 PM »
You can get a max of extra 50 points besides your skill points and ability modifier. Not sure if bardic knowledge counts towards the 50 points though, but I presume it does.

Ric

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Re: Skills - Possible hard coded skill limit?
« Reply #2 on: September 30, 2008, 03:26:23 PM »
Bardic knowledge doesn't count in the 50 bonus-based skills for Lore, which is scary since it means that bards have no contest in lore if they're maxing it.

Kung Fu Orc

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Re: Skills - Possible hard coded skill limit?
« Reply #3 on: September 30, 2008, 03:28:50 PM »
Isn't that kind of the point of playing a bard? In any case the special lore rules in Ravenloft and the fact that a DM can NIX your "lore" requests makes it moot.

Why does it matter?

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failed.bard

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Re: Skills - Possible hard coded skill limit?
« Reply #4 on: October 01, 2008, 07:34:15 AM »
Isn't that kind of the point of playing a bard? In any case the special lore rules in Ravenloft and the fact that a DM can NIX your "lore" requests makes it moot.

Why does it matter?

  Because I want him to break 100 on a roll?  Skill focuses and 5 more levels should put him to an 86 base buffed then, which will just have to be good enough I suppose.

Bad_Bud

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Re: Skills - Possible hard coded skill limit?
« Reply #5 on: October 01, 2008, 08:07:49 AM »
At which point he will know the outcome of every possible conversation with every person in Ravenloft.

Chrisman888

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Re: Skills - Possible hard coded skill limit?
« Reply #6 on: October 01, 2008, 01:35:22 PM »
 I believe you only can get max of +20 from buffs and items, too one skill.
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failed.bard

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Re: Skills - Possible hard coded skill limit?
« Reply #7 on: October 01, 2008, 06:44:49 PM »
  It's +50, like JipK said, only that seems to include background bonuses as well, and probably DP bonuses as well.  Wilhelm is 15th level, has 18 points in lore, can buff to +7 more off int, so 25, and caps at 75.  Skill focuses seem to be a bonus to the base number, but I'll probably test a bit more in single player mode before I risk takind a potentially useless skill focus feat.

EO

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Re: Skills - Possible hard coded skill limit?
« Reply #8 on: October 01, 2008, 06:59:26 PM »
You can get it higher with NwN feats (not POTM's). If you have Skill Focus (Lore) and some feat that gives a boost to it (not sure if there's any actually), you'd get even more ranks.

I think that Julia could get 80 Hide/MS at level 18 with buffs, it was her maximum with cat's grace, but I figure that with a greater cat's, she could have beaten the roll of 100 easily (102 or so).

Bad_Bud

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Re: Skills - Possible hard coded skill limit?
« Reply #9 on: October 01, 2008, 07:25:47 PM »
So at level 18 Julia Colds didn't exist.

She was so well hidden that when she activated stealth mode all mentions of her name on documents official and unofficial disappeared.

Chrisman888

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Re: Skills - Possible hard coded skill limit?
« Reply #10 on: October 02, 2008, 12:52:15 AM »
So at level 18 Julia Colds didn't exist.

She was so well hidden that when she activated stealth mode all mentions of her name on documents official and unofficial disappeared.


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Ric

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Re: Skills - Possible hard coded skill limit?
« Reply #11 on: October 02, 2008, 11:15:02 AM »
You can get it higher with NwN feats (not POTM's). If you have Skill Focus (Lore) and some feat that gives a boost to it (not sure if there's any actually), you'd get even more ranks.

I think that Julia could get 80 Hide/MS at level 18 with buffs, it was her maximum with cat's grace, but I figure that with a greater cat's, she could have beaten the roll of 100 easily (102 or so).

Could easily do the math:

Her dex + her base points at lvl 18 (21) + Approx. 50 (from items/buffs) + 6 (Greater Skill Focus) + 2 (from stealthy feat)

If you take out the 50 skill points from items/buffs, her base hide/ms was :arrow: 29 + her dex.  So yeah, it's pretty believable that one can hit those #s in hide/ms.

failed.bard

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Re: Skills - Possible hard coded skill limit?
« Reply #12 on: October 02, 2008, 11:19:24 AM »
  Skill focus would add in, but with greater skill focus being a PotM feat, it might not, if I understood EO right.  Still, skill focus is 3 points closer to a 100 roll for Wilhelm.

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Re: Skills - Possible hard coded skill limit?
« Reply #13 on: October 02, 2008, 12:24:50 PM »
  Skill focus would add in, but with greater skill focus being a PotM feat, it might not, if I understood EO right.  Still, skill focus is 3 points closer to a 100 roll for Wilhelm.

Yeah, the extra + 3 counts towards the '50' cap.

Ric

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Re: Skills - Possible hard coded skill limit?
« Reply #14 on: October 02, 2008, 01:07:10 PM »
I thought Greater Skill Focus was a standard NWN feat.

EO

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Re: Skills - Possible hard coded skill limit?
« Reply #15 on: October 02, 2008, 01:07:47 PM »
I thought Greater Skill Focus was a standard NWN feat.

Nope.

Chrisman888

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Re: Skills - Possible hard coded skill limit?
« Reply #16 on: October 02, 2008, 01:10:09 PM »
I thought Greater Skill Focus was a standard NWN feat.

Only Epic skill focus.
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