Author Topic: healing available -feedback  (Read 14008 times)

Soren / Zarathustra217

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Re: healing available -feedback
« Reply #50 on: July 09, 2008, 08:45:01 PM »
Also, a single place can't aggressively be visited repeatedly without it becoming empty, and as such won't provide enough healing to be relevant for high levels. :)

Iconoclast

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Re: healing available -feedback
« Reply #51 on: July 09, 2008, 09:29:14 PM »
Conflict is the material of good story.

When there are limited resources, the need or desire for those resoruces can be a source of conflict.

Now how a character reacts and behaves within a conflict, is what determines their moral fiber.  Ravenloft is about morality, in the tradition of the Morality Plays that were put on by our ancestors, and continue today in some modern variations.

These changes could be a very good things for role playing, and for some exciting stories waiting to be acted out and enjoyed.

Take initiative, and invest your energies into more positive avenues, or not.   :mrgreen:

failed.bard

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Re: healing available -feedback
« Reply #52 on: July 10, 2008, 08:03:32 AM »
Haven't looked yet today, but I'm pretty sure you can still buy cure lights.  That solves the low level characters problems.

Nefensis

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Re: healing available -feedback
« Reply #53 on: July 10, 2008, 08:25:34 AM »
Stack up on honey, i have.

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Soren / Zarathustra217

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Re: healing available -feedback
« Reply #54 on: July 10, 2008, 08:27:29 AM »
Haven't looked yet today, but I'm pretty sure you can still buy cure lights.  That solves the low level characters problems.

Where is this?

failed.bard

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Re: healing available -feedback
« Reply #55 on: July 10, 2008, 08:32:06 AM »
Will send as PM

Nefensis

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Re: healing available -feedback
« Reply #56 on: July 10, 2008, 02:55:06 PM »
christ's sakes dont tell him!  :lol:

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failed.bard

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Re: healing available -feedback
« Reply #57 on: July 11, 2008, 07:53:21 AM »
  The noobs can still farm vampire hearts.   :lol:

ThAnswr

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Re: healing available -feedback
« Reply #58 on: July 11, 2008, 08:54:02 AM »
  The noobs can still farm vampire hearts.   :lol:

Along with the vampire fangs, that was another side quest that disappeared.  It was fun, it was exciting ......... and it's gone poof.   :?
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Re: healing available -feedback
« Reply #59 on: July 11, 2008, 09:43:53 AM »
It's still there.


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ThAnswr

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Re: healing available -feedback
« Reply #60 on: July 11, 2008, 11:05:17 AM »
It's still there.

The quest in the Mage tower that started with fangs, then hearts and so on?  Admittedly it's been a while, but the last time Kane and I were there, there was an impossible quest involving a "building".  That's all I'll say. 

I do believe the quest that started with 10 vampire fangs in exchange for information to 10 elite vamipre hearts in exchange for more information and so on is gone. 

Maybe I'm wrong.   
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Ryltar/ Robert Archer

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Re: healing available -feedback
« Reply #61 on: July 11, 2008, 11:51:57 AM »
It's still there.

The quest in the Mage tower that started with fangs, then hearts and so on?  Admittedly it's been a while, but the last time Kane and I were there, there was an impossible quest involving a "building".  That's all I'll say. 

I do believe the quest that started with 10 vampire fangs in exchange for information to 10 elite vamipre hearts in exchange for more information and so on is gone. 

Maybe I'm wrong.   

no your right the orginal way it was is gone now its got the potions quest thing which is nice i admit though for when it was as it orginally was then a group went and got all that was needed only to fnid out that 'gasp' suddenly its changed was a bit of a downer though i can understand WHY it was changed :)

Bad_Bud

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Re: healing available -feedback
« Reply #62 on: July 11, 2008, 04:00:36 PM »
Hah, yeah, those potions are still there.  At 31 coins for each cure light, though (the crappy ones that tend to give you only 3-5 hp every time) you're better off buying Bervis' honey from the beekeeper, or scavenging for skeleton knuckles down in the crypt.

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Re: healing available -feedback
« Reply #63 on: July 11, 2008, 04:49:33 PM »
Hah, yeah, those potions are still there.  At 31 coins for each cure light, though (the crappy ones that tend to give you only 3-5 hp every time) you're better off buying Bervis' honey from the beekeeper, or scavenging for skeleton knuckles down in the crypt.

uhh bad_bud the potions the tower lady gives are a restoration potion and greater restoration less it was changed recently

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Re: healing available -feedback
« Reply #64 on: July 11, 2008, 05:31:25 PM »
Hah, yeah, those potions are still there.  At 31 coins for each cure light, though (the crappy ones that tend to give you only 3-5 hp every time) you're better off buying Bervis' honey from the beekeeper, or scavenging for skeleton knuckles down in the crypt.

What's that work out to about 5 or 6 rats?

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Bad_Bud

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Re: healing available -feedback
« Reply #65 on: July 11, 2008, 05:45:55 PM »
Hah, yeah, those potions are still there.  At 31 coins for each cure light, though (the crappy ones that tend to give you only 3-5 hp every time) you're better off buying Bervis' honey from the beekeeper, or scavenging for skeleton knuckles down in the crypt.

uhh bad_bud the potions the tower lady gives are a restoration potion and greater restoration less it was changed recently

Cure light wounds.  You can still buy them.  31 coinz.

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Re: healing available -feedback
« Reply #66 on: July 11, 2008, 05:50:25 PM »
Yeah so 5 rats = one CL.

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failed.bard

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Re: healing available -feedback
« Reply #67 on: July 11, 2008, 09:25:02 PM »
Hah, yeah, those potions are still there.  At 31 coins for each cure light, though (the crappy ones that tend to give you only 3-5 hp every time) you're better off buying Bervis' honey from the beekeeper, or scavenging for skeleton knuckles down in the crypt.

uhh bad_bud the potions the tower lady gives are a restoration potion and greater restoration less it was changed recently

Cure light wounds.  You can still buy them.  31 coinz.

If it's the same place I told Soren about, they'll be gone in the next update.  Also, my characters get them for 18 fangs and under.