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Author Topic: Areas - Prancing Nymph  (Read 8535 times)

Delphinidae

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Re: Areas - Prancing Nymph
« Reply #25 on: September 26, 2008, 12:24:28 AM »
And people want billiards. In the meantime, Roch hosts three games. Dirty One Eye, Dice Poker and yes, Roulette.


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Bluebomber4evr

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Re: Areas - Prancing Nymph
« Reply #26 on: September 26, 2008, 12:33:47 AM »
I -did- see a rather interesting roulette script on the Vault, but it's rather complicated. Also, there are no really convincing roulette wheel placeables out there. I mean, I could put a wagon wheel on a table but it'd look kind of lame and wouldn't animate.

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Budly

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Re: Areas - Prancing Nymph
« Reply #27 on: September 26, 2008, 03:16:00 AM »
There is a thing I wonder off...

How common is really...a casino in a setting like Ravenloft? And..billiard? Is that game really fitting?

Im afraid a casino might murder the mood. I mean, we do not want Las Vegas and Elvis do we? So lets not exagerate on size and what games there should be. Just a wonder, It is probably a fun RP place but I do not really know if I will go there much to gamble.

I mean, it is clearly a good thing and will bring some RP to the slums but lets not really make the slums into an economical booster of Vallaki :P

ethinos

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Re: Areas - Prancing Nymph
« Reply #28 on: September 26, 2008, 03:30:35 AM »
Actually, there were casinos present for a lot of the history of humanity, though the terms "gaming house or gambling house" were probably more common than "casino". Folks like to gamble with their money, in the hopes of getting rich. This mentality is even stronger with the even poorer, downtrodden folk (like Barovians/Gundarites), because a big win would change their lives... or so they think.

I live in Vegas, and some of the smaller scale gaming locations aren't casinos. We have video poker everywhere. Gas stations, the airport, convenience stores, taverns, etc. The term casino probably throws folks off, because of the percieved notion of a glamourous, Vegas-style gaming place. Thinking smaller, and more gritty.

According to Wikipedia, actual casinos were around since at least 1638, with places of drinking and gambling being common far earlier. Gambling has been recorded as far back as 2500 B.C.

Oh, and apparently billiards can be traced back to the 1400s. But I see that being more a game of the richer castes, and dice/card games being more of the commoner sport.
« Last Edit: September 26, 2008, 03:32:32 AM by ethinos »
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Budly

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Re: Areas - Prancing Nymph
« Reply #29 on: September 26, 2008, 04:17:37 AM »
Well I do not think Barovia isin the 1600's, Back then Sweden had powder weaponry and most European nations (All I bet) Had such.

And to tell you, Sweden was one of the least developed nations, charging the armies they meet on the field :) But yet had fire power.

I just mean they did gamble but to me It would morely fit with hazard games or what they call em, dices and tarot cards or something. Not poker, not Roulette and similar. To me that resemble America to much and America never had the middle ages (Really...never? right?)

If the games are that old they are clearly not looking like todays versions although. Just like Football(Soccer) Was a crazy mad city wide sport of kicking a pig bladder about. Oh that would be fun...

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Re: Areas - Prancing Nymph
« Reply #30 on: September 26, 2008, 06:04:07 AM »
I can see a famous travelling "dancer" making a stop by the nymph and getting murdered.  Plot idea!

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Re: Areas - Prancing Nymph
« Reply #31 on: September 26, 2008, 06:13:28 AM »
great place - crap location.

Move it

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Re: Areas - Prancing Nymph
« Reply #32 on: September 26, 2008, 09:02:55 AM »
If the games are that old they are clearly not looking like todays versions although. Just like Football(Soccer) Was a crazy mad city wide sport of kicking a pig bladder about. Oh that would be fun...
I thought soccer began when the Celtic barbarians of Hibernia (modern-day Ireland) would celebrate a victory in battle by hacking the heads off their slain enemies and kicking them around the battlefield.  :?

Man, could you imagine being a goalie in a game like that?  Heads are full of bones, which are a lot harder than a funny-looking stitched-up ball, I'm sure.

No, we don't need soccer/futbol in Ravenloft.  Pass.  :P

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Re: Areas - Prancing Nymph
« Reply #33 on: September 26, 2008, 09:48:21 AM »
Gambling shouldn't be much of a mood killer, considering gambling for some or many, becomes associated with the morality theme of the gothic genre.  I can already anticipate a laymen coming into the Cathedral in tears, having lost their entire savings, that was told was to be a donation to some good cuase, to the gambling table at the Prancing Nymph.

Gambling can be addictive, and will be a fun rp vice for many to role play with.  I've known a couple real life gambling addicts, and it gets ugly.

Budly

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Re: Areas - Prancing Nymph
« Reply #34 on: September 26, 2008, 11:06:34 AM »
Seriously, I cannot put in gambling in a situation like the one in Barovia but I Guess thats just me and I am simply one person.  :)

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Re: Areas - Prancing Nymph
« Reply #35 on: September 26, 2008, 11:41:03 AM »
Remember that some of the nobles will get some influences from the more civilized lands of the Core like Lamordia, Richemulot, Dementlieu, Darkon...


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Budly

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Re: Areas - Prancing Nymph
« Reply #36 on: September 26, 2008, 11:57:52 AM »
I do not know much about those places but as far as I know Romulich is just a low life scum. So his really no nobleman and specially not from the methods he use his no nobleman.
« Last Edit: September 26, 2008, 11:59:31 AM by Budly »

Zedrik

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Re: Areas - Prancing Nymph
« Reply #37 on: September 26, 2008, 04:58:07 PM »
I do not know much about those places but as far as I know Romulich is just a low life scum. So his really no nobleman and specially not from the methods he use his no nobleman.
I think you are confusing the terms "nobleman" and "noble man".
A noble man would be a man with honor and whatnot.
A nobleman merely belongs to the nobility, aristocracy. They don't actually have to be of noble character.

The Romulich family, if not a noble family, are rich as far as Barovians go. They have power. But most of the nobles are, indeed, "low scum."

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Budly

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Re: Areas - Prancing Nymph
« Reply #38 on: September 26, 2008, 05:54:40 PM »
Well clearly but what nobles have that Romulich is a title justifying stuff they do. I mean, right now his just a pety businessman with a shady trade.

noble man and nobleman is perhaps diffrent but I bet they come from the same thinking ;)  That the noble get a..title becoming noblemen...I guess I might be totally out and walking.

Delphinidae

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Re: Areas - Prancing Nymph
« Reply #39 on: September 26, 2008, 05:58:59 PM »
Please stay on topic regaring appearance & aesthetics for the Prancing Nymph.


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Budly

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Re: Areas - Prancing Nymph
« Reply #40 on: September 26, 2008, 06:06:16 PM »
Well we are speaking of the area and similar. Seeing nobles sitting inside there now, being placed in the slums heh nah.

Nay but scuse me then for going off topic.  :)

Ric

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Re: Areas - Prancing Nymph
« Reply #41 on: September 27, 2008, 06:56:55 PM »
It's a bit too late to really 'move' the starting place, but there is room for a lot of changes.  One thing I do like about the starting area though, is that since it's literally right next door to the rattar, it's basically a sort of subliminal way for folks to come out with 200-1,000 gold off ratting and then spend a few on some games, since it's conviniently placed right there.

I PM'd a big list of ideas, so hopefully in time we'll see some of these put to play.  8)

Zedrik

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Re: Areas - Prancing Nymph
« Reply #42 on: September 27, 2008, 11:07:45 PM »
It's a bit too late to really 'move' the starting place, but there is room for a lot of changes.  One thing I do like about the starting area though, is that since it's literally right next door to the rattar, it's basically a sort of subliminal way for folks to come out with 200-1,000 gold off ratting and then spend a few on some games, since it's conviniently placed right there.

I thought that was why it was put there.
I thought it was a good location.

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Re: Areas - Prancing Nymph
« Reply #43 on: September 28, 2008, 09:18:41 AM »
Maybe they could branch out and put another casino right around the corner from Murnu's Mercantile then.   8)

Ric

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Re: Areas - Prancing Nymph
« Reply #44 on: September 28, 2008, 11:27:00 AM »
Heh, well if it was like that, you'd see a lot less of the fun role-play that comes with the casino.  The automated gambling is fun, but the real treasure about this place is the role-play environment.  It's very fresh and cool.

Budly

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Re: Areas - Prancing Nymph
« Reply #45 on: September 28, 2008, 04:55:16 PM »
So you want everyone to be gambling addicts and not really doing anything else then becoming drunkards and oggled on?

Delphinidae

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Re: Areas - Prancing Nymph
« Reply #46 on: September 28, 2008, 05:06:44 PM »
Budly, remember it's a game. IC Ric's char probably just wants to make fangs off people. OOC is a different matter.


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Budly

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Re: Areas - Prancing Nymph
« Reply #47 on: September 28, 2008, 05:28:24 PM »
I remember that but,

Heh, well if it was like that, you'd see a lot less of the fun role-play that comes with the casino.  The automated gambling is fun, but the real treasure about this place is the role-play environment.  It's very fresh and cool.

He did state it in a way that seemingly to have everyone in a casino all the time makes for a good role-play environment when there is so many nice areas on potm. But it is just paranoid me so...exaggerating a bit! :D

Clearly, lets not have this as a new meeting place, the lady's rest is more neutral for all kinds of charachters then a casino, Paladins and priests together with witchs and rapist murderers in a casino gambling and chatting....nay... :lol:

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Re: Areas - Prancing Nymph
« Reply #48 on: September 28, 2008, 05:43:24 PM »
It's good to have many "meeting places" when there is 30+ players online. The lag gets pretty nasty when everyone's cramped up in one map.  :_Nod__by_Xrodias:
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Re: Areas - Prancing Nymph
« Reply #49 on: September 28, 2008, 05:44:58 PM »
He did state it in a way that seemingly to have everyone in a casino all the time makes for a good role-play environment when there is so many nice areas on potm. But it is just paranoid me so...exaggerating a bit! :D

He did not say that.

He said that there's a great Roleplaying environment there.

Budly, I think you should give this thread a rest and remember that everyone gets their fun in the game differently, PotM caters to many tastes. You've made it clear that you don't like this area, we all got it.  Your clinging on this thread, makes you appear unhealthy and since you've made another topic about your negativity:

  :arrow:  http://www.nwnravenloft.com/forum/index.php?topic=13313.msg154105#msg154105

I suggest you change your outlook on it and try to see the positive side of things rather than clinging to the negatives and trying to force your belief on others.

Also, here's the posting guidelines and I'll highlight you important points that seems to lack here:

Also, these could help you as a reminder prior your posting.

Discussions, arguments, debates... They all should be handled the same way.

Guidelines

1) Do not force your beliefs on someone

2) Forcing your beliefs onto someone else, even if provided with good reasoning, can push people away.

3.a) The objective is to inform as best you can, and let them decide on their own

3.b) Use facts as much impossible, try to stay away from opinions, to back up your thoughts. Use credible, non-bias sources to help back you up.

4) You have to understand that your beliefs are YOURS, not someone elses.

5) Do not Stero-type, categorize, or anything else along those lines. It portrays ignorance, which again, will turn people away from your beliefs, regardless of how well you put your point across.

7a) Remain open minded, you don't have to agree with someone to listen to them. That is the point of an argument. If you already agreed on everything, there would be no reason for the argument in the first place.

8.) Don't twist people's words and make them out to be saying something that you know they weren't trying to say. Secondly, everyone knows communication can be difficult. So rather then jumping on someone's case instantly, if you feel there is something that could be misunderstood/misinterpreted, ask them to clarify.

9) Do not jump to conclusions. This also reflects on rule #8, as they may not of been finished putting their point across, or they may have messed up somewhere along the line and it could simply be a misunderstanding.